Player Matchup

Pele
Pele
 
Pele
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Basilisk416
Scylla
Level 65
God Stats
0W - 2L
1,291 SR
Queue Stats
84W - 84L
1,434 Elo+
Solo
Gilgamesh
Gilgamesh
Dxkxbbi
Gilgamesh
Level 65
God Stats
25W - 25L
1,543 SR
Queue Stats
118W - 124L
1,464 Elo+
Party 1
Jing Wei
Jing Wei
Ksulcer19
Jing Wei
Level 77
God Stats
0W - 1L
1,742 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 71
1,515 SR
1,480 Elo+

VS

Team Averages
Level 123
1,525 SR
1,497 Elo+
Anubis
Anubis
CHI TOWN 1620
Anubis
Level 105
God Stats
24W - 16L
1,563 SR
Queue Stats
265W - 273L
1,476 Elo+
Solo
Ravana
Ravana
DirtyKuck
Ravana
Level 100
God Stats
3W - 1L
1,543 SR
Queue Stats
539W - 593L
1,552 Elo+
Solo
Anhur
Anhur
DreadRowe
Anhur
Level 109
God Stats
4W - 1L
1,350 SR
Queue Stats
231W - 242L
1,426 Elo+
Solo
Erlang Shen
Erlang Shen
J o L T e D
Erlang Shen
Level 160
God Stats
19W - 3L
1,624 SR
Queue Stats
93W - 82L
1,531 Elo+
Solo
Sol
Sol
MeatTrainWOOT
Sol
Level 141
God Stats
60W - 59L
1,542 SR
Queue Stats
396W - 412L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
8
0 / 0 / 0
4,936
449
1,464
8,643
2,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
 
Kumbhakarna
7
0 / 2 / 1
4,839
440
1,523
7,274
3,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
9
0 / 2 / 0
4,903
446
1,697
5,111
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Dxkxbbi
Gilgamesh
10
0 / 5 / 0
5,400
491
4,052
10,272
4,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Ksulcer19
Jing Wei
9
0 / 3 / 0
5,133
467
3,037
9,078
2,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
7,104
646
3,954
2,471
1,024
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
DirtyKuck
Ravana
10
0 / 0 / 1
5,789
526
1,550
5,718
2,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
DreadRowe
Anhur
9
1 / 1 / 2
5,508
501
4,429
7,013
2,195
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
J o L T e D
Erlang Shen
9
2 / 0 / 2
6,413
583
5,879
8,477
7,371
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 0 / 0
7,229
657
6,629
6,415
3,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
17
0
Kills
11
12
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
0
0
0
L
Kumbhakarna
 
Kumbhakarna
0
2
1
0.25
L
Scylla
0
2
0
0
W
4
0
1
4.5
W
Ravana
DirtyKuck
Ravana
0
0
1
0.5
W
Anhur
DreadRowe
Anhur
1
1
2
2
L
Gilgamesh
Dxkxbbi
Gilgamesh
0
5
0
0
W
Erlang Shen
J o L T e D
Erlang Shen
2
0
2
3
L
Jing Wei
Ksulcer19
Jing Wei
0
3
0
0
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,773
Damage
22,441
40,378
Taken
30,094
13,933
Mitigated
16,074
9,360
Healing
14,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
1,464
383
0
2,794
8,643
2,468
0
837
7,806
0
32,639
L
Kumbhakarna
 
Kumbhakarna
1,523
658
260
1,229
7,274
3,564
0
723
6,551
10,601
0
L
Scylla
1,697
194
0
980
5,111
1,213
0
2,534
2,577
30,432
0
W
3,954
124
0
1,994
2,471
1,024
341
474
1,997
49,836
0
W
Ravana
DirtyKuck
Ravana
1,550
356
0
4,636
5,718
2,297
0
522
5,196
0
38,195
W
Anhur
DreadRowe
Anhur
4,429
3,354
0
682
7,013
2,195
0
686
6,327
0
29,675
L
Gilgamesh
Dxkxbbi
Gilgamesh
4,052
876
0
586
10,272
4,437
0
5,566
4,706
0
33,993
W
Erlang Shen
J o L T e D
Erlang Shen
5,879
3,660
0
2,885
8,477
7,371
0
1,507
6,970
0
21,935
L
Jing Wei
Ksulcer19
Jing Wei
3,037
3,037
0
3,511
9,078
2,251
0
624
8,454
0
35,057
W
6,629
2,300
0
4,049
6,415
3,187
310
38
6,377
49,605
5,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,211
Gold Earned
32,043
220
Minions Killed
342
0
Camps Cleared
0
1,046,975
Distance Traveled
1,067,960
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,936
449
54
5
0
235,944
1
L
Kumbhakarna
4,839
440
11
1
0
208,784
0
L
Scylla
4,903
446
54
5
0
198,486
0
W
Anubis
7,104
646
98
9
0
217,250
7
W
Ravana
5,789
526
72
7
0
252,192
4
W
Anhur
5,508
501
45
4
0
180,265
0
L
Gilgamesh
5,400
491
45
4
0
220,674
0
W
Erlang Shen
6,413
583
28
3
0
218,920
1
L
Jing Wei
5,133
467
56
5
0
183,087
1
W
Sol
7,229
657
99
9
0
199,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role