Player Matchup

Janus
Janus
Gold II
Lun-Done
Janus
Gold II
Level 93
God Stats
5W - 6L
1,588 SR
Queue Stats
127W - 128L
1,605 MMR
Party 1
Bastet
Bastet
Gold II
MommyMcDaddy
Bastet
Gold II
Level 125
God Stats
21W - 13L
1,759 SR
Queue Stats
393W - 359L
1,480 MMR
Party 1
Odin
Odin
Gold V
temp-727015
Odin
Gold V
Level 108
God Stats
49W - 37L
1,573 SR
Queue Stats
251W - 292L
1,481 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 109
1,640 SR
1,522 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,526 SR
1,478 MMR
Anubis
Anubis
Bronze III
Gangztahh
Anubis
Bronze III
Level 105
God Stats
1W - 1L
1,279 SR
Queue Stats
4W - 14L
1,458 MMR
Solo
Cernunnos
Cernunnos
Silver I
Kashimaruto
Cernunnos
Silver I
Level 126
God Stats
1W - 0L
1,654 SR
Queue Stats
5W - 4L
1,506 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
ROPE A DOPE02
Kumbhakarna
Gold II
Level 128
God Stats
6W - 6L
1,645 SR
Queue Stats
417W - 468L
1,469 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Lun-Done
Janus
19
10 / 4 / 13
17,115
856
28,071
13,536
5,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
19
10 / 8 / 10
16,833
842
21,534
25,053
9,035
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
5 / 5 / 18
15,797
790
12,450
22,529
20,570
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
HerculesAgniNoxKukulkanVulcan

VS

Bans
KaliIx ChelSkadiAphroditeIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Gangztahh
Anubis
19
5 / 12 / 9
16,900
845
15,343
22,517
9,296
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
Kashimaruto
Cernunnos
20
10 / 8 / 3
17,308
865
19,941
21,392
7,038
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kumbhakarna
ROPE A DOPE02
Kumbhakarna
18
2 / 5 / 12
15,301
765
5,817
27,108
27,832
Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
41
25
Kills
17
17
Deaths
25
41
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anubis
Gangztahh
Anubis
5
12
9
0.79
W
Cernunnos
Kashimaruto
Cernunnos
10
8
3
1.44
L
Janus
Lun-Done
Janus
10
4
13
4.13
L
Bastet
10
8
10
1.88
W
Kumbhakarna
ROPE A DOPE02
Kumbhakarna
2
5
12
1.6
L
5
5
18
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,055
Damage
41,101
61,118
Taken
71,017
34,877
Mitigated
44,166
10,142
Healing
13,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Gangztahh
Anubis
15,343
244
177
4,667
22,517
9,296
959
7,450
15,061
63,239
0
W
Cernunnos
Kashimaruto
Cernunnos
19,941
11,259
0
3,863
21,392
7,038
1,968
10,825
10,463
0
77,714
L
Janus
Lun-Done
Janus
28,071
487
0
1,190
13,536
5,272
866
5,454
7,966
80,874
0
L
Bastet
21,534
4,284
0
6,956
25,053
9,035
306
9,816
15,138
0
87,564
W
Kumbhakarna
ROPE A DOPE02
Kumbhakarna
5,817
763
0
5,046
27,108
27,832
123
12,779
13,954
23,230
85
L
12,450
577
52
1,944
22,529
20,570
88
7,081
15,248
4,038
36,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,745
Gold Earned
49,509
225
Minions Killed
216
0
Camps Cleared
0
1,113,137
Distance Traveled
943,643
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
16,900
845
87
4
0
278,260
0
W
Cernunnos
17,308
865
104
5
0
296,525
0
L
Janus
17,115
856
93
5
0
365,733
0
L
Bastet
16,833
842
90
5
0
376,808
4
W
Kumbhakarna
15,301
765
25
1
0
368,858
0
L
Odin
15,797
790
42
2
0
370,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role