Player Matchup

Kumbhakarna
Kumbhakarna
LuchoxDominguez
Kumbhakarna
Level 26
God Stats
0W - 2L
1,294 SR
Queue Stats
38W - 65L
1,338 Elo+
Solo
Kuzenbo
Kuzenbo
SnaggyScarab823
Kuzenbo
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,248 Elo+
Party 1
Ganesha
Ganesha
ViableSoup81276
Ganesha
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,380 Elo+
Solo
Danzaburou
Danzaburou
kirk489
Danzaburou
Level 87
God Stats
8W - 4L
1,763 SR
Queue Stats
282W - 383L
1,419 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
orbitalhell
Ah Muzen Cab
Level 83
God Stats
0W - 2L
1,258 SR
Queue Stats
103W - 114L
1,348 Elo+
Party 1
Team Averages
Level 56
1,463 SR
1,347 Elo+

VS

Team Averages
Level 119
1,442 SR
1,461 Elo+
Hun Batz
Hun Batz
EricShock
Hun Batz
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 94L
1,486 Elo+
Solo
Hercules
Hercules
Flash Fenix
Hercules
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,551 Elo+
Solo
Ullr
Ullr
HellJumperX7
Ullr
Level 101
God Stats
6W - 12L
1,210 SR
Queue Stats
1,084W - 1,123L
1,430 Elo+
Solo
Lancelot
Lancelot
PurpleLiquidz
Lancelot
Level 151
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 99L
1,516 Elo+
Solo
Hachiman
Hachiman
Xiao Sergio
Hachiman
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
LuchoxDominguez
Kumbhakarna
5
0 / 1 / 0
7,780
409
526
1,974
1,012
20
4 / 5 / 8
14,079
741
26,870
28,056
58,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

2
0 / 1 / 0
4,801
253
0
895
158
Danzaburou
kirk489
Danzaburou
20
7 / 9 / 5
13,585
715
18,913
27,027
16,060
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
orbitalhell
Ah Muzen Cab
20
6 / 4 / 7
13,729
723
33,647
20,700
13,644
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
EricShock
Hun Batz
19
2 / 6 / 11
12,403
653
15,701
20,709
10,500
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Flash Fenix
Hercules
20
9 / 2 / 7
14,794
779
13,730
41,984
39,811
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
6 / 2 / 10
13,202
695
10,918
14,992
9,515
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Lancelot
PurpleLiquidz
Lancelot
20
1 / 5 / 14
13,533
712
15,555
25,508
23,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
Xiao Sergio
Hachiman
20
2 / 2 / 14
13,018
685
15,198
13,591
7,419
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
76
17
Kills
20
20
Deaths
17
20
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
EricShock
Hun Batz
2
6
11
1.25
W
Hercules
Flash Fenix
Hercules
9
2
7
6.25
W
6
2
10
5.5
L
Kumbhakarna
LuchoxDominguez
Kumbhakarna
0
1
0
0
W
Lancelot
PurpleLiquidz
Lancelot
1
5
14
1.6
L
4
5
8
1.6
L
0
1
0
0
W
Hachiman
Xiao Sergio
Hachiman
2
2
14
4.5
L
Danzaburou
kirk489
Danzaburou
7
9
5
1.06
L
Ah Muzen Cab
orbitalhell
Ah Muzen Cab
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,956
Damage
71,102
78,652
Taken
116,784
89,007
Mitigated
90,467
17,502
Healing
53,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
EricShock
Hun Batz
15,701
2,598
2,634
4,949
20,709
10,500
0
4,722
15,915
63
35,957
W
Hercules
Flash Fenix
Hercules
13,730
5,217
2,261
21,164
41,984
39,811
1,236
8,452
32,993
0
24,951
W
10,918
4,372
3,200
6,367
14,992
9,515
2,009
4,251
10,657
0
27,599
L
Kumbhakarna
LuchoxDominguez
Kumbhakarna
526
56
0
0
1,974
1,012
0
0
1,974
769
0
W
Lancelot
PurpleLiquidz
Lancelot
15,555
3,763
2,823
5,565
25,508
23,222
1,778
5,418
19,857
0
47,637
L
26,870
7,186
3,416
4,625
28,056
58,133
0
64
26,383
44,331
448
L
0
0
0
0
895
158
0
0
871
0
0
W
Hachiman
Xiao Sergio
Hachiman
15,198
8,070
1,059
3,845
13,591
7,419
3,860
3,510
9,997
0
46,672
L
Danzaburou
kirk489
Danzaburou
18,913
6,293
161
6,366
27,027
16,060
0
37
26,483
0
45,336
L
Ah Muzen Cab
orbitalhell
Ah Muzen Cab
33,647
14,075
623
2,311
20,700
13,644
0
45
20,336
0
75,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,974
Gold Earned
66,950
177
Minions Killed
304
0
Camps Cleared
0
1,030,619
Distance Traveled
1,676,898
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,403
653
60
3
0
362,301
0
W
Hercules
14,794
779
24
1
0
318,176
0
W
Ullr
13,202
695
59
3
0
295,662
0
L
Kumbhakarna
7,780
409
0
0
0
40,784
0
W
Lancelot
13,533
712
71
4
0
373,356
0
L
Kuzenbo
14,079
741
43
2
0
367,443
0
L
Ganesha
4,801
253
0
0
0
0
0
W
Hachiman
13,018
685
90
5
0
327,403
0
L
Danzaburou
13,585
715
55
3
0
320,595
0
L
Ah Muzen Cab
13,729
723
79
4
0
301,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role