Player Matchup

Cu Chulainn
Cu Chulainn
Arctic Iguana1
Cu Chulainn
Level 96
God Stats
0W - 2L
1,186 SR
Queue Stats
42W - 29L
1,542 Elo+
Party 2
Bellona
Bellona
Arctic Jordlord
Bellona
Level 64
God Stats
1W - 2L
1,672 SR
Queue Stats
37W - 43L
1,446 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NooZhirr
Morgan Le Fay
Level 84
God Stats
3W - 6L
1,546 SR
Queue Stats
345W - 325L
1,515 Elo+
Solo
Team Averages
Level 81
1,468 SR
1,501 Elo+

VS

Team Averages
Level 74
1,570 SR
1,670 Elo+
Kukulkan
Kukulkan
HangingSteel
Kukulkan
Level 88
God Stats
22W - 21L
1,332 SR
Queue Stats
482W - 468L
1,573 Elo+
Party 1
Charon
Charon
Pankakke
Charon
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,911 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TonzOhBunz
Tsukuyomi
Level 69
God Stats
4W - 0L
1,876 SR
Queue Stats
9W - 7L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Arctic Iguana1
Cu Chulainn
13
2 / 7 / 6
11,141
696
10,358
22,958
26,247
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
1 / 2 / 10
11,800
738
6,077
17,601
17,817
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
NooZhirr
Morgan Le Fay
15
8 / 4 / 3
12,732
796
19,922
14,814
6,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HangingSteel
Kukulkan
16
6 / 5 / 6
13,122
820
19,090
10,796
4,123
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charon
Pankakke
Charon
15
3 / 2 / 8
12,126
758
7,497
14,292
12,129
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
TonzOhBunz
Tsukuyomi
15
4 / 4 / 6
12,848
803
14,068
16,340
6,261
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
33
11
Kills
13
13
Deaths
11
19
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Arctic Iguana1
Cu Chulainn
2
7
6
0.71
L
1
2
10
3
W
Kukulkan
HangingSteel
Kukulkan
6
5
6
1.8
L
Morgan Le Fay
NooZhirr
Morgan Le Fay
8
4
3
2.38
W
Charon
Pankakke
Charon
3
2
8
3.5
W
Tsukuyomi
TonzOhBunz
Tsukuyomi
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,357
Damage
40,655
55,373
Taken
41,428
50,993
Mitigated
22,513
8,546
Healing
2,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Arctic Iguana1
Cu Chulainn
10,358
865
0
3,770
22,958
26,247
0
9,742
12,730
0
42,741
L
6,077
797
465
1,805
17,601
17,817
0
7,816
8,920
0
35,623
W
Kukulkan
HangingSteel
Kukulkan
19,090
1,598
0
571
10,796
4,123
860
6,072
4,724
71,598
0
L
Morgan Le Fay
NooZhirr
Morgan Le Fay
19,922
514
0
2,506
14,814
6,929
48
8,908
5,869
59,365
0
W
Charon
Pankakke
Charon
7,497
1,324
0
0
14,292
12,129
306
6,644
7,480
18,192
0
W
Tsukuyomi
TonzOhBunz
Tsukuyomi
14,068
3,879
0
1,650
16,340
6,261
689
7,619
8,721
0
52,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,673
Gold Earned
38,096
155
Minions Killed
178
0
Camps Cleared
0
899,848
Distance Traveled
852,331
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,141
696
27
2
0
273,702
0
L
Bellona
11,800
738
56
4
0
326,844
7
W
Kukulkan
13,122
820
94
6
0
266,910
0
L
Morgan Le Fay
12,732
796
72
5
0
299,302
3
W
Charon
12,126
758
24
2
0
256,992
0
W
Tsukuyomi
12,848
803
60
4
0
328,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role