Player Matchup

Fenrir
Fenrir
GitKhumDhan
Fenrir
Level 106
God Stats
1W - 8L
1,353 SR
Queue Stats
438W - 429L
1,566 Elo+
Party 1
Camazotz
Camazotz
GonBananas420
Camazotz
Level 107
God Stats
4W - 3L
1,665 SR
Queue Stats
706W - 716L
1,562 Elo+
Party 1
Cliodhna
Cliodhna
blano2112
Cliodhna
Level 120
God Stats
0W - 2L
1,312 SR
Queue Stats
13W - 19L
1,385 Elo+
Solo
Hel
Hel
telly30
Hel
Level 121
God Stats
3W - 4L
1,518 SR
Queue Stats
282W - 288L
1,503 Elo+
Solo
Amaterasu
Amaterasu
theboredguy90
Amaterasu
Level 68
God Stats
0W - 4L
1,212 SR
Queue Stats
116W - 126L
1,458 Elo+
Solo
Team Averages
Level 104
1,412 SR
1,495 Elo+

VS

Team Averages
Level 128
1,576 SR
1,519 Elo+
Vulcan
Vulcan
 
Vulcan
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
COSMlC KlTTEN
Aphrodite
Level 155
God Stats
3W - 3L
1,599 SR
Queue Stats
225W - 255L
1,520 Elo+
Solo
Merlin
Merlin
JORGE-WESKER
Merlin
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 42L
1,566 Elo+
Solo
Chaac
Chaac
teabeear
Chaac
Level 123
God Stats
6W - 2L
1,782 SR
Queue Stats
90W - 108L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
1 / 5 / 6
7,431
743
5,836
11,648
12,786
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
GonBananas420
Camazotz
15
4 / 7 / 3
9,000
900
7,253
14,419
5,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cliodhna
blano2112
Cliodhna
13
1 / 4 / 5
7,323
732
4,510
10,808
6,737
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hel
15
2 / 6 / 6
7,922
792
11,037
11,406
5,152
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Amaterasu
theboredguy90
Amaterasu
15
2 / 6 / 4
8,310
831
8,142
17,865
19,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
8 / 2 / 17
8,930
893
11,276
8,271
4,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shiva
 
Shiva
15
5 / 2 / 21
8,841
884
16,183
19,864
21,592
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
COSMlC KlTTEN
Aphrodite
14
2 / 4 / 23
8,175
818
6,376
12,578
7,320
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Merlin
16
6 / 1 / 18
8,942
894
13,367
8,739
4,467
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
teabeear
Chaac
18
7 / 1 / 18
9,836
984
14,018
13,924
15,319
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
125
10
Kills
28
28
Deaths
10
24
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
8
2
17
8.25
W
Shiva
 
Shiva
5
2
21
7.75
W
Aphrodite
COSMlC KlTTEN
Aphrodite
2
4
23
3.38
L
Fenrir
1
5
6
0.8
L
Camazotz
GonBananas420
Camazotz
4
7
3
0.79
W
Merlin
6
1
18
15
L
Cliodhna
blano2112
Cliodhna
1
4
5
0.88
W
Chaac
teabeear
Chaac
7
1
18
16
L
Hel
2
6
6
0.83
L
Amaterasu
theboredguy90
Amaterasu
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,778
Damage
61,220
66,146
Taken
63,376
49,936
Mitigated
52,972
20,497
Healing
29,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
11,276
6,079
1,523
867
8,271
4,274
964
951
7,167
18,775
0
W
Shiva
 
Shiva
16,183
1,588
3,495
4,412
19,864
21,592
143
3,076
16,214
0
26,471
W
Aphrodite
COSMlC KlTTEN
Aphrodite
6,376
1,163
6,962
4,149
12,578
7,320
639
2,280
10,039
14,664
0
L
Fenrir
5,836
773
701
1,160
11,648
12,786
436
6,222
5,131
0
6,181
L
Camazotz
GonBananas420
Camazotz
7,253
1,198
677
2,719
14,419
5,744
887
7,273
6,701
0
15,257
W
Merlin
13,367
1,143
1,720
842
8,739
4,467
666
2,114
6,521
23,746
0
L
Cliodhna
blano2112
Cliodhna
4,510
308
413
2,078
10,808
6,737
529
5,447
5,296
0
12,590
W
Chaac
teabeear
Chaac
14,018
1,772
782
4,818
13,924
15,319
420
2,836
10,573
0
26,349
L
Hel
11,037
656
4,164
2,799
11,406
5,152
0
4,131
6,947
28,408
0
L
Amaterasu
theboredguy90
Amaterasu
8,142
1,804
276
5,510
17,865
19,517
0
7,888
9,308
0
14,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,986
Gold Earned
44,724
95
Minions Killed
120
0
Camps Cleared
0
881,394
Distance Traveled
1,038,205
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,930
893
20
2
0
219,546
0
W
Shiva
8,841
884
34
3
0
219,975
0
W
Aphrodite
8,175
818
18
2
0
177,922
0
L
Fenrir
7,431
743
2
0
0
190,522
0
L
Camazotz
9,000
900
15
2
0
162,274
1
W
Merlin
8,942
894
18
2
0
192,609
0
L
Cliodhna
7,323
732
17
2
0
170,221
0
W
Chaac
9,836
984
30
3
0
228,153
0
L
Hel
7,922
792
47
5
0
169,157
0
L
Amaterasu
8,310
831
14
1
0
189,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role