Player Matchup

Hades
Hades
EditingRabbit1
Hades
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,197 Elo+
Solo
Hou Yi
Hou Yi
RoswellAutopsy
Hou Yi
Level 27
God Stats
54W - 54L
1,425 SR
Queue Stats
75W - 94L
1,354 Elo+
Party 1
He Bo
He Bo
TurtleTurk
He Bo
Level 46
God Stats
20W - 12L
1,757 SR
Queue Stats
312W - 197L
1,596 Elo+
Solo
Atlas
Atlas
itsyoo
Atlas
Level 28
God Stats
30W - 21L
1,467 SR
Queue Stats
92W - 106L
1,371 Elo+
Party 1
Serqet
Serqet
pimpjuice2000
Serqet
Level 88
God Stats
93W - 122L
1,458 SR
Queue Stats
1,048W - 1,387L
1,417 Elo+
Solo
Team Averages
Level 41
1,521 SR
1,387 Elo+

VS

Team Averages
Level 35
1,478 SR
1,405 Elo+
Poseidon
Poseidon
Daru97
Poseidon
Level 69
God Stats
1W - 1L
1,696 SR
Queue Stats
4W - 5L
1,447 Elo+
Solo
Merlin
Merlin
Star1202
Merlin
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,474 Elo+
Solo
Mercury
Mercury
SteezyJr
Mercury
Level 17
God Stats
1W - 1L
1,669 SR
Queue Stats
53W - 49L
1,387 Elo+
Solo
Artemis
Artemis
Treedom96
Artemis
Level 8
God Stats
0W - 3L
1,326 SR
Queue Stats
7W - 13L
1,550 Elo+
Solo
Bacchus
Bacchus
ultraish
Bacchus
Level 36
God Stats
0W - 1L
1,197 SR
Queue Stats
3W - 5L
1,169 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 5
10,148
725
6,255
10,266
4,978
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
2 / 1 / 3
10,049
718
4,620
9,058
3,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
20
13 / 1 / 1
13,896
993
22,497
9,052
4,416
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
itsyoo
Atlas
16
0 / 1 / 8
9,833
702
7,949
12,526
10,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
2 / 2 / 5
9,784
699
3,447
11,687
10,725
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Daru97
Poseidon
10
0 / 1 / 0
6,174
441
0
2,174
320
Merlin
Star1202
Merlin
16
2 / 8 / 2
9,502
679
9,795
15,931
5,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
SteezyJr
Mercury
16
0 / 2 / 4
9,224
659
3,515
8,242
3,242
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Treedom96
Artemis
17
1 / 5 / 2
9,682
692
7,189
12,697
4,084
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
ultraish
Bacchus
16
2 / 3 / 3
9,029
645
7,738
17,155
19,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
19
Kills
5
6
Deaths
19
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Daru97
Poseidon
0
1
0
0
W
2
1
5
4.5
W
2
1
3
3.5
L
Merlin
Star1202
Merlin
2
8
2
0.38
L
Mercury
SteezyJr
Mercury
0
2
4
1
L
Artemis
Treedom96
Artemis
1
5
2
0.4
W
He Bo
13
1
1
13.5
W
Atlas
itsyoo
Atlas
0
1
8
4
W
2
2
5
2.25
L
Bacchus
ultraish
Bacchus
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,768
Damage
28,237
52,589
Taken
56,199
34,636
Mitigated
32,689
14,548
Healing
2,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Daru97
Poseidon
0
0
0
0
2,174
320
0
2,045
39
0
0
W
6,255
986
865
4,333
10,266
4,978
880
3,097
7,012
34,788
0
W
4,620
1,565
0
3,227
9,058
3,911
1,179
2,522
6,294
0
37,958
L
Merlin
Star1202
Merlin
9,795
797
0
0
15,931
5,420
0
10,097
5,542
34,366
0
L
Mercury
SteezyJr
Mercury
3,515
868
0
942
8,242
3,242
0
4,193
3,938
0
25,315
L
Artemis
Treedom96
Artemis
7,189
2,297
0
0
12,697
4,084
50
9,477
2,823
0
25,809
W
He Bo
22,497
1,944
0
1,484
9,052
4,416
5,265
2,560
6,168
83,675
0
W
Atlas
itsyoo
Atlas
7,949
1,683
0
3,215
12,526
10,606
605
5,052
6,750
24,795
356
W
3,447
500
0
1,424
11,687
10,725
704
2,664
8,687
0
13,781
L
Bacchus
ultraish
Bacchus
7,738
199
0
1,544
17,155
19,623
0
8,999
7,062
21,851
59

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,710
Gold Earned
43,611
302
Minions Killed
166
0
Camps Cleared
0
1,487,463
Distance Traveled
1,030,921
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,174
441
0
0
0
116
0
W
Hades
10,148
725
46
3
0
312,959
0
W
Hou Yi
10,049
718
60
4
0
287,762
0
L
Merlin
9,502
679
54
4
0
250,018
0
L
Mercury
9,224
659
55
4
0
272,885
0
L
Artemis
9,682
692
42
3
0
227,350
0
W
He Bo
13,896
993
157
11
0
320,341
0
W
Atlas
9,833
702
27
2
0
284,687
0
W
Serqet
9,784
699
12
1
0
281,714
0
L
Bacchus
9,029
645
15
1
0
280,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role