Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
AcrophobicAvian
Kukulkan
Level 20
God Stats
3W - 7L
1,500 SR
Queue Stats
67W - 79L
1,500 Elo+
Party 2
King Arthur
King Arthur
SonyBannaMan
King Arthur
Level 30
God Stats
10W - 8L
1,500 SR
Queue Stats
92W - 106L
1,500 Elo+
Party 2
Team Averages
Level 25
1,500 SR
1,500 Elo+

VS

Team Averages
Level 43
1,480 SR
1,279 Elo+
Atlas
Atlas
JuiceReno
Atlas
Level 29
God Stats
13W - 29L
1,406 SR
Queue Stats
16W - 40L
1,150 Elo+
Party 1
Tiamat
Tiamat
REmirem
Tiamat
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,280 Elo+
Solo
Sun Wukong
Sun Wukong
UvularCupid5
Sun Wukong
Level 62
God Stats
14W - 9L
1,533 SR
Queue Stats
54W - 47L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
2 / 1 / 0
7,440
744
7,848
10,573
8,309
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
3
0 / 0 / 0
5,763
576
0
89
31
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
SonyBannaMan
King Arthur
11
0 / 3 / 2
7,106
711
5,643
12,285
9,308
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
JuiceReno
Atlas
10
1 / 2 / 2
7,151
715
5,981
10,761
8,320
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tiamat
REmirem
Tiamat
11
2 / 0 / 2
7,767
777
9,004
5,759
4,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
UvularCupid5
Sun Wukong
10
1 / 0 / 3
7,622
762
3,619
6,778
4,319
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
2
Kills
4
4
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
1
0
2
L
Kukulkan
0
0
0
0
W
Atlas
JuiceReno
Atlas
1
2
2
1
W
Tiamat
REmirem
Tiamat
2
0
2
3
L
King Arthur
SonyBannaMan
King Arthur
0
3
2
0.33
W
Sun Wukong
UvularCupid5
Sun Wukong
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,491
Damage
18,604
22,947
Taken
23,298
17,648
Mitigated
16,993
2,326
Healing
3,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
7,848
2,050
82
2,244
10,573
8,309
0
6,790
3,783
36,026
0
L
Kukulkan
0
0
0
0
89
31
0
89
0
0
0
W
Atlas
JuiceReno
Atlas
5,981
2,694
0
2,170
10,761
8,320
150
3,874
6,887
17,330
136
W
Tiamat
REmirem
Tiamat
9,004
1,424
0
1,025
5,759
4,354
0
2,232
3,527
28,562
0
L
King Arthur
SonyBannaMan
King Arthur
5,643
1,018
0
0
12,285
9,308
0
8,551
3,734
0
20,227
W
Sun Wukong
UvularCupid5
Sun Wukong
3,619
570
155
594
6,778
4,319
0
2,106
4,672
58
21,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,309
Gold Earned
22,540
76
Minions Killed
77
0
Camps Cleared
0
369,490
Distance Traveled
548,557
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,440
744
60
6
0
160,515
4
L
Kukulkan
5,763
576
0
0
0
10,423
0
W
Atlas
7,151
715
17
2
0
177,693
0
W
Tiamat
7,767
777
32
3
0
192,610
0
L
King Arthur
7,106
711
16
2
0
198,552
0
W
Sun Wukong
7,622
762
28
3
0
178,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role