Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Crustxtoast
Ishtar
Level 31
God Stats
2W - 2L
1,719 SR
Queue Stats
111W - 118L
1,419 Elo+
Solo
Ao Kuang
Ao Kuang
DaDrtyRabbit
Ao Kuang
Level 49
God Stats
3W - 4L
1,449 SR
Queue Stats
3W - 4L
1,471 Elo+
Solo
Charon
Charon
Its_Axel_Thoe
Charon
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 66L
1,539 Elo+
Party 1
Anubis
Anubis
hectorcruz1234
Anubis
Level 98
God Stats
19W - 24L
1,920 SR
Queue Stats
173W - 147L
1,556 Elo+
Party 1
Team Averages
Level 74
1,618 SR
1,497 Elo+

VS

Team Averages
Level 100
1,536 SR
1,471 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
SenorSchniepi
Atlas
Level 149
God Stats
8W - 3L
1,680 SR
Queue Stats
54W - 62L
1,450 Elo+
Solo
Izanami
Izanami
iAngxl01
Izanami
Level 108
God Stats
5W - 4L
1,500 SR
Queue Stats
515W - 504L
1,478 Elo+
Party 2
Kali
Kali
iZzi6292
Kali
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
115W - 138L
1,442 Elo+
Party 2
Cupid
Cupid
jacinto709
Cupid
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
150W - 168L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
2 / 3 / 1
7,824
489
9,526
13,549
8,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ishtar
10
1 / 7 / 0
6,317
395
5,328
11,318
4,289
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ao Kuang
DaDrtyRabbit
Ao Kuang
12
0 / 1 / 0
7,012
438
500
9,108
3,338
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 4 / 1
7,565
473
5,127
13,202
10,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
4 / 3 / 0
8,537
534
10,441
11,757
5,067
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 3 / 2
8,410
526
6,331
10,887
3,184
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 0 / 7
8,330
521
6,310
10,530
9,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
iAngxl01
Izanami
15
4 / 3 / 4
9,364
585
9,642
13,232
4,615
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
13
2 / 1 / 4
8,057
504
1,799
10,980
4,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
13
7 / 1 / 3
7,705
482
7,192
8,109
3,709
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
8
Kills
16
18
Deaths
8
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
3
1
0.83
W
Nu Wa
 
Nu Wa
1
3
2
0.67
L
Ishtar
1
7
0
0.14
L
Ao Kuang
DaDrtyRabbit
Ao Kuang
0
1
0
0
L
1
4
1
0.38
W
2
0
7
5.5
L
4
3
0
1.33
W
Izanami
iAngxl01
Izanami
4
3
4
2
W
Kali
2
1
4
4
W
Cupid
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,922
Damage
31,274
58,934
Taken
53,738
31,158
Mitigated
25,353
22,797
Healing
17,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
9,526
2,074
0
10,865
13,549
8,116
0
1,814
11,735
0
57,850
W
Nu Wa
 
Nu Wa
6,331
4,682
0
4,282
10,887
3,184
767
6,560
4,185
63,676
0
L
Ishtar
5,328
2,748
0
469
11,318
4,289
186
2,987
8,331
0
33,550
L
Ao Kuang
DaDrtyRabbit
Ao Kuang
500
0
0
2,629
9,108
3,338
0
416
8,692
52,983
0
L
5,127
1,276
309
3,188
13,202
10,348
26
3,289
9,913
30,123
0
W
6,310
2,162
499
3,031
10,530
9,631
43
3,457
7,073
27,111
0
L
10,441
684
0
5,337
11,757
5,067
792
4,269
7,488
75,528
0
W
Izanami
iAngxl01
Izanami
9,642
5,512
0
2,180
13,232
4,615
910
2,364
10,249
0
72,970
W
Kali
1,799
1,086
0
2,113
10,980
4,214
178
2,032
8,907
0
46,773
W
Cupid
7,192
3,663
1,948
3,522
8,109
3,709
893
1,719
6,341
0
41,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,255
Gold Earned
41,866
369
Minions Killed
361
0
Camps Cleared
0
1,448,226
Distance Traveled
1,478,647
10
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,824
489
79
5
0
342,969
3
W
Nu Wa
8,410
526
98
6
0
273,064
2
L
Ishtar
6,317
395
44
3
0
266,229
2
L
Ao Kuang
7,012
438
81
5
0
296,589
0
L
Charon
7,565
473
36
2
0
288,345
3
W
Atlas
8,330
521
27
2
0
316,236
8
L
Anubis
8,537
534
129
8
0
254,094
2
W
Izanami
9,364
585
114
7
0
277,856
6
W
Kali
8,057
504
70
4
0
329,714
4
W
Cupid
7,705
482
52
3
0
281,777
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role