Player Matchup

Hercules
Hercules
AlmightyLootGod
Hercules
Level 107
God Stats
11W - 2L
1,778 SR
Queue Stats
135W - 119L
1,539 Elo+
Party 3
Charon
Charon
Fluxxo v
Charon
Level 128
God Stats
55W - 52L
1,588 SR
Queue Stats
292W - 269L
1,564 Elo+
Solo
Chaac
Chaac
Lloyddehimos
Chaac
Level 109
God Stats
2W - 0L
1,831 SR
Queue Stats
93W - 76L
1,538 Elo+
Party 3
Izanami
Izanami
blackfang846
Izanami
Level 145
God Stats
5W - 3L
1,675 SR
Queue Stats
35W - 26L
1,568 Elo+
Solo
Sol
Sol
o0Hades0o
Sol
Level 206
God Stats
4W - 2L
1,598 SR
Queue Stats
63W - 60L
1,561 Elo+
Solo
Team Averages
Level 139
1,694 SR
1,554 Elo+

VS

Team Averages
Level 104
1,520 SR
1,623 Elo+
Izanami
Izanami
HecticStar
Izanami
Level 125
God Stats
1W - 2L
1,644 SR
Queue Stats
1W - 2L
1,509 Elo+
Party 1
Zeus
Zeus
KDAM
Zeus
Level 191
God Stats
24W - 17L
1,686 SR
Queue Stats
402W - 373L
1,579 Elo+
Solo
Terra
Terra
KuraXposed
Terra
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
77W - 78L
1,792 Elo+
Party 2
Neith
Neith
Moopsiee
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
TheKillaShoKz
Baron Samedi
Level 71
God Stats
0W - 1L
1,269 SR
Queue Stats
2W - 2L
1,735 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
5 / 1 / 10
8,974
897
12,059
8,158
6,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon
Fluxxo v
Charon
15
0 / 1 / 11
7,679
768
4,421
7,662
8,337
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 1 / 7
8,206
821
8,643
8,154
3,969
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
blackfang846
Izanami
17
9 / 0 / 7
9,120
912
12,672
8,786
3,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 0 / 0
6,308
631
843
1,732
641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HecticStar
Izanami
15
0 / 3 / 1
7,855
786
3,802
9,747
4,551
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
KDAM
Zeus
15
2 / 3 / 0
7,887
789
8,004
5,859
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Terra
13
0 / 2 / 1
7,478
748
4,705
10,983
8,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Neith
Moopsiee
Neith
11
0 / 6 / 0
6,236
624
2,204
8,620
3,522
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
TheKillaShoKz
Baron Samedi
13
1 / 5 / 1
6,964
696
5,662
11,241
5,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
6
19
Kills
3
3
Deaths
19
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
5
1
10
10
W
Charon
Fluxxo v
Charon
0
1
11
5.5
L
Izanami
HecticStar
Izanami
0
3
1
0.17
L
Zeus
KDAM
Zeus
2
3
0
0.67
L
Terra
0
2
1
0.25
W
5
1
7
8.5
L
Neith
Moopsiee
Neith
0
6
0
0
L
Baron Samedi
TheKillaShoKz
Baron Samedi
1
5
1
0.3
W
Izanami
blackfang846
Izanami
9
0
7
12.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,638
Damage
24,377
34,492
Taken
46,450
22,783
Mitigated
25,306
8,926
Healing
8,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
12,059
5,168
0
3,488
8,158
6,016
1,163
3,592
4,442
0
26,308
W
Charon
Fluxxo v
Charon
4,421
74
0
185
7,662
8,337
64
3,194
4,432
23,965
0
L
Izanami
HecticStar
Izanami
3,802
2,962
0
1,244
9,747
4,551
312
1,497
8,064
0
44,570
L
Zeus
KDAM
Zeus
8,004
1,242
0
154
5,859
2,386
325
569
5,252
39,848
0
L
Terra
4,705
372
1,575
2,579
10,983
8,936
0
1,078
9,654
16,454
0
W
8,643
1,634
0
2,055
8,154
3,969
99
4,132
3,893
0
23,235
L
Neith
Moopsiee
Neith
2,204
813
0
0
8,620
3,522
0
781
7,558
0
4,771
L
Baron Samedi
TheKillaShoKz
Baron Samedi
5,662
553
559
2,056
11,241
5,911
0
1,328
9,761
16,529
0
W
Izanami
blackfang846
Izanami
12,672
8,623
0
2,681
8,786
3,820
1,581
5,326
3,318
0
47,768
W
843
223
0
517
1,732
641
0
1,638
18
3,605
444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,287
Gold Earned
36,420
215
Minions Killed
236
0
Camps Cleared
0
890,277
Distance Traveled
949,085
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,974
897
39
4
0
202,730
0
W
Charon
7,679
768
31
3
0
166,581
2
L
Izanami
7,855
786
92
9
0
196,995
0
L
Zeus
7,887
789
78
8
0
204,385
0
L
Terra
7,478
748
28
3
0
229,340
0
W
Chaac
8,206
821
50
5
0
231,617
0
L
Neith
6,236
624
4
0
0
150,176
0
L
Baron Samedi
6,964
696
34
3
0
168,189
0
W
Izanami
9,120
912
87
9
0
229,201
0
W
Sol
6,308
631
8
1
0
60,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role