Player Matchup

Zeus
Zeus
IN TH3 HAUS
Zeus
Level 118
God Stats
1W - 0L
1,565 SR
Queue Stats
118W - 120L
1,390 Elo+
Party 1
Hachiman
Hachiman
Rawraps
Hachiman
Level 58
God Stats
13W - 10L
1,393 SR
Queue Stats
698W - 692L
1,399 Elo+
Party 1
Cthulhu
Cthulhu
Savith
Cthulhu
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 71L
1,542 Elo+
Solo
Maui
Maui
SupremeNugz7056
Maui
Level 33
God Stats
3W - 1L
1,725 SR
Queue Stats
158W - 179L
1,430 Elo+
Party 1
Vulcan
Vulcan
demonking kanoa
Vulcan
Level 121
God Stats
6W - 0L
1,916 SR
Queue Stats
186W - 189L
1,452 Elo+
Party 1
Team Averages
Level 88
1,620 SR
1,443 Elo+

VS

Team Averages
Level 131
1,520 SR
1,439 Elo+
Artemis
Artemis
Jaison_Mills67
Artemis
Level 148
God Stats
8W - 6L
1,645 SR
Queue Stats
330W - 316L
1,464 Elo+
Solo
Agni
Agni
JustCallMeKNOX
Agni
Level 148
God Stats
4W - 3L
1,593 SR
Queue Stats
320W - 332L
1,469 Elo+
Party 2
Anhur
Anhur
MrHooka860
Anhur
Level 117
God Stats
3W - 6L
1,018 SR
Queue Stats
288W - 302L
1,371 Elo+
Solo
Hera
Hera
R3AP
Hera
Level 134
God Stats
4W - 4L
1,892 SR
Queue Stats
113W - 125L
1,444 Elo+
Party 2
Discordia
Discordia
thirstygoat
Discordia
Level 108
God Stats
20W - 18L
1,452 SR
Queue Stats
642W - 692L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 10
10,600
757
14,741
8,243
4,615
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Rawraps
Hachiman
18
5 / 3 / 8
10,647
761
9,607
12,706
6,495
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Savith
Cthulhu
17
0 / 6 / 13
9,699
693
6,511
19,133
21,164
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
4 / 4 / 7
10,811
772
2,949
14,460
16,839
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
6 / 5 / 7
11,139
796
11,740
11,272
6,520
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 6
10,872
777
15,814
10,707
5,072
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 5 / 8
9,537
681
9,140
11,808
5,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
14
1 / 6 / 8
8,636
617
6,623
11,366
4,717
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
R3AP
Hera
16
5 / 2 / 6
9,740
696
10,088
6,639
2,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
thirstygoat
Discordia
17
2 / 4 / 9
9,495
678
12,101
9,189
4,022
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
55
19
Kills
18
19
Deaths
19
45
Assists
37
Player
Kills
Deaths
Assists
KDA
W
4
1
10
9
L
8
2
6
5.5
L
2
5
8
1.2
L
Anhur
1
6
8
0.83
L
Hera
R3AP
Hera
5
2
6
4
W
Hachiman
Rawraps
Hachiman
5
3
8
3
W
Cthulhu
Savith
Cthulhu
0
6
13
1.08
W
4
4
7
1.88
W
6
5
7
1.9
L
Discordia
thirstygoat
Discordia
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,548
Damage
53,766
65,814
Taken
49,709
55,633
Mitigated
21,968
17,717
Healing
13,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,741
409
2,655
1,721
8,243
4,615
1,263
4,740
3,279
37,587
0
L
15,814
5,087
1,661
1,449
10,707
5,072
441
7,911
2,535
0
31,453
L
9,140
295
1,707
1,707
11,808
5,262
287
8,142
3,451
27,166
0
L
Anhur
6,623
1,290
807
800
11,366
4,717
416
9,104
2,262
0
14,020
L
Hera
R3AP
Hera
10,088
1,590
2,129
1,985
6,639
2,895
112
4,200
2,359
23,368
0
W
Hachiman
Rawraps
Hachiman
9,607
5,406
2,513
2,032
12,706
6,495
3,038
7,366
5,092
0
25,045
W
Cthulhu
Savith
Cthulhu
6,511
38
2,331
2,112
19,133
21,164
165
7,868
10,756
18,695
297
W
2,949
151
622
1,480
14,460
16,839
407
5,441
8,569
4,831
0
W
11,740
6,157
1,404
847
11,272
6,520
451
4,964
6,244
30,911
0
L
Discordia
thirstygoat
Discordia
12,101
140
839
608
9,189
4,022
98
5,751
3,355
26,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,896
Gold Earned
48,280
157
Minions Killed
153
0
Camps Cleared
0
1,270,274
Distance Traveled
1,173,103
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,600
757
37
3
0
275,404
0
L
Artemis
10,872
777
40
3
0
247,135
0
L
Agni
9,537
681
26
2
0
237,609
0
L
Anhur
8,636
617
21
2
0
205,837
0
L
Hera
9,740
696
35
3
0
215,229
0
W
Hachiman
10,647
761
30
2
0
258,355
0
W
Cthulhu
9,699
693
32
2
0
249,248
0
W
Maui
10,811
772
6
0
0
221,220
0
W
Vulcan
11,139
796
52
4
0
266,047
0
L
Discordia
9,495
678
31
2
0
267,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role