Player Matchup

Chronos
Chronos
BALLHOG7336
Chronos
Level 102
God Stats
112W - 104L
1,457 SR
Queue Stats
472W - 462L
1,550 Elo+
Solo
Ymir
Ymir
Goblin Grip
Ymir
Level 101
God Stats
5W - 2L
1,509 SR
Queue Stats
87W - 81L
1,580 Elo+
Party 1
Hercules
Hercules
Poppinheimer
Hercules
Level 129
God Stats
1W - 1L
1,335 SR
Queue Stats
92W - 69L
1,610 Elo+
Party 1
Team Averages
Level 111
1,434 SR
1,580 Elo+

VS

Team Averages
Level 117
1,625 SR
1,538 Elo+
Hercules
Hercules
Bv Zach
Hercules
Level 138
God Stats
5W - 4L
1,802 SR
Queue Stats
15W - 16L
1,535 Elo+
Solo
Eset
Eset
Fungool555
Eset
Level 126
God Stats
13W - 9L
1,573 SR
Queue Stats
247W - 258L
1,539 Elo+
Solo
Ix Chel
Ix Chel
kanashij
Ix Chel
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
380W - 369L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BALLHOG7336
Chronos
14
2 / 0 / 5
9,574
736
10,957
8,321
3,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 4 / 5
9,005
693
4,413
14,002
14,353
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
Poppinheimer
Hercules
14
4 / 1 / 4
9,749
750
14,144
15,339
14,723
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bv Zach
Hercules
12
4 / 1 / 1
9,430
725
16,034
16,181
14,663
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
0 / 4 / 3
8,510
655
6,478
9,806
4,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ix Chel
kanashij
Ix Chel
11
1 / 3 / 4
8,662
666
7,561
9,874
8,178
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
8
Kills
5
5
Deaths
8
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chronos
BALLHOG7336
Chronos
2
0
5
4.5
L
Hercules
Bv Zach
Hercules
4
1
1
4.5
L
0
4
3
0.38
W
2
4
5
1.13
W
Hercules
Poppinheimer
Hercules
4
1
4
6
L
Ix Chel
kanashij
Ix Chel
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,514
Damage
30,073
37,662
Taken
35,861
32,445
Mitigated
27,400
9,210
Healing
9,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
BALLHOG7336
Chronos
10,957
2,949
346
897
8,321
3,369
968
2,797
5,357
64,793
0
L
Hercules
Bv Zach
Hercules
16,034
4,814
0
2,272
16,181
14,663
0
7,388
8,233
0
28,608
L
6,478
146
401
994
9,806
4,559
0
4,686
5,120
45,978
0
W
4,413
929
0
435
14,002
14,353
0
6,444
7,456
16,172
0
W
Hercules
Poppinheimer
Hercules
14,144
2,822
0
7,532
15,339
14,723
0
5,215
9,855
1,988
31,126
L
Ix Chel
kanashij
Ix Chel
7,561
1,139
3,465
2,397
9,874
8,178
0
4,758
5,116
25,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,328
Gold Earned
26,602
155
Minions Killed
116
0
Camps Cleared
0
695,110
Distance Traveled
706,115
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,574
736
86
7
0
229,000
0
L
Hercules
9,430
725
22
2
0
262,595
3
L
Eset
8,510
655
69
5
0
214,565
0
W
Ymir
9,005
693
28
2
0
202,248
0
W
Hercules
9,749
750
41
3
0
263,862
0
L
Ix Chel
8,662
666
25
2
0
228,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role