Player Matchup

Kuzenbo
Kuzenbo
GeneralTwig
Kuzenbo
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 37L
1,599 Elo+
Party 2
Charybdis
Charybdis
LordTwig
Charybdis
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,753 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MrSizzles
Morgan Le Fay
Level 157
God Stats
6W - 2L
1,737 SR
Queue Stats
295W - 266L
1,582 Elo+
Solo
Heimdallr
Heimdallr
Multiii
Heimdallr
Level 149
God Stats
3W - 1L
1,645 SR
Queue Stats
233W - 221L
1,561 Elo+
Solo
Baron Samedi
Baron Samedi
Tartuf0
Baron Samedi
Level 157
God Stats
1W - 0L
1,828 SR
Queue Stats
18W - 16L
1,466 Elo+
Solo
Team Averages
Level 110
1,642 SR
1,592 Elo+

VS

Team Averages
Level 136
1,559 SR
1,655 Elo+
Olorun
Olorun
FadedCobra5361
Olorun
Level 137
God Stats
0W - 4L
1,388 SR
Queue Stats
114W - 82L
1,647 Elo+
Party 1
Camazotz
Camazotz
GrinningDante
Camazotz
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
265W - 275L
1,592 Elo+
Solo
Hun Batz
Hun Batz
Koozya
Hun Batz
Level 127
God Stats
2W - 1L
1,713 SR
Queue Stats
76W - 60L
1,736 Elo+
Solo
Janus
Janus
SwampyMarkguy
Janus
Level 89
God Stats
0W - 1L
1,503 SR
Queue Stats
68W - 35L
1,712 Elo+
Party 1
Agni
Agni
USAfearPOTATO
Agni
Level 210
God Stats
4W - 3L
1,691 SR
Queue Stats
279W - 306L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GeneralTwig
Kuzenbo
18
4 / 5 / 14
11,522
823
9,037
19,669
27,798
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
LordTwig
Charybdis
18
3 / 5 / 16
10,489
749
15,368
15,687
7,645
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
MrSizzles
Morgan Le Fay
19
10 / 3 / 10
11,865
848
16,487
14,214
7,639
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Multiii
Heimdallr
19
6 / 3 / 14
11,164
797
10,174
13,584
8,510
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Tartuf0
Baron Samedi
18
4 / 4 / 17
10,977
784
15,689
15,744
10,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 6
9,822
702
9,991
16,771
9,281
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Camazotz
GrinningDante
Camazotz
16
2 / 7 / 7
9,114
651
11,550
20,487
15,607
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
Koozya
Hun Batz
17
4 / 4 / 9
9,622
687
11,829
13,686
14,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
5 / 5 / 7
10,887
778
15,645
12,776
6,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 5 / 8
10,662
762
8,525
11,195
5,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
55
27
Kills
18
20
Deaths
28
71
Assists
37
Player
Kills
Deaths
Assists
KDA
L
5
7
6
1.14
W
Kuzenbo
GeneralTwig
Kuzenbo
4
5
14
2.2
L
Camazotz
GrinningDante
Camazotz
2
7
7
0.79
L
Hun Batz
Koozya
Hun Batz
4
4
9
2.13
W
Charybdis
LordTwig
Charybdis
3
5
16
2.2
W
Morgan Le Fay
MrSizzles
Morgan Le Fay
10
3
10
5
W
Heimdallr
Multiii
Heimdallr
6
3
14
4.33
L
5
5
7
1.7
W
Baron Samedi
Tartuf0
Baron Samedi
4
4
17
3.13
L
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,755
Damage
57,540
78,898
Taken
74,915
62,295
Mitigated
51,985
26,765
Healing
20,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,991
3,337
2,232
3,563
16,771
9,281
0
8,447
8,215
20,495
0
W
Kuzenbo
GeneralTwig
Kuzenbo
9,037
2,278
1,498
1,446
19,669
27,798
134
7,104
9,230
13,934
0
L
Camazotz
GrinningDante
Camazotz
11,550
1,249
586
3,949
20,487
15,607
0
10,403
9,844
0
20,422
L
Hun Batz
Koozya
Hun Batz
11,829
488
724
1,487
13,686
14,567
0
6,074
7,592
0
20,581
W
Charybdis
LordTwig
Charybdis
15,368
5,517
380
4,817
15,687
7,645
657
6,507
8,554
0
37,047
W
Morgan Le Fay
MrSizzles
Morgan Le Fay
16,487
457
1,275
2,813
14,214
7,639
1,546
7,555
6,309
35,690
0
W
Heimdallr
Multiii
Heimdallr
10,174
2,673
0
2,948
13,584
8,510
2,931
4,833
8,525
0
33,303
L
15,645
239
1,144
3,409
12,776
6,638
0
9,624
3,088
32,110
0
W
Baron Samedi
Tartuf0
Baron Samedi
15,689
587
5,127
6,461
15,744
10,703
2,209
7,086
8,085
27,208
0
L
8,525
250
1,386
1,841
11,195
5,892
0
6,418
4,593
30,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,017
Gold Earned
50,107
163
Minions Killed
167
0
Camps Cleared
0
1,282,973
Distance Traveled
1,304,736
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,822
702
19
1
0
222,832
0
W
Kuzenbo
11,522
823
6
0
0
273,578
0
L
Camazotz
9,114
651
19
1
0
243,421
0
L
Hun Batz
9,622
687
15
1
0
292,901
0
W
Charybdis
10,489
749
41
3
0
236,480
0
W
Morgan Le Fay
11,865
848
36
3
0
269,537
0
W
Heimdallr
11,164
797
40
3
0
260,584
0
L
Janus
10,887
778
57
4
0
259,494
0
W
Baron Samedi
10,977
784
40
3
0
242,794
0
L
Agni
10,662
762
57
4
0
286,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role