Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Graxiix
Ao Kuang
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,254 Elo+
Party 1
Set
Set
Wyndcaller
Set
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,254 Elo+
Party 1
Vulcan
Vulcan
XanlithSavage
Vulcan
Level 132
God Stats
3W - 5L
1,248 SR
Queue Stats
230W - 248L
1,469 Elo+
Solo
Surtr
Surtr
darcrack03
Surtr
Level 140
God Stats
1W - 8L
1,267 SR
Queue Stats
558W - 572L
1,463 Elo+
Solo
Team Averages
Level 120
1,403 SR
1,388 Elo+

VS

Team Averages
Level 108
1,617 SR
1,457 Elo+
Chernobog
Chernobog
BUGnZOMBIE
Chernobog
Level 128
God Stats
5W - 8L
1,712 SR
Queue Stats
650W - 664L
1,495 Elo+
Solo
Gilgamesh
Gilgamesh
Darkhunter36
Gilgamesh
Level 158
God Stats
3W - 1L
1,679 SR
Queue Stats
401W - 406L
1,522 Elo+
Solo
Sun Wukong
Sun Wukong
Elite_Delinquent
Sun Wukong
Level 153
God Stats
11W - 5L
1,425 SR
Queue Stats
400W - 405L
1,436 Elo+
Solo
Ymir
Ymir
Gold_Thots_YT
Ymir
Level 36
God Stats
2W - 0L
1,695 SR
Queue Stats
43W - 45L
1,344 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RussianAvalon
Ah Muzen Cab
Level 67
God Stats
4W - 3L
1,575 SR
Queue Stats
122W - 110L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
2 / 5 / 4
8,672
788
8,718
10,680
5,241
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Ao Kuang
Graxiix
Ao Kuang
15
5 / 6 / 2
8,977
816
10,016
13,377
7,284
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 8 / 6
7,324
666
5,377
15,320
16,863
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

17
2 / 4 / 5
9,021
820
21,777
9,977
5,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
13
1 / 5 / 3
8,037
731
5,921
14,158
15,012

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BUGnZOMBIE
Chernobog
16
7 / 2 / 19
10,049
914
11,432
9,761
5,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Darkhunter36
Gilgamesh
16
7 / 2 / 15
9,754
887
9,287
16,006
16,937
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Elite_Delinquent
Sun Wukong
18
5 / 1 / 19
10,683
971
18,677
23,436
23,145
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 4 / 15
9,519
865
5,530
16,539
18,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
RussianAvalon
Ah Muzen Cab
17
6 / 1 / 17
9,948
904
11,881
10,214
5,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
113
10
Kills
28
28
Deaths
10
20
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
5
4
0.8
W
Chernobog
BUGnZOMBIE
Chernobog
7
2
19
8.25
W
Gilgamesh
Darkhunter36
Gilgamesh
7
2
15
7.25
W
Sun Wukong
Elite_Delinquent
Sun Wukong
5
1
19
14.5
W
3
4
15
2.63
L
Ao Kuang
Graxiix
Ao Kuang
5
6
2
1
W
Ah Muzen Cab
RussianAvalon
Ah Muzen Cab
6
1
17
14.5
L
0
8
6
0.38
L
2
4
5
1.13
L
Surtr
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,809
Damage
56,807
63,512
Taken
75,956
49,826
Mitigated
68,961
11,455
Healing
28,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
8,718
3,906
0
532
10,680
5,241
0
666
10,014
0
19,424
W
Chernobog
BUGnZOMBIE
Chernobog
11,432
5,335
1,587
2,412
9,761
5,062
2,430
3,536
6,216
0
36,643
W
Gilgamesh
Darkhunter36
Gilgamesh
9,287
1,874
1,061
2,552
16,006
16,937
379
6,161
9,777
0
18,053
W
Sun Wukong
Elite_Delinquent
Sun Wukong
18,677
3,411
2,296
11,641
23,436
23,145
1,403
8,513
14,588
3,056
29,779
W
5,530
578
897
3,634
16,539
18,266
1,367
8,294
8,165
14,449
0
L
Ao Kuang
Graxiix
Ao Kuang
10,016
2,140
501
2,793
13,377
7,284
0
1,287
11,745
15,760
0
W
Ah Muzen Cab
RussianAvalon
Ah Muzen Cab
11,881
4,660
900
1,354
10,214
5,551
2,978
5,391
4,798
0
34,512
L
5,377
2,360
540
681
15,320
16,863
0
2,536
12,555
0
7,768
L
21,777
7,962
1,220
2,017
9,977
5,426
48
924
8,997
47,949
0
L
Surtr
5,921
1,532
532
2,639
14,158
15,012
0
1,584
12,574
162
11,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,031
Gold Earned
49,953
125
Minions Killed
162
0
Camps Cleared
0
794,017
Distance Traveled
1,085,346
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,672
788
34
3
0
176,937
0
W
Chernobog
10,049
914
43
4
0
221,814
0
W
Gilgamesh
9,754
887
15
1
0
234,985
0
W
Sun Wukong
10,683
971
37
3
0
233,232
0
W
Ymir
9,519
865
12
1
0
172,786
0
L
Ao Kuang
8,977
816
18
2
0
174,865
0
W
Ah Muzen Cab
9,948
904
55
5
0
222,529
0
L
Set
7,324
666
6
1
0
177,133
0
L
Vulcan
9,021
820
58
5
0
169,825
0
L
Surtr
8,037
731
9
1
0
95,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role