Player Matchup

Xing Tian
Xing Tian
CYMalanta
Xing Tian
Level 74
God Stats
6W - 6L
1,520 SR
Queue Stats
59W - 71L
1,473 Elo+
Party 2
Nu Wa
Nu Wa
CherryOnBottom
Nu Wa
Level 69
God Stats
4W - 2L
1,557 SR
Queue Stats
25W - 17L
1,547 Elo+
Party 2
Ishtar
Ishtar
Saggington
Ishtar
Level 89
God Stats
3W - 4L
1,466 SR
Queue Stats
80W - 74L
1,545 Elo+
Party 2
Team Averages
Level 77
1,515 SR
1,522 Elo+

VS

Team Averages
Level 66
1,411 SR
1,499 Elo+
Aphrodite
Aphrodite
AssaultMike98
Aphrodite
Level 69
God Stats
4W - 6L
1,426 SR
Queue Stats
325W - 350L
1,603 Elo+
Solo
Bellona
Bellona
IIAshleyII
Bellona
Level 16
God Stats
0W - 1L
1,289 SR
Queue Stats
3W - 6L
1,469 Elo+
Party 1
Achilles
Achilles
mushroomoon
Achilles
Level 113
God Stats
14W - 9L
1,518 SR
Queue Stats
115W - 125L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CYMalanta
Xing Tian
15
1 / 0 / 11
10,721
715
9,027
12,607
14,624
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 1 / 6
11,579
772
17,122
8,551
3,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
Saggington
Ishtar
14
5 / 2 / 5
10,988
733
15,394
11,074
5,151
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AssaultMike98
Aphrodite
13
0 / 3 / 3
9,894
660
11,404
15,803
6,596
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
IIAshleyII
Bellona
11
0 / 5 / 2
9,163
611
7,604
17,023
19,707
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
mushroomoon
Achilles
13
3 / 4 / 0
10,578
705
7,763
16,657
11,918
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
12
Kills
3
3
Deaths
12
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AssaultMike98
Aphrodite
0
3
3
0.5
W
Xing Tian
CYMalanta
Xing Tian
1
0
11
6.5
W
6
1
6
9
L
Bellona
IIAshleyII
Bellona
0
5
2
0.2
W
Ishtar
Saggington
Ishtar
5
2
5
3.75
L
Achilles
mushroomoon
Achilles
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,543
Damage
26,771
32,232
Taken
49,483
23,168
Mitigated
38,221
6,370
Healing
17,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AssaultMike98
Aphrodite
11,404
1,000
4,878
8,971
15,803
6,596
27
8,863
6,940
63,427
0
W
Xing Tian
CYMalanta
Xing Tian
9,027
551
0
2,924
12,607
14,624
81
5,804
6,803
30,310
0
W
17,122
6,337
0
1,515
8,551
3,393
592
1,964
6,587
62,716
0
L
Bellona
IIAshleyII
Bellona
7,604
2,436
0
435
17,023
19,707
0
10,577
6,446
0
18,584
W
Ishtar
Saggington
Ishtar
15,394
8,144
0
1,931
11,074
5,151
807
3,954
7,108
0
43,192
L
Achilles
mushroomoon
Achilles
7,763
971
0
3,174
16,657
11,918
0
7,289
9,332
0
36,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,288
Gold Earned
29,635
163
Minions Killed
155
0
Camps Cleared
0
753,605
Distance Traveled
753,518
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,894
660
80
5
0
244,615
1
W
Xing Tian
10,721
715
29
2
0
285,027
8
W
Nu Wa
11,579
772
77
5
0
229,513
4
L
Bellona
9,163
611
22
1
0
255,153
0
W
Ishtar
10,988
733
57
4
0
239,065
2
L
Achilles
10,578
705
53
4
0
253,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role