Player Matchup

Charybdis
Charybdis
ChileFake
Charybdis
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,485 Elo+
Party 2
Ra
Ra
JahaOathman
Ra
Level 68
God Stats
2W - 4L
1,403 SR
Queue Stats
166W - 159L
1,483 Elo+
Solo
Nike
Nike
TheArchAngel33
Nike
Level 95
God Stats
5W - 5L
1,396 SR
Queue Stats
150W - 130L
1,503 Elo+
Solo
Lancelot
Lancelot
XGoldPineappleX
Lancelot
Level 60
God Stats
0W - 10L
1,224 SR
Queue Stats
5W - 22L
1,360 Elo+
Solo
Ymir
Ymir
smokyy_ttv
Ymir
Level 22
God Stats
1W - 3L
1,621 SR
Queue Stats
7W - 7L
1,539 Elo+
Party 2
Team Averages
Level 74
1,429 SR
1,474 Elo+

VS

Team Averages
Level 114
1,381 SR
1,406 Elo+
Vamana
Vamana
BrzT_BLADE
Vamana
Level 176
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,415 Elo+
Solo
Danzaburou
Danzaburou
DMon0106
Danzaburou
Level 156
God Stats
4W - 9L
1,094 SR
Queue Stats
345W - 341L
1,448 Elo+
Party 1
Nu Wa
Nu Wa
Esposo_d_Nelliel
Nu Wa
Level 45
God Stats
9W - 6L
1,446 SR
Queue Stats
75W - 90L
1,375 Elo+
Solo
Anubis
Anubis
Living lMasTeR
Anubis
Level 149
God Stats
24W - 27L
1,457 SR
Queue Stats
678W - 647L
1,470 Elo+
Party 1
Loki
Loki
That_FunkeyMonke
Loki
Level 46
God Stats
7W - 5L
1,408 SR
Queue Stats
29W - 37L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ChileFake
Charybdis
10
1 / 5 / 2
5,637
470
4,182
9,847
2,849
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 1 / 2
6,657
555
4,270
5,002
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 3 / 1
6,265
522
6,168
11,981
8,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Lancelot
10
2 / 4 / 0
5,953
496
1,480
8,838
3,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
1 / 2 / 0
5,669
472
1,064
10,601
7,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BrzT_BLADE
Vamana
11
4 / 2 / 2
7,098
592
6,988
14,061
12,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Danzaburou
DMon0106
Danzaburou
12
2 / 1 / 8
7,262
605
3,927
7,098
2,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 0 / 3
7,006
584
4,127
3,720
1,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
6 / 1 / 6
7,372
614
11,653
6,992
3,548
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
2 / 4 / 6
6,195
516
3,739
8,849
3,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
8
Kills
15
15
Deaths
8
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Vamana
BrzT_BLADE
Vamana
4
2
2
2.5
L
Charybdis
ChileFake
Charybdis
1
5
2
0.4
W
Danzaburou
DMon0106
Danzaburou
2
1
8
6
W
1
0
3
2.5
L
1
1
2
2
W
6
1
6
9
W
2
4
6
1.25
L
3
3
1
1.17
L
Lancelot
2
4
0
0.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,164
Damage
30,434
46,269
Taken
40,720
23,962
Mitigated
22,713
7,279
Healing
14,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
BrzT_BLADE
Vamana
6,988
3,525
0
5,315
14,061
12,213
0
902
12,697
0
43,829
L
Charybdis
ChileFake
Charybdis
4,182
1,682
0
1,943
9,847
2,849
355
5,346
4,501
0
35,123
W
Danzaburou
DMon0106
Danzaburou
3,927
1,266
66
2,317
7,098
2,551
1,214
1,068
6,030
0
42,670
W
4,127
198
0
700
3,720
1,315
147
1,530
2,190
53,330
0
L
4,270
142
608
1,441
5,002
1,888
0
1,931
3,071
59,414
0
W
11,653
462
0
3,413
6,992
3,548
359
1,355
5,568
48,950
0
W
3,739
894
0
3,164
8,849
3,086
0
424
8,425
0
38,240
L
6,168
1,011
0
2,160
11,981
8,343
0
1,144
10,809
0
35,881
L
Lancelot
1,480
316
0
0
8,838
3,233
0
2,322
6,516
0
33,384
L
1,064
516
0
1,127
10,601
7,649
0
5,051
5,550
10,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,181
Gold Earned
34,933
283
Minions Killed
341
0
Camps Cleared
0
1,195,032
Distance Traveled
1,151,435
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,098
592
65
5
0
208,907
0
L
Charybdis
5,637
470
64
5
0
201,697
0
W
Danzaburou
7,262
605
70
6
0
222,321
0
W
Nu Wa
7,006
584
92
8
0
245,262
0
L
Ra
6,657
555
99
8
0
269,598
2
W
Anubis
7,372
614
62
5
0
226,858
0
W
Loki
6,195
516
52
4
0
248,087
0
L
Nike
6,265
522
43
4
0
219,955
1
L
Lancelot
5,953
496
66
6
0
280,482
3
L
Ymir
5,669
472
11
1
0
223,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role