Player Matchup

Thor
Thor
 
Thor
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
I Epivir I
Horus
Level 123
God Stats
5W - 6L
1,515 SR
Queue Stats
57W - 69L
1,520 Elo+
Party 1
Charon
Charon
MountShasta89
Charon
Level 96
God Stats
5W - 3L
1,586 SR
Queue Stats
46W - 32L
1,532 Elo+
Solo
Baron Samedi
Baron Samedi
Sauce_Kiid23
Baron Samedi
Level 156
God Stats
16W - 9L
1,647 SR
Queue Stats
391W - 384L
1,522 Elo+
Solo
Poseidon
Poseidon
youcanXthis
Poseidon
Level 136
God Stats
10W - 17L
1,543 SR
Queue Stats
237W - 266L
1,527 Elo+
Party 1
Team Averages
Level 132
1,558 SR
1,520 Elo+

VS

Team Averages
Level 134
1,420 SR
1,493 Elo+
Izanami
Izanami
 
Izanami
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
SubNauticaI
Hun Batz
Level 128
God Stats
0W - 3L
1,275 SR
Queue Stats
113W - 122L
1,509 Elo+
Party 2
Kukulkan
Kukulkan
Vesperius
Kukulkan
Level 138
God Stats
10W - 10L
1,535 SR
Queue Stats
59W - 48L
1,549 Elo+
Solo
Surtr
Surtr
flaccidinator
Surtr
Level 127
God Stats
5W - 5L
1,533 SR
Queue Stats
91W - 99L
1,467 Elo+
Party 2
Heimdallr
Heimdallr
silverdragon245
Heimdallr
Level 120
God Stats
0W - 2L
1,257 SR
Queue Stats
9W - 18L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
2 / 0 / 7
8,010
801
4,893
7,869
3,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Horus
13
4 / 0 / 8
7,757
776
3,637
8,242
7,461
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 1 / 8
7,584
758
8,948
10,122
9,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Sauce_Kiid23
Baron Samedi
15
3 / 1 / 11
8,344
834
12,171
7,572
4,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
youcanXthis
Poseidon
15
5 / 1 / 3
8,304
830
8,401
8,679
3,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
0 / 2 / 1
6,914
691
5,026
7,382
2,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
SubNauticaI
Hun Batz
13
1 / 5 / 0
6,850
685
4,502
10,798
3,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Vesperius
Kukulkan
15
2 / 1 / 0
7,770
777
11,697
3,719
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
0 / 5 / 2
6,657
666
7,280
13,468
10,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
silverdragon245
Heimdallr
13
0 / 4 / 1
6,667
667
4,718
8,620
3,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
7
17
Kills
3
3
Deaths
17
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
0
7
5.5
L
Izanami
 
Izanami
0
2
1
0.25
W
Horus
4
0
8
8
W
3
1
8
7
W
Baron Samedi
Sauce_Kiid23
Baron Samedi
3
1
11
8.5
L
Hun Batz
SubNauticaI
Hun Batz
1
5
0
0.2
L
Kukulkan
Vesperius
Kukulkan
2
1
0
2
L
0
5
2
0.2
L
Heimdallr
silverdragon245
Heimdallr
0
4
1
0.13
W
Poseidon
youcanXthis
Poseidon
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,050
Damage
33,223
42,484
Taken
43,987
29,169
Mitigated
21,759
11,629
Healing
4,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
4,893
929
0
645
7,869
3,932
816
1,779
6,090
0
27,216
L
Izanami
 
Izanami
5,026
2,754
0
760
7,382
2,800
0
4,579
2,591
0
27,348
W
Horus
3,637
1,296
520
1,468
8,242
7,461
139
3,441
4,801
0
9,862
W
8,948
1,152
0
1,569
10,122
9,926
124
3,098
7,024
18,480
413
W
Baron Samedi
Sauce_Kiid23
Baron Samedi
12,171
1,396
2,195
3,382
7,572
4,159
199
2,049
5,523
35,704
0
L
Hun Batz
SubNauticaI
Hun Batz
4,502
490
0
246
10,798
3,864
0
6,363
3,888
0
15,059
L
Kukulkan
Vesperius
Kukulkan
11,697
819
0
1,701
3,719
1,495
0
2,263
1,141
43,932
0
L
7,280
1,642
0
1,049
13,468
10,240
0
8,534
4,108
433
13,237
L
Heimdallr
silverdragon245
Heimdallr
4,718
1,162
0
314
8,620
3,360
0
5,368
3,021
0
12,661
W
Poseidon
youcanXthis
Poseidon
8,401
1,739
0
1,850
8,679
3,691
332
1,678
7,001
40,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,999
Gold Earned
34,858
258
Minions Killed
203
0
Camps Cleared
0
1,111,356
Distance Traveled
1,003,090
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,010
801
61
6
0
230,585
0
L
Izanami
6,914
691
56
6
0
197,169
3
W
Horus
7,757
776
16
2
0
233,179
0
W
Charon
7,584
758
21
2
0
208,229
4
W
Baron Samedi
8,344
834
74
7
0
197,885
0
L
Hun Batz
6,850
685
29
3
0
213,774
0
L
Kukulkan
7,770
777
77
8
0
214,043
0
L
Surtr
6,657
666
20
2
0
193,313
0
L
Heimdallr
6,667
667
21
2
0
184,791
2
W
Poseidon
8,304
830
86
9
0
241,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role