Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
DrLemz
Tiamat
Level 111
God Stats
1W - 3L
1,388 SR
Queue Stats
313W - 276L
1,513 Elo+
Solo
Hera
Hera
IfIWasU
Hera
Level 31
God Stats
1W - 2L
1,436 SR
Queue Stats
14W - 23L
1,427 Elo+
Party 3
Charon
Charon
LilPSA
Charon
Level 29
God Stats
1W - 3L
1,518 SR
Queue Stats
34W - 42L
1,427 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
yblmht_
Ah Muzen Cab
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 160L
1,476 Elo+
Party 2
Team Averages
Level 73
1,468 SR
1,469 Elo+

VS

Team Averages
Level 126
1,573 SR
1,510 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Marystark
Scylla
Level 105
God Stats
8W - 7L
1,730 SR
Queue Stats
45W - 43L
1,512 Elo+
Solo
Tsukuyomi
Tsukuyomi
SMITE-_-GOD
Tsukuyomi
Level 137
God Stats
2W - 3L
1,429 SR
Queue Stats
124W - 110L
1,523 Elo+
Party 1
Artemis
Artemis
ShadowSeaker360
Artemis
Level 118
God Stats
10W - 10L
1,509 SR
Queue Stats
82W - 72L
1,532 Elo+
Party 1
Loki
Loki
minko239
Loki
Level 144
God Stats
6W - 1L
1,697 SR
Queue Stats
489W - 479L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
4 / 2 / 0
8,383
599
8,007
7,102
2,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiamat
DrLemz
Tiamat
13
1 / 4 / 1
7,678
548
7,455
10,733
6,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hera
IfIWasU
Hera
12
2 / 7 / 4
7,368
526
6,060
9,726
3,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon
LilPSA
Charon
12
4 / 4 / 2
7,214
515
8,906
14,039
6,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
yblmht_
Ah Muzen Cab
11
1 / 6 / 3
6,290
449
7,327
11,825
4,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
2 / 1 / 2
8,369
598
6,534
14,338
9,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Marystark
Scylla
14
2 / 3 / 2
7,795
557
3,414
9,095
3,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
SMITE-_-GOD
Tsukuyomi
13
8 / 2 / 6
7,760
554
12,662
14,083
8,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
6 / 2 / 5
7,876
563
10,501
11,153
4,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Loki
14
4 / 4 / 7
8,174
584
4,994
12,521
4,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
12
Kills
22
23
Deaths
12
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
4
2
0
2
W
Cu Chulainn
 
Cu Chulainn
2
1
2
3
L
Tiamat
DrLemz
Tiamat
1
4
1
0.38
L
Hera
IfIWasU
Hera
2
7
4
0.57
L
Charon
LilPSA
Charon
4
4
2
1.25
W
Scylla
Marystark
Scylla
2
3
2
1
W
Tsukuyomi
SMITE-_-GOD
Tsukuyomi
8
2
6
5.5
W
6
2
5
4.25
W
Loki
4
4
7
1.88
L
Ah Muzen Cab
yblmht_
Ah Muzen Cab
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,755
Damage
38,105
53,425
Taken
61,190
23,004
Mitigated
30,890
7,267
Healing
14,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
8,007
101
0
2,005
7,102
2,969
480
2,550
4,552
64,717
0
W
Cu Chulainn
 
Cu Chulainn
6,534
587
0
3,428
14,338
9,731
0
5,390
8,361
0
64,796
L
Tiamat
DrLemz
Tiamat
7,455
801
0
3,207
10,733
6,343
0
0
10,733
52,855
0
L
Hera
IfIWasU
Hera
6,060
795
0
400
9,726
3,381
14
920
8,806
51,605
0
L
Charon
LilPSA
Charon
8,906
1,303
0
625
14,039
6,179
0
121
13,782
26,687
0
W
Scylla
Marystark
Scylla
3,414
22
0
2,559
9,095
3,530
0
7,299
1,567
53,214
0
W
Tsukuyomi
SMITE-_-GOD
Tsukuyomi
12,662
2,261
0
991
14,083
8,627
77
5,018
8,050
73
46,587
W
10,501
5,827
0
2,696
11,153
4,153
684
4,832
5,840
0
46,735
W
Loki
4,994
1,317
0
5,224
12,521
4,849
0
5,461
6,832
0
52,367
L
Ah Muzen Cab
yblmht_
Ah Muzen Cab
7,327
3,225
0
1,030
11,825
4,132
0
126
11,585
0
39,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,933
Gold Earned
39,974
417
Minions Killed
467
0
Camps Cleared
0
1,220,854
Distance Traveled
1,403,813
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,383
599
126
9
0
240,908
0
W
Cu Chulainn
8,369
598
129
9
0
257,060
0
L
Tiamat
7,678
548
106
8
0
228,174
0
L
Hera
7,368
526
93
7
0
247,440
0
L
Charon
7,214
515
44
3
0
277,118
0
W
Scylla
7,795
557
107
8
0
273,748
0
W
Tsukuyomi
7,760
554
45
3
0
293,016
0
W
Artemis
7,876
563
94
7
0
263,172
8
W
Loki
8,174
584
92
7
0
316,817
0
L
Ah Muzen Cab
6,290
449
48
3
0
227,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role