Player Matchup

Da Ji
Da Ji
Airen x512x
Da Ji
Level 118
God Stats
9W - 14L
1,588 SR
Queue Stats
862W - 827L
1,534 Elo+
Solo
Hercules
Hercules
Budalizam
Hercules
Level 157
God Stats
1W - 1L
1,521 SR
Queue Stats
111W - 96L
1,585 Elo+
Party 1
Persephone
Persephone
Kirbylore
Persephone
Level 145
God Stats
1W - 2L
1,671 SR
Queue Stats
71W - 63L
1,363 Elo+
Party 1
Ganesha
Ganesha
TheTrooper0
Ganesha
Level 221
God Stats
7W - 6L
1,567 SR
Queue Stats
350W - 335L
1,582 Elo+
Party 1
Tiamat
Tiamat
oknow321
Tiamat
Level 112
God Stats
0W - 1L
1,672 SR
Queue Stats
31W - 18L
1,686 Elo+
Party 1
Team Averages
Level 151
1,604 SR
1,550 Elo+

VS

Team Averages
Level 108
1,423 SR
1,556 Elo+
Hades
Hades
ForKitsune
Hades
Level 115
God Stats
1W - 2L
1,180 SR
Queue Stats
275W - 259L
1,607 Elo+
Party 2
Merlin
Merlin
ForMiya
Merlin
Level 137
God Stats
24W - 12L
1,546 SR
Queue Stats
352W - 348L
1,582 Elo+
Party 2
Surtr
Surtr
GeneralTwig
Surtr
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 37L
1,588 Elo+
Party 3
Kuzenbo
Kuzenbo
LeNamaxté
Kuzenbo
Level 201
God Stats
1W - 1L
1,391 SR
Queue Stats
68W - 70L
1,501 Elo+
Solo
Achilles
Achilles
LordTwig
Achilles
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 7
7,905
659
10,575
19,862
15,405
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
Budalizam
Hercules
16
5 / 2 / 3
9,095
758
11,123
18,042
20,828
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
Kirbylore
Persephone
14
4 / 5 / 4
8,941
745
17,669
11,344
5,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
TheTrooper0
Ganesha
16
0 / 3 / 10
8,914
743
11,012
13,044
17,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
oknow321
Tiamat
16
1 / 3 / 10
9,046
754
18,430
10,724
9,202
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
18
5 / 2 / 12
10,453
871
12,935
14,241
10,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
ForMiya
Merlin
16
5 / 3 / 8
10,025
835
16,906
9,632
5,282
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 4 / 9
9,807
817
13,081
21,208
24,331
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kuzenbo
LeNamaxté
Kuzenbo
15
0 / 2 / 11
8,735
728
8,456
19,493
25,099
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
LordTwig
Achilles
18
5 / 1 / 9
9,954
830
16,848
17,228
21,115
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
66
12
Kills
17
17
Deaths
12
34
Assists
49
Player
Kills
Deaths
Assists
KDA
L
2
4
7
1.38
L
Hercules
Budalizam
Hercules
5
2
3
3.25
W
Hades
5
2
12
5.5
W
Merlin
ForMiya
Merlin
5
3
8
3
W
2
4
9
1.63
L
Persephone
Kirbylore
Persephone
4
5
4
1.2
W
Kuzenbo
LeNamaxté
Kuzenbo
0
2
11
2.75
W
Achilles
LordTwig
Achilles
5
1
9
9.5
L
Ganesha
TheTrooper0
Ganesha
0
3
10
1.67
L
Tiamat
oknow321
Tiamat
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,809
Damage
68,226
73,016
Taken
81,802
68,324
Mitigated
86,307
27,306
Healing
33,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,575
1,579
181
7,391
19,862
15,405
54
8,942
9,841
0
12,535
L
Hercules
Budalizam
Hercules
11,123
3,186
2,008
10,344
18,042
20,828
0
10,081
6,673
0
18,162
W
Hades
12,935
2,014
4,516
4,565
14,241
10,480
738
9,526
4,387
23,285
0
W
Merlin
ForMiya
Merlin
16,906
657
2,160
953
9,632
5,282
1,305
6,982
2,606
36,764
0
W
13,081
2,288
837
2,958
21,208
24,331
144
9,898
10,140
791
24,288
L
Persephone
Kirbylore
Persephone
17,669
1,133
0
2,513
11,344
5,341
0
7,049
4,025
26,251
0
W
Kuzenbo
LeNamaxté
Kuzenbo
8,456
2,688
4,320
4,971
19,493
25,099
857
11,166
7,928
13,804
0
W
Achilles
LordTwig
Achilles
16,848
4,285
2,605
5,688
17,228
21,115
231
8,817
7,444
0
26,852
L
Ganesha
TheTrooper0
Ganesha
11,012
260
981
1,979
13,044
17,548
51
6,680
5,931
27,937
0
L
Tiamat
oknow321
Tiamat
18,430
2,006
387
1,522
10,724
9,202
150
5,525
4,888
43,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,901
Gold Earned
48,974
142
Minions Killed
167
0
Camps Cleared
0
1,190,223
Distance Traveled
1,340,150
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,905
659
12
1
0
243,273
0
L
Hercules
9,095
758
24
2
0
240,021
0
W
Hades
10,453
871
35
3
0
245,494
0
W
Merlin
10,025
835
59
5
0
263,539
0
W
Surtr
9,807
817
39
3
0
269,964
0
L
Persephone
8,941
745
30
3
0
232,810
0
W
Kuzenbo
8,735
728
22
2
0
269,404
0
W
Achilles
9,954
830
12
1
0
291,749
0
L
Ganesha
8,914
743
1
0
0
228,968
0
L
Tiamat
9,046
754
75
6
0
245,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role