Player Matchup

Medusa
Medusa
 
Medusa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
SkyHighPanda999
Charon
Level 14
God Stats
1W - 2L
1,196 SR
Queue Stats
3W - 2L
1,162 Elo+
Party 1
Kukulkan
Kukulkan
Ziphyll
Kukulkan
Level 148
God Stats
2W - 0L
1,601 SR
Queue Stats
5W - 1L
1,622 Elo+
Party 1
Odin
Odin
iTerpss
Odin
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,390 Elo+
Party 1
Team Averages
Level 122
1,460 SR
1,435 Elo+

VS

Team Averages
Level 121
1,494 SR
1,500 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Goldenbreath99
Bellona
Level 128
God Stats
3W - 2L
1,295 SR
Queue Stats
45W - 47L
1,485 Elo+
Solo
Charon
Charon
MountShasta89
Charon
Level 96
God Stats
5W - 3L
1,607 SR
Queue Stats
46W - 32L
1,543 Elo+
Solo
Freya
Freya
sinner_dante_
Freya
Level 136
God Stats
0W - 2L
1,570 SR
Queue Stats
30W - 29L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
3 / 0 / 1
4,877
975
3,110
2,925
1,127
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bastet
 
Bastet
9
1 / 0 / 3
4,503
901
2,587
1,851
588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 2
4,075
815
1,919
4,055
2,486
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Kukulkan
Ziphyll
Kukulkan
10
1 / 0 / 2
4,597
919
4,159
2,307
965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Odin
iTerpss
Odin
8
0 / 0 / 2
4,089
818
2,343
2,758
1,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
1 / 2 / 1
4,207
841
2,610
4,789
1,906
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
 
Mulan
6
0 / 0 / 0
3,670
734
0
164
66
9
0 / 1 / 1
4,127
825
2,621
3,914
2,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

9
1 / 0 / 1
4,151
830
2,294
3,625
2,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 2 / 2
4,553
911
2,536
4,704
1,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
5
Kills
3
3
Deaths
5
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
0
1
3.5
W
Bastet
 
Bastet
1
0
3
2.5
L
Danzaburou
 
Danzaburou
1
2
1
0.75
L
Mulan
 
Mulan
0
0
0
0
L
0
1
1
0.5
L
1
0
1
1.5
W
0
3
2
0.33
W
Kukulkan
Ziphyll
Kukulkan
1
0
2
2
W
Odin
iTerpss
Odin
0
0
2
1
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,118
Damage
10,061
13,896
Taken
17,196
6,839
Mitigated
8,713
3,073
Healing
1,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
3,110
1,509
0
1,265
2,925
1,127
546
1,509
1,224
0
14,564
W
Bastet
 
Bastet
2,587
637
0
477
1,851
588
0
407
1,323
0
8,860
L
Danzaburou
 
Danzaburou
2,610
999
0
344
4,789
1,906
0
2,619
1,972
0
10,816
L
Mulan
 
Mulan
0
0
0
0
164
66
0
164
0
0
0
L
2,621
309
0
450
3,914
2,348
0
586
3,289
0
10,045
L
2,294
738
0
255
3,625
2,720
0
1,079
2,511
4,727
0
W
1,919
226
0
156
4,055
2,486
0
1,385
2,594
6,562
0
W
Kukulkan
Ziphyll
Kukulkan
4,159
446
0
500
2,307
965
135
342
1,965
18,089
0
W
Odin
iTerpss
Odin
2,343
315
0
675
2,758
1,673
122
813
1,904
0
5,739
L
2,536
853
0
763
4,704
1,673
0
1,504
3,081
9,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,141
Gold Earned
20,708
108
Minions Killed
59
0
Camps Cleared
0
567,663
Distance Traveled
402,275
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
4,877
975
34
7
0
111,111
0
W
Bastet
4,503
901
14
3
0
116,528
0
L
Danzaburou
4,207
841
16
3
0
92,736
0
L
Mulan
3,670
734
0
0
0
97
0
L
Bellona
4,127
825
15
3
0
117,366
1
L
Charon
4,151
830
5
1
0
95,156
2
W
Charon
4,075
815
7
1
0
97,474
0
W
Kukulkan
4,597
919
41
8
0
119,104
0
W
Odin
4,089
818
12
2
0
123,446
2
L
Freya
4,553
911
23
5
0
96,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role