Player Matchup

Izanami
Izanami
Capnjackbeard
Izanami
Level 129
God Stats
11W - 7L
1,811 SR
Queue Stats
595W - 578L
1,595 Elo+
Party 1
Baron Samedi
Baron Samedi
dankthesmoke420
Baron Samedi
Level 30
God Stats
13W - 14L
1,523 SR
Queue Stats
134W - 161L
1,556 Elo+
Solo
Mulan
Mulan
xRoidRagex
Mulan
Level 88
God Stats
97W - 59L
1,750 SR
Queue Stats
359W - 343L
1,556 Elo+
Party 1
Team Averages
Level 82
1,694 SR
1,569 Elo+

VS

Team Averages
Level 99
1,422 SR
1,591 Elo+
Kuzenbo
Kuzenbo
FooLeeCooLee
Kuzenbo
Level 128
God Stats
1W - 1L
1,212 SR
Queue Stats
36W - 44L
1,424 Elo+
Solo
Da Ji
Da Ji
Ph0enix29
Da Ji
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
263W - 212L
1,662 Elo+
Party 2
Vulcan
Vulcan
QcOnlyFans
Vulcan
Level 28
God Stats
4W - 3L
1,556 SR
Queue Stats
53W - 27L
1,687 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
4 / 5 / 6
11,928
795
15,516
14,622
5,527
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Baron Samedi
dankthesmoke420
Baron Samedi
13
4 / 7 / 6
11,125
742
8,482
12,939
5,385
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
13
2 / 5 / 6
10,381
692
12,351
18,330
17,864
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FooLeeCooLee
Kuzenbo
12
1 / 4 / 8
10,174
678
7,863
19,676
30,295
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
Ph0enix29
Da Ji
15
8 / 4 / 8
12,551
837
11,610
15,066
10,279
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
QcOnlyFans
Vulcan
17
8 / 2 / 8
13,405
894
19,653
10,158
5,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
41
10
Kills
17
17
Deaths
10
18
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Izanami
4
5
6
1.4
W
Kuzenbo
FooLeeCooLee
Kuzenbo
1
4
8
1.25
W
Da Ji
Ph0enix29
Da Ji
8
4
8
3
W
Vulcan
QcOnlyFans
Vulcan
8
2
8
6
L
Baron Samedi
dankthesmoke420
Baron Samedi
4
7
6
1
L
Mulan
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,349
Damage
39,126
45,891
Taken
44,900
28,776
Mitigated
45,652
10,634
Healing
8,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
15,516
9,881
0
2,819
14,622
5,527
300
9,009
5,505
0
71,083
W
Kuzenbo
FooLeeCooLee
Kuzenbo
7,863
1,644
0
910
19,676
30,295
0
3,416
16,260
17,674
0
W
Da Ji
Ph0enix29
Da Ji
11,610
2,703
0
3,222
15,066
10,279
885
3,146
11,437
397
22,584
W
Vulcan
QcOnlyFans
Vulcan
19,653
3,872
0
3,889
10,158
5,078
624
2,565
7,561
88,162
0
L
Baron Samedi
dankthesmoke420
Baron Samedi
8,482
683
1,026
1,475
12,939
5,385
399
8,099
4,744
31,858
0
L
Mulan
12,351
570
0
5,314
18,330
17,864
85
10,514
7,476
0
34,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,434
Gold Earned
36,130
193
Minions Killed
144
0
Camps Cleared
0
778,226
Distance Traveled
798,507
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,928
795
115
8
0
249,037
2
W
Kuzenbo
10,174
678
12
1
0
236,582
0
W
Da Ji
12,551
837
25
2
0
248,212
0
W
Vulcan
13,405
894
107
7
0
313,713
5
L
Baron Samedi
11,125
742
42
3
0
249,527
4
L
Mulan
10,381
692
36
2
0
279,662
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role