Player Matchup

Charon
Charon
Cole_Wrld04
Charon
Level 109
God Stats
1W - 0L
1,678 SR
Queue Stats
32W - 31L
1,460 Elo+
Solo
Ix Chel
Ix Chel
GodoyAkira
Ix Chel
Level 65
God Stats
11W - 12L
1,320 SR
Queue Stats
318W - 327L
1,384 Elo+
Solo
Hachiman
Hachiman
VurxieB
Hachiman
Level 41
God Stats
2W - 0L
1,758 SR
Queue Stats
51W - 52L
1,449 Elo+
Party 1
Martichoras
Martichoras
XindacatorYT
Martichoras
Level 47
God Stats
3W - 1L
1,624 SR
Queue Stats
47W - 45L
1,449 Elo+
Party 1
Hel
Hel
Zarukiiii
Hel
Level 25
God Stats
2W - 0L
1,417 SR
Queue Stats
11W - 12L
1,360 Elo+
Party 1
Team Averages
Level 57
1,559 SR
1,420 Elo+

VS

Team Averages
Level 99
1,556 SR
1,431 Elo+
Shiva
Shiva
 
Shiva
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Bandit155169
Ah Puch
Level 100
God Stats
2W - 3L
1,591 SR
Queue Stats
8W - 13L
1,467 Elo+
Solo
Arachne
Arachne
MrRazz1159
Arachne
Level 42
God Stats
1W - 1L
1,502 SR
Queue Stats
29W - 40L
1,358 Elo+
Solo
Ra
Ra
XTrafaIgarX
Ra
Level 65
God Stats
13W - 5L
1,689 SR
Queue Stats
590W - 615L
1,388 Elo+
Solo
Anhur
Anhur
ZombieJesus1575
Anhur
Level 132
God Stats
3W - 5L
1,500 SR
Queue Stats
356W - 400L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
16
1 / 0 / 14
10,706
1,190
8,906
12,869
12,930
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ix Chel
GodoyAkira
Ix Chel
16
2 / 1 / 6
9,828
1,092
7,845
4,919
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
VurxieB
Hachiman
16
5 / 2 / 7
10,419
1,158
13,254
9,304
3,960
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Martichoras
XindacatorYT
Martichoras
16
1 / 0 / 9
10,035
1,115
8,315
9,234
4,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
7 / 1 / 5
10,703
1,189
9,158
9,416
3,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Team 1 Tickets

312

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
0 / 0 / 0
7,946
883
0
161
69
Ah Puch
Bandit155169
Ah Puch
15
0 / 4 / 3
9,579
1,064
19,356
15,292
6,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Arachne
MrRazz1159
Arachne
14
2 / 7 / 1
9,288
1,032
6,367
15,460
8,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 2 / 1
8,876
986
6,284
9,828
4,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 3 / 0
9,450
1,050
9,457
11,271
4,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
9
16
Kills
4
4
Deaths
16
41
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
0
0
0
L
Ah Puch
Bandit155169
Ah Puch
0
4
3
0.38
W
Charon
1
0
14
8
W
Ix Chel
GodoyAkira
Ix Chel
2
1
6
5
L
Arachne
MrRazz1159
Arachne
2
7
1
0.36
W
Hachiman
VurxieB
Hachiman
5
2
7
4.25
L
0
2
1
0.25
W
Martichoras
XindacatorYT
Martichoras
1
0
9
5.5
W
7
1
5
9.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,478
Damage
41,464
45,742
Taken
52,012
26,370
Mitigated
23,876
12,567
Healing
4,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
0
0
0
0
161
69
0
161
0
0
0
L
Ah Puch
Bandit155169
Ah Puch
19,356
329
0
1,826
15,292
6,859
0
7,091
8,201
46,396
0
W
Charon
8,906
1,547
294
2,012
12,869
12,930
0
6,529
6,196
15,890
0
W
Ix Chel
GodoyAkira
Ix Chel
7,845
926
1,610
368
4,919
1,944
0
2,588
2,331
36,475
0
L
Arachne
MrRazz1159
Arachne
6,367
4,339
0
1,534
15,460
8,250
0
8,655
6,737
0
10,331
W
Hachiman
VurxieB
Hachiman
13,254
9,001
0
2,681
9,304
3,960
0
4,786
4,518
0
22,812
L
6,284
612
401
156
9,828
4,112
0
3,980
5,848
23,761
0
W
Martichoras
XindacatorYT
Martichoras
8,315
2,428
0
1,164
9,234
4,093
0
5,458
3,703
0
42,452
W
9,158
908
1,994
2,444
9,416
3,443
0
6,102
3,226
14,672
0
L
9,457
4,475
0
231
11,271
4,586
0
6,003
4,991
0
28,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,691
Gold Earned
45,139
232
Minions Killed
163
6
Camps Cleared
3
887,920
Distance Traveled
597,598
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,946
883
0
0
0
1,420
0
L
Ah Puch
9,579
1,064
61
7
0
165,582
1
W
Charon
10,706
1,190
21
2
0
192,044
0
W
Ix Chel
9,828
1,092
74
8
3
177,608
0
L
Arachne
9,288
1,032
9
1
0
120,884
0
W
Hachiman
10,419
1,158
22
2
3
172,375
0
L
Ra
8,876
986
47
5
3
156,873
0
W
Martichoras
10,035
1,115
102
11
0
167,031
0
W
Hel
10,703
1,189
13
1
0
178,862
0
L
Anhur
9,450
1,050
46
5
0
152,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role