Player Matchup

Sol
Sol
Bronze III
Pelaa8670
Sol
Bronze III
Level 31
God Stats
2W - 3L
1,715 SR
Queue Stats
5W - 8L
1,577 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 31
1,715 SR
1,577 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,316 SR
1,538 MMR
Raijin
Raijin
Silver I
MiniMingo
Raijin
Silver I
Level 108
God Stats
1W - 1L
1,316 SR
Queue Stats
11W - 5L
1,538 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 0
12,019
1,002
6,689
15,196
6,334
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AgniAnubisKaliChronosHe Bo

VS

Bans
FreyaPoseidonHou YiBakasuraMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
MiniMingo
Raijin
19
7 / 1 / 0
13,448
1,121
12,788
11,815
8,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
7
7
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Raijin
MiniMingo
Raijin
7
1
0
7
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,689
Damage
12,788
15,196
Taken
11,815
6,334
Mitigated
8,476
3,589
Healing
1,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
MiniMingo
Raijin
12,788
1,086
0
1,248
11,815
8,476
1,029
6,979
4,836
80,438
0
L
6,689
1,482
0
3,589
15,196
6,334
0
13,296
1,900
63,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,019
Gold Earned
13,448
137
Minions Killed
160
6
Camps Cleared
6
215,840
Distance Traveled
222,759
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,448
1,121
160
13
6
222,759
0
L
Sol
12,019
1,002
137
11
6
215,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role