Player Matchup

Izanami
Izanami
CarelessSim
Izanami
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 42L
1,377 Elo+
Party 2
Ra
Ra
EtihwElyk
Ra
Level 82
God Stats
0W - 2L
1,281 SR
Queue Stats
24W - 25L
1,455 Elo+
Solo
Gilgamesh
Gilgamesh
MeanGreenzz
Gilgamesh
Level 46
God Stats
1W - 1L
1,777 SR
Queue Stats
54W - 59L
1,424 Elo+
Party 2
Ares
Ares
STANLEY4563
Ares
Level 57
God Stats
1W - 3L
1,500 SR
Queue Stats
81W - 89L
1,434 Elo+
Solo
Thanatos
Thanatos
ThatFoxGuyPC
Thanatos
Level 40
God Stats
2W - 5L
1,500 SR
Queue Stats
75W - 74L
1,429 Elo+
Solo
Team Averages
Level 51
1,512 SR
1,424 Elo+

VS

Team Averages
Level 83
1,507 SR
1,493 Elo+
Janus
Janus
Echegaray4
Janus
Level 101
God Stats
6W - 7L
1,394 SR
Queue Stats
161W - 157L
1,537 Elo+
Solo
Hel
Hel
WildElephant166
Hel
Level 28
God Stats
1W - 0L
1,343 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Martichoras
Martichoras
Yoooogle
Martichoras
Level 46
God Stats
14W - 8L
1,634 SR
Queue Stats
102W - 95L
1,406 Elo+
Solo
Shiva
Shiva
alexmngo
Shiva
Level 118
God Stats
15W - 13L
1,497 SR
Queue Stats
247W - 228L
1,474 Elo+
Solo
Tsukuyomi
Tsukuyomi
xXKenyuXx
Tsukuyomi
Level 122
God Stats
7W - 6L
1,668 SR
Queue Stats
29W - 27L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CarelessSim
Izanami
10
0 / 0 / 0
5,665
472
1,622
3,171
1,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 3 / 0
6,416
535
2,017
8,109
2,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
MeanGreenzz
Gilgamesh
12
2 / 1 / 0
6,538
545
4,591
12,170
10,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 1 / 1
5,681
473
2,990
10,346
7,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
ThatFoxGuyPC
Thanatos
7
1 / 4 / 2
5,063
422
3,527
7,375
2,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
3 / 0 / 2
7,696
641
5,843
5,307
1,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 0 / 3
5,838
487
2,037
3,517
1,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Martichoras
Yoooogle
Martichoras
10
1 / 1 / 2
5,900
492
4,928
4,867
1,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shiva
alexmngo
Shiva
12
0 / 2 / 0
6,915
576
7,036
9,243
4,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
xXKenyuXx
Tsukuyomi
12
5 / 1 / 2
7,305
609
4,641
8,513
3,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
4
Kills
9
9
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
CarelessSim
Izanami
0
0
0
0
W
Janus
3
0
2
4
L
1
3
0
0.33
L
Gilgamesh
MeanGreenzz
Gilgamesh
2
1
0
2
L
0
1
1
0.5
L
Thanatos
ThatFoxGuyPC
Thanatos
1
4
2
0.5
W
0
0
3
1.5
W
Martichoras
Yoooogle
Martichoras
1
1
2
2
W
Shiva
alexmngo
Shiva
0
2
0
0
W
Tsukuyomi
xXKenyuXx
Tsukuyomi
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,747
Damage
24,485
41,171
Taken
31,447
25,486
Mitigated
13,322
10,371
Healing
10,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CarelessSim
Izanami
1,622
884
0
655
3,171
1,606
0
506
2,665
0
39,927
W
Janus
5,843
705
0
739
5,307
1,875
0
1,446
3,861
69,036
0
L
2,017
179
30
2,428
8,109
2,918
0
4,088
3,785
55,218
0
L
Gilgamesh
MeanGreenzz
Gilgamesh
4,591
960
0
3,368
12,170
10,890
0
49
12,121
2,397
43,805
L
2,990
473
0
2,133
10,346
7,783
0
1,615
8,713
27,981
0
L
Thanatos
ThatFoxGuyPC
Thanatos
3,527
920
0
1,757
7,375
2,289
0
1,354
5,951
0
16,951
W
2,037
252
1,513
2,260
3,517
1,778
0
641
2,876
16,971
0
W
Martichoras
Yoooogle
Martichoras
4,928
1,975
0
855
4,867
1,696
225
1,541
3,326
0
44,267
W
Shiva
alexmngo
Shiva
7,036
1,431
0
3,180
9,243
4,615
0
840
8,403
0
55,157
W
Tsukuyomi
xXKenyuXx
Tsukuyomi
4,641
1,324
0
1,805
8,513
3,358
0
1,572
6,941
0
52,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,363
Gold Earned
33,654
308
Minions Killed
413
0
Camps Cleared
0
1,077,592
Distance Traveled
1,209,852
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,665
472
74
6
0
220,725
0
W
Janus
7,696
641
130
11
0
251,608
4
L
Ra
6,416
535
101
8
0
239,439
1
L
Gilgamesh
6,538
545
79
7
0
237,027
2
L
Ares
5,681
473
28
2
0
229,227
1
L
Thanatos
5,063
422
26
2
0
151,174
0
W
Hel
5,838
487
34
3
0
230,433
0
W
Martichoras
5,900
492
76
6
0
197,415
0
W
Shiva
6,915
576
88
7
0
254,949
4
W
Tsukuyomi
7,305
609
85
7
0
275,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role