Player Matchup

Hercules
Hercules
Boofyn
Hercules
Level 68
God Stats
14W - 8L
1,649 SR
Queue Stats
30W - 22L
1,459 Elo+
Solo
Yu Huang
Yu Huang
Hubbygeli
Yu Huang
Level 48
God Stats
0W - 1L
1,755 SR
Queue Stats
234W - 189L
1,518 Elo+
Solo
Skadi
Skadi
SenjuAnubis
Skadi
Level 45
God Stats
1W - 2L
1,192 SR
Queue Stats
70W - 85L
1,524 Elo+
Solo
Kumbhakarna
Kumbhakarna
Silent_man007
Kumbhakarna
Level 129
God Stats
75W - 55L
1,601 SR
Queue Stats
525W - 484L
1,535 Elo+
Solo
Achilles
Achilles
Wolfenstein927
Achilles
Level 88
God Stats
3W - 5L
1,502 SR
Queue Stats
191W - 174L
1,468 Elo+
Solo
Team Averages
Level 76
1,540 SR
1,501 Elo+

VS

Team Averages
Level 96
1,626 SR
1,508 Elo+
Kali
Kali
 
Kali
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Camer0nW19
Agni
Level 106
God Stats
6W - 1L
1,640 SR
Queue Stats
189W - 188L
1,475 Elo+
Party 1
Zhong Kui
Zhong Kui
Deadlylynx01
Zhong Kui
Level 116
God Stats
10W - 4L
1,618 SR
Queue Stats
138W - 148L
1,444 Elo+
Party 1
Mercury
Mercury
Fr0styOtter
Mercury
Level 87
God Stats
3W - 1L
1,665 SR
Queue Stats
102W - 78L
1,583 Elo+
Solo
Danzaburou
Danzaburou
Shellbeep
Danzaburou
Level 48
God Stats
4W - 3L
1,708 SR
Queue Stats
50W - 51L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Boofyn
Hercules
13
5 / 3 / 3
7,790
556
7,302
11,308
5,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yu Huang
Hubbygeli
Yu Huang
13
1 / 4 / 4
7,276
520
4,344
9,921
3,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 6 / 1
6,891
492
6,373
10,696
3,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Silent_man007
Kumbhakarna
9
1 / 2 / 1
6,319
451
3,885
11,038
7,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
13
2 / 3 / 0
8,065
576
7,088
15,746
14,803
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
2 / 1 / 4
7,809
558
4,641
10,754
5,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 4 / 7
8,704
622
8,205
7,400
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Deadlylynx01
Zhong Kui
15
2 / 1 / 2
9,086
649
8,884
11,948
12,150
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
Fr0styOtter
Mercury
16
6 / 1 / 6
9,203
657
7,679
9,930
3,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
Shellbeep
Danzaburou
14
5 / 3 / 2
8,461
604
8,136
10,968
5,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
10
Kills
18
18
Deaths
10
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
2
1
4
4
L
Hercules
Boofyn
Hercules
5
3
3
2.17
W
3
4
7
1.63
W
Zhong Kui
Deadlylynx01
Zhong Kui
2
1
2
3
W
Mercury
Fr0styOtter
Mercury
6
1
6
9
L
Yu Huang
Hubbygeli
Yu Huang
1
4
4
0.75
L
1
6
1
0.25
W
Danzaburou
Shellbeep
Danzaburou
5
3
2
2
L
Kumbhakarna
Silent_man007
Kumbhakarna
1
2
1
0.75
L
Achilles
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,992
Damage
37,545
58,709
Taken
51,000
35,902
Mitigated
29,603
11,139
Healing
14,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
4,641
2,250
0
3,453
10,754
5,791
0
910
9,844
0
55,164
L
Hercules
Boofyn
Hercules
7,302
1,964
0
2,464
11,308
5,970
0
3,712
7,596
0
50,490
W
8,205
578
0
554
7,400
2,624
630
4,074
3,326
62,470
0
W
Zhong Kui
Deadlylynx01
Zhong Kui
8,884
1,018
0
7,535
11,948
12,150
197
695
11,148
71,422
0
W
Mercury
Fr0styOtter
Mercury
7,679
4,446
0
386
9,930
3,794
0
1,070
8,860
0
69,799
L
Yu Huang
Hubbygeli
Yu Huang
4,344
162
0
926
9,921
3,523
0
5,058
4,863
54,138
0
L
6,373
2,591
0
509
10,696
3,645
515
415
10,281
0
45,902
W
Danzaburou
Shellbeep
Danzaburou
8,136
3,434
0
2,452
10,968
5,244
872
1,565
9,403
0
51,679
L
Kumbhakarna
Silent_man007
Kumbhakarna
3,885
291
0
1,715
11,038
7,961
0
2,118
8,920
17,345
0
L
Achilles
7,088
1,791
0
5,525
15,746
14,803
9
6,043
9,703
0
54,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,341
Gold Earned
43,263
369
Minions Killed
482
0
Camps Cleared
0
1,405,165
Distance Traveled
1,516,837
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,809
558
84
6
0
297,827
1
L
Hercules
7,790
556
65
5
0
320,783
3
W
Agni
8,704
622
97
7
0
293,894
4
W
Zhong Kui
9,086
649
124
9
0
261,034
0
W
Mercury
9,203
657
103
7
0
357,041
0
L
Yu Huang
7,276
520
102
7
0
248,648
0
L
Skadi
6,891
492
82
6
0
228,715
4
W
Danzaburou
8,461
604
74
5
0
307,041
0
L
Kumbhakarna
6,319
451
21
2
0
320,466
2
L
Achilles
8,065
576
99
7
0
286,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role