Player Matchup

Charon
Charon
MvPKINO
Charon
Level 64
God Stats
3W - 2L
1,717 SR
Queue Stats
49W - 55L
1,466 Elo+
Party 1
He Bo
He Bo
S1LKD
He Bo
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,475 Elo+
Party 1
Hou Yi
Hou Yi
SlumpWitAPump
Hou Yi
Level 145
God Stats
2W - 9L
1,401 SR
Queue Stats
171W - 176L
1,551 Elo+
Party 1
Team Averages
Level 84
1,539 SR
1,497 Elo+

VS

Team Averages
Level 108
1,580 SR
1,469 Elo+
Chiron
Chiron
Deadmane36
Chiron
Level 116
God Stats
3W - 0L
1,500 SR
Queue Stats
214W - 215L
1,493 Elo+
Solo
Anubis
Anubis
Dreadedsolja
Anubis
Level 123
God Stats
49W - 24L
1,667 SR
Queue Stats
198W - 209L
1,413 Elo+
Party 2
Kuzenbo
Kuzenbo
ZzZooti
Kuzenbo
Level 84
God Stats
3W - 2L
1,573 SR
Queue Stats
45W - 40L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
MvPKINO
Charon
11
0 / 4 / 1
8,912
637
7,382
13,455
12,663
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

He Bo
S1LKD
He Bo
11
0 / 6 / 0
8,862
633
3,263
9,819
3,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 5 / 0
10,186
728
6,900
13,310
4,732
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Deadmane36
Chiron
14
7 / 1 / 4
11,543
825
10,346
8,411
3,575
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
14
4 / 1 / 7
10,941
782
10,140
6,510
3,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
ZzZooti
Kuzenbo
15
4 / 0 / 11
11,223
802
11,803
12,100
17,418
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
2
Kills
15
15
Deaths
2
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chiron
Deadmane36
Chiron
7
1
4
9
W
Anubis
4
1
7
7.5
L
Charon
MvPKINO
Charon
0
4
1
0.13
L
He Bo
S1LKD
He Bo
0
6
0
0
L
2
5
0
0.4
W
Kuzenbo
ZzZooti
Kuzenbo
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,545
Damage
32,289
36,584
Taken
27,021
20,751
Mitigated
24,341
1,991
Healing
7,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Deadmane36
Chiron
10,346
3,396
386
3,527
8,411
3,575
2,189
3,421
4,910
0
38,540
W
Anubis
10,140
95
0
3,515
6,510
3,348
428
2,447
3,826
70,318
0
L
Charon
MvPKINO
Charon
7,382
1,158
0
0
13,455
12,663
72
6,587
6,772
29,042
0
L
He Bo
S1LKD
He Bo
3,263
536
0
431
9,819
3,356
0
6,387
3,432
24,664
0
L
6,900
2,920
0
1,560
13,310
4,732
192
8,181
5,089
0
37,870
W
Kuzenbo
ZzZooti
Kuzenbo
11,803
3,549
0
500
12,100
17,418
362
4,700
7,032
25,616
1,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,960
Gold Earned
33,707
155
Minions Killed
174
0
Camps Cleared
0
659,971
Distance Traveled
833,081
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,543
825
70
5
0
275,772
0
W
Anubis
10,941
782
84
6
0
270,504
0
L
Charon
8,912
637
24
2
0
221,409
4
L
He Bo
8,862
633
47
3
0
219,811
0
L
Hou Yi
10,186
728
84
6
0
218,751
2
W
Kuzenbo
11,223
802
20
1
0
286,805
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role