Player Matchup

Horus
Horus
ItTakesYouAway
Horus
Level 148
God Stats
2W - 1L
1,729 SR
Queue Stats
172W - 171L
1,499 Elo+
Party 1
Charon
Charon
ThatGuyDaniel1
Charon
Level 138
God Stats
3W - 4L
1,589 SR
Queue Stats
34W - 28L
1,563 Elo+
Party 1
Martichoras
Martichoras
TheSlothanator1
Martichoras
Level 113
God Stats
2W - 2L
1,745 SR
Queue Stats
14W - 16L
1,523 Elo+
Party 1
Ra
Ra
adrian-mh
Ra
Level 158
God Stats
21W - 21L
1,468 SR
Queue Stats
591W - 565L
1,519 Elo+
Solo
Surtr
Surtr
cammygeo1411
Surtr
Level 128
God Stats
28W - 13L
1,616 SR
Queue Stats
35W - 31L
1,515 Elo+
Party 1
Team Averages
Level 137
1,629 SR
1,524 Elo+

VS

Team Averages
Level 101
1,562 SR
1,512 Elo+
Aphrodite
Aphrodite
DidiDerp
Aphrodite
Level 123
God Stats
7W - 5L
1,547 SR
Queue Stats
11W - 9L
1,547 Elo+
Party 2
Hercules
Hercules
FirstAndLast1
Hercules
Level 94
God Stats
11W - 26L
1,457 SR
Queue Stats
265W - 295L
1,593 Elo+
Solo
Awilix
Awilix
SlyStickyRice
Awilix
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,401 Elo+
Party 2
Artemis
Artemis
animalacorn6494
Artemis
Level 106
God Stats
13W - 14L
1,695 SR
Queue Stats
94W - 102L
1,485 Elo+
Party 2
Nu Wa
Nu Wa
pocketfemboy
Nu Wa
Level 59
God Stats
2W - 1L
1,610 SR
Queue Stats
7W - 6L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 1
3,798
760
794
3,731
1,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 1 / 3
3,866
773
1,906
3,458
2,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Martichoras
TheSlothanator1
Martichoras
5
1 / 0 / 1
3,360
672
1,769
3,010
913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
2 / 0 / 2
4,258
852
2,952
2,811
918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

6
0 / 2 / 0
3,605
721
1,761
4,069
1,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DidiDerp
Aphrodite
3
0 / 2 / 0
2,977
595
662
3,063
1,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
FirstAndLast1
Hercules
7
2 / 0 / 0
4,263
853
2,085
3,687
2,018
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

5
0 / 2 / 0
3,357
671
894
3,858
1,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 1 / 1
3,107
621
2,220
3,522
963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
1 / 2 / 0
3,514
703
2,031
3,322
905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
6
Kills
3
3
Deaths
7
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
DidiDerp
Aphrodite
0
2
0
0
L
Hercules
FirstAndLast1
Hercules
2
0
0
2
W
2
0
1
2.5
L
0
2
0
0
W
1
1
3
2.5
W
Martichoras
TheSlothanator1
Martichoras
1
0
1
1.5
W
2
0
2
3
L
0
1
1
0.5
W
0
2
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,182
Damage
7,892
17,079
Taken
17,452
6,854
Mitigated
6,306
5,362
Healing
5,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
DidiDerp
Aphrodite
662
61
341
1,430
3,063
1,239
0
989
2,074
7,198
0
L
Hercules
FirstAndLast1
Hercules
2,085
1,237
0
2,193
3,687
2,018
0
22
3,665
0
22,398
W
794
470
160
515
3,731
1,351
23
567
3,090
0
17,243
L
894
457
0
260
3,858
1,181
0
1,334
2,514
0
13,197
W
1,906
313
0
1,171
3,458
2,023
0
421
3,013
5,582
0
W
Martichoras
TheSlothanator1
Martichoras
1,769
180
0
904
3,010
913
0
336
2,566
0
21,757
W
2,952
263
372
1,336
2,811
918
0
983
1,706
29,043
0
L
2,220
629
0
1,089
3,522
963
0
537
2,961
0
13,488
W
1,761
803
0
904
4,069
1,649
0
100
3,929
104
20,969
L
2,031
465
0
498
3,322
905
0
1,875
1,351
14,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,887
Gold Earned
17,218
154
Minions Killed
128
0
Camps Cleared
0
542,550
Distance Traveled
529,433
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
2,977
595
18
4
0
69,301
0
L
Hercules
4,263
853
39
8
0
110,787
0
W
Horus
3,798
760
39
8
0
122,033
0
L
Awilix
3,357
671
27
5
0
145,431
0
W
Charon
3,866
773
8
2
0
107,455
0
W
Martichoras
3,360
672
22
4
0
90,980
0
W
Ra
4,258
852
52
10
0
112,057
0
L
Artemis
3,107
621
13
3
0
105,687
0
W
Surtr
3,605
721
33
7
0
110,025
0
L
Nu Wa
3,514
703
31
6
0
98,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role