Player Matchup

Odin
Odin
FourRand0m
Odin
Level 75
God Stats
3W - 3L
1,652 SR
Queue Stats
28W - 44L
1,355 Elo+
Party 4
Thor
Thor
HardNet_Delta69
Thor
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,168 Elo+
Party 2
Artemis
Artemis
Icethea
Artemis
Level 12
God Stats
1W - 4L
1,285 SR
Queue Stats
14W - 31L
1,500 Elo+
Party 4
Ymir
Ymir
RobertvonSlobert
Ymir
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
15W - 32L
1,500 Elo+
Party 4
Agni
Agni
TooIcey
Agni
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 43L
1,168 Elo+
Party 2
Team Averages
Level 31
1,487 SR
1,338 Elo+

VS

Team Averages
Level 38
1,425 SR
1,418 Elo+
Thanatos
Thanatos
Christian4
Thanatos
Level 66
God Stats
1W - 0L
1,308 SR
Queue Stats
28W - 26L
1,467 Elo+
Party 1
Geb
Geb
HonorsOnMy
Geb
Level 46
God Stats
4W - 1L
1,500 SR
Queue Stats
41W - 50L
1,513 Elo+
Solo
Chaac
Chaac
Sankiago
Chaac
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 12L
1,562 Elo+
Party 1
Scylla
Scylla
danilago25
Scylla
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,273 Elo+
Party 3
Chiron
Chiron
rotea
Chiron
Level 29
God Stats
1W - 2L
1,315 SR
Queue Stats
1W - 2L
1,273 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
6,992
466
6,820
10,476
11,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

13
3 / 1 / 1
7,579
505
7,654
14,724
5,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Icethea
Artemis
9
0 / 5 / 0
5,364
358
2,668
6,344
2,458
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 3 / 0
6,231
415
2,621
10,490
8,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Agni
TooIcey
Agni
12
1 / 4 / 1
7,125
475
5,594
8,485
2,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Christian4
Thanatos
13
6 / 3 / 1
8,305
554
7,020
12,724
4,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 1 / 4
6,820
455
3,061
7,465
5,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
Sankiago
Chaac
12
1 / 2 / 0
7,680
512
7,467
12,037
8,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
danilago25
Scylla
11
1 / 0 / 5
7,287
486
4,233
5,984
1,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
rotea
Chiron
14
6 / 0 / 3
8,581
572
10,091
8,398
3,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
15
15
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Christian4
Thanatos
6
3
1
2.17
L
1
2
2
1
L
3
1
1
3.5
W
1
1
4
3
L
Artemis
Icethea
Artemis
0
5
0
0
L
0
3
0
0
W
Chaac
Sankiago
Chaac
1
2
0
0.5
L
Agni
TooIcey
Agni
1
4
1
0.38
W
Scylla
danilago25
Scylla
1
0
5
3.5
W
Chiron
rotea
Chiron
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,357
Damage
31,872
50,519
Taken
46,608
30,225
Mitigated
23,669
7,933
Healing
20,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Christian4
Thanatos
7,020
2,092
0
10,159
12,724
4,526
327
3,268
8,991
0
51,121
L
6,820
1,555
0
971
10,476
11,143
0
615
9,861
0
31,696
L
7,654
1,837
0
4,678
14,724
5,630
0
2,581
11,775
0
52,060
W
3,061
635
0
2,033
7,465
5,389
75
669
6,632
15,224
0
L
Artemis
Icethea
Artemis
2,668
1,288
0
170
6,344
2,458
0
532
5,812
0
18,274
L
2,621
966
0
1,399
10,490
8,890
0
1,781
8,582
20,071
0
W
Chaac
Sankiago
Chaac
7,467
2,327
0
4,926
12,037
8,924
0
0
11,296
0
51,800
L
Agni
TooIcey
Agni
5,594
444
0
715
8,485
2,104
0
1,385
7,042
39,489
0
W
Scylla
danilago25
Scylla
4,233
351
0
660
5,984
1,564
305
1,462
4,318
40,575
0
W
Chiron
rotea
Chiron
10,091
5,218
590
2,278
8,398
3,266
0
2,182
6,120
0
67,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,291
Gold Earned
38,673
270
Minions Killed
355
0
Camps Cleared
0
1,338,129
Distance Traveled
1,417,235
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,305
554
78
5
0
293,108
0
L
Odin
6,992
466
52
3
0
261,345
0
L
Thor
7,579
505
74
5
0
318,927
0
W
Geb
6,820
455
14
1
0
297,796
2
L
Artemis
5,364
358
35
2
0
216,026
0
L
Ymir
6,231
415
22
1
0
275,734
0
W
Chaac
7,680
512
86
6
0
258,031
1
L
Agni
7,125
475
87
6
0
266,097
0
W
Scylla
7,287
486
72
5
0
268,289
0
W
Chiron
8,581
572
105
7
0
300,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role