Player Matchup

Freya
Freya
Christian4
Freya
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 26L
1,475 Elo+
Party 1
Ravana
Ravana
Rebertuaari
Ravana
Level 75
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 100L
1,336 Elo+
Solo
Sobek
Sobek
Sankiago
Sobek
Level 17
God Stats
8W - 2L
1,965 SR
Queue Stats
13W - 12L
1,577 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SeanLilarcor1
Morgan Le Fay
Level 59
God Stats
5W - 9L
1,572 SR
Queue Stats
99W - 116L
1,427 Elo+
Party 2
Susano
Susano
xBloodyhawkx
Susano
Level 59
God Stats
3W - 0L
1,500 SR
Queue Stats
94W - 97L
1,443 Elo+
Party 2
Team Averages
Level 55
1,607 SR
1,452 Elo+

VS

Team Averages
Level 42
1,305 SR
1,314 Elo+
Mercury
Mercury
FourRand0m
Mercury
Level 75
God Stats
16W - 15L
1,275 SR
Queue Stats
28W - 44L
1,333 Elo+
Party 3
Artemis
Artemis
Icethea
Artemis
Level 12
God Stats
1W - 4L
1,185 SR
Queue Stats
14W - 31L
1,224 Elo+
Party 3
Thor
Thor
LogemAbyss
Thor
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 167L
1,420 Elo+
Solo
Agni
Agni
PrOz AsHLeY
Agni
Level 64
God Stats
0W - 3L
1,319 SR
Queue Stats
209W - 195L
1,369 Elo+
Solo
Ymir
Ymir
RobertvonSlobert
Ymir
Level 16
God Stats
3W - 4L
1,248 SR
Queue Stats
15W - 32L
1,224 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
12
7 / 4 / 4
7,874
606
11,323
6,895
2,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ravana
13
0 / 0 / 0
7,352
566
9,423
6,827
5,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sobek
Sankiago
Sobek
11
5 / 2 / 9
8,053
619
6,316
12,418
12,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
SeanLilarcor1
Morgan Le Fay
14
4 / 1 / 4
8,287
637
7,950
6,830
2,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
11
2 / 3 / 4
7,136
549
5,417
11,877
4,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FourRand0m
Mercury
11
9 / 4 / 1
7,375
567
10,930
13,328
4,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Icethea
Artemis
7
0 / 3 / 2
4,613
355
1,945
5,302
1,650
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 0 / 1
7,007
539
3,379
14,713
11,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

12
0 / 5 / 0
6,114
470
3,670
9,848
3,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 6 / 3
5,885
453
3,276
12,613
10,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
18
Kills
10
10
Deaths
18
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Freya
7
4
4
2.25
L
Mercury
FourRand0m
Mercury
9
4
1
2.38
L
Artemis
Icethea
Artemis
0
3
2
0.33
L
0
0
1
0.5
L
0
5
0
0
W
Ravana
0
0
0
0
L
1
6
3
0.42
W
Sobek
Sankiago
Sobek
5
2
9
4.75
W
Morgan Le Fay
SeanLilarcor1
Morgan Le Fay
4
1
4
6
W
Susano
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,429
Damage
23,200
44,847
Taken
55,804
28,145
Mitigated
31,825
15,215
Healing
7,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
11,323
3,465
0
2,169
6,895
2,500
334
947
5,844
44,188
0
L
Mercury
FourRand0m
Mercury
10,930
6,287
0
734
13,328
4,812
0
6,024
7,073
0
44,434
L
Artemis
Icethea
Artemis
1,945
993
0
0
5,302
1,650
0
2,967
2,177
0
8,373
L
3,379
1,234
0
4,355
14,713
11,159
0
0
14,713
0
48,961
L
3,670
351
0
1,900
9,848
3,854
0
7,514
2,260
41,957
0
W
Ravana
9,423
2,924
0
2,212
6,827
5,798
0
0
6,827
0
55,423
L
3,276
1,278
0
872
12,613
10,350
0
7,862
3,968
13,732
0
W
Sobek
Sankiago
Sobek
6,316
1,286
0
4,962
12,418
12,187
67
2,276
10,044
16,376
0
W
Morgan Le Fay
SeanLilarcor1
Morgan Le Fay
7,950
712
0
584
6,830
2,901
57
3,136
3,694
55,728
0
W
Susano
5,417
1,292
0
5,288
11,877
4,759
234
486
11,391
0
57,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,702
Gold Earned
30,994
369
Minions Killed
242
0
Camps Cleared
0
1,272,814
Distance Traveled
1,201,446
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,874
606
87
7
0
255,603
0
L
Mercury
7,375
567
57
4
0
287,360
0
L
Artemis
4,613
355
14
1
0
211,396
0
L
Thor
7,007
539
87
7
0
221,374
0
L
Agni
6,114
470
70
5
0
237,714
0
W
Ravana
7,352
566
73
6
0
228,148
0
L
Ymir
5,885
453
14
1
0
243,602
0
W
Sobek
8,053
619
9
1
0
260,615
4
W
Morgan Le Fay
8,287
637
113
9
0
265,705
0
W
Susano
7,136
549
87
7
0
262,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role