Player Matchup

Sol
Sol
 
Sol
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
At The Jim
Cliodhna
Level 89
God Stats
4W - 2L
1,410 SR
Queue Stats
63W - 54L
1,448 Elo+
Party 2
Atlas
Atlas
LECOxxFREAK
Atlas
Level 41
God Stats
4W - 3L
1,638 SR
Queue Stats
92W - 94L
1,406 Elo+
Party 2
Yu Huang
Yu Huang
RoyalRoyce17
Yu Huang
Level 81
God Stats
1W - 1L
1,293 SR
Queue Stats
38W - 40L
1,429 Elo+
Solo
Neith
Neith
xVANxDAMMExITx
Neith
Level 35
God Stats
10W - 5L
1,481 SR
Queue Stats
21W - 25L
1,309 Elo+
Solo
Team Averages
Level 70
1,464 SR
1,418 Elo+

VS

Team Averages
Level 60
1,385 SR
1,367 Elo+
King Arthur
King Arthur
Drimmie
King Arthur
Level 67
God Stats
3W - 10L
1,389 SR
Queue Stats
148W - 144L
1,409 Elo+
Solo
Baron Samedi
Baron Samedi
MoonBlues 17
Baron Samedi
Level 105
God Stats
24W - 20L
1,537 SR
Queue Stats
419W - 408L
1,378 Elo+
Solo
Izanami
Izanami
OnlyFLYGOD
Izanami
Level 65
God Stats
14W - 18L
1,441 SR
Queue Stats
150W - 152L
1,434 Elo+
Solo
Tiamat
Tiamat
TheoneShane321
Tiamat
Level 43
God Stats
2W - 8L
1,244 SR
Queue Stats
58W - 72L
1,318 Elo+
Party 1
Medusa
Medusa
largish-tube69
Medusa
Level 22
God Stats
0W - 2L
1,313 SR
Queue Stats
14W - 28L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
6 / 1 / 5
7,316
563
7,428
7,442
2,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cliodhna
At The Jim
Cliodhna
12
2 / 0 / 3
7,314
563
4,430
7,328
2,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
4 / 0 / 5
7,975
613
3,101
10,345
8,325
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
RoyalRoyce17
Yu Huang
12
3 / 1 / 1
7,279
560
5,128
5,947
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
3 / 1 / 2
7,787
599
5,900
6,440
2,671
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Drimmie
King Arthur
11
1 / 4 / 0
6,571
505
6,293
13,595
11,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
MoonBlues 17
Baron Samedi
10
1 / 6 / 0
6,023
463
3,159
11,416
6,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
OnlyFLYGOD
Izanami
1
0 / 0 / 0
4,235
326
0
0
0
10
0 / 3 / 1
5,393
415
3,792
8,802
4,883
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 6 / 0
4,930
379
1,374
9,143
3,023
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
18
Kills
2
3
Deaths
19
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
1
5
8.5
W
Cliodhna
At The Jim
Cliodhna
2
0
3
3.5
L
King Arthur
Drimmie
King Arthur
1
4
0
0.25
W
4
0
5
6.5
L
Baron Samedi
MoonBlues 17
Baron Samedi
1
6
0
0.17
L
Izanami
OnlyFLYGOD
Izanami
0
0
0
0
W
Yu Huang
RoyalRoyce17
Yu Huang
3
1
1
3.5
L
0
3
1
0.17
L
0
6
0
0
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,987
Damage
14,618
37,502
Taken
42,956
18,025
Mitigated
25,715
11,683
Healing
8,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,428
2,464
0
4,187
7,442
2,377
2,413
2,532
4,910
37,763
0
W
Cliodhna
At The Jim
Cliodhna
4,430
842
0
1,443
7,328
2,565
1,276
1,328
6,000
0
44,596
L
King Arthur
Drimmie
King Arthur
6,293
568
0
2,666
13,595
11,313
0
1,520
12,075
1,636
43,263
W
3,101
1,158
0
2,964
10,345
8,325
1,435
600
9,745
31,151
0
L
Baron Samedi
MoonBlues 17
Baron Samedi
3,159
387
68
2,710
11,416
6,496
0
4,664
6,752
22,463
0
L
Izanami
OnlyFLYGOD
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Yu Huang
RoyalRoyce17
Yu Huang
5,128
327
0
500
5,947
2,087
94
2,780
3,167
45,812
0
L
3,792
365
0
2,030
8,802
4,883
0
5,827
2,975
24,434
0
L
1,374
604
0
1,084
9,143
3,023
0
3,674
5,469
0
19,275
W
5,900
3,404
0
2,589
6,440
2,671
0
561
5,879
0
43,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,671
Gold Earned
27,152
312
Minions Killed
137
0
Camps Cleared
0
1,202,287
Distance Traveled
834,090
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,316
563
72
6
0
225,978
0
W
Cliodhna
7,314
563
72
6
0
286,370
1
L
King Arthur
6,571
505
63
5
0
235,043
5
W
Atlas
7,975
613
38
3
0
228,389
0
L
Baron Samedi
6,023
463
33
3
0
157,649
0
L
Izanami
4,235
326
0
0
0
0
0
W
Yu Huang
7,279
560
65
5
0
235,291
0
L
Tiamat
5,393
415
15
1
0
246,354
1
L
Medusa
4,930
379
26
2
0
195,044
0
W
Neith
7,787
599
65
5
0
226,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role