Player Matchup

Charon
Charon
KotekWymiotek
Charon
Level 121
God Stats
2W - 4L
1,500 SR
Queue Stats
488W - 550L
1,435 Elo+
Party 4
Cernunnos
Cernunnos
LA_RAFAL_34
Cernunnos
Level 87
God Stats
6W - 7L
1,529 SR
Queue Stats
321W - 351L
1,428 Elo+
Party 1
Agni
Agni
No10-Akhy
Agni
Level 138
God Stats
7W - 8L
1,530 SR
Queue Stats
326W - 280L
1,524 Elo+
Party 1
Ao Kuang
Ao Kuang
Whiteheven
Ao Kuang
Level 125
God Stats
15W - 14L
1,480 SR
Queue Stats
489W - 551L
1,435 Elo+
Party 4
Yemoja
Yemoja
yukinat
Yemoja
Level 112
God Stats
0W - 2L
1,223 SR
Queue Stats
171W - 175L
1,396 Elo+
Solo
Team Averages
Level 117
1,452 SR
1,444 Elo+

VS

Team Averages
Level 101
1,539 SR
1,434 Elo+
Yemoja
Yemoja
Canningbomb
Yemoja
Level 108
God Stats
1W - 2L
1,304 SR
Queue Stats
74W - 89L
1,386 Elo+
Party 2
Pele
Pele
M4NUM4NYL
Pele
Level 139
God Stats
3W - 1L
1,611 SR
Queue Stats
285W - 287L
1,487 Elo+
Solo
Merlin
Merlin
ashjaa
Merlin
Level 92
God Stats
4W - 3L
1,631 SR
Queue Stats
170W - 191L
1,419 Elo+
Party 3
Neith
Neith
shagstafah
Neith
Level 75
God Stats
5W - 2L
1,581 SR
Queue Stats
188W - 174L
1,468 Elo+
Party 3
Ne Zha
Ne Zha
wombat080899
Ne Zha
Level 89
God Stats
4W - 2L
1,567 SR
Queue Stats
72W - 95L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 3 / 2
10,290
515
12,942
23,735
12,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
LA_RAFAL_34
Cernunnos
19
0 / 2 / 2
10,700
535
14,602
15,915
6,816
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
20
1 / 3 / 1
11,519
576
22,394
10,184
4,464
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ao Kuang
Whiteheven
Ao Kuang
18
3 / 1 / 0
10,677
534
7,706
10,656
5,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
yukinat
Yemoja
16
0 / 4 / 1
9,642
482
9,930
15,589
7,661
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
0 / 1 / 9
12,139
607
2,521
15,611
9,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Pele
20
5 / 2 / 5
12,997
650
18,311
21,862
11,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
ashjaa
Merlin
20
3 / 1 / 3
12,406
620
21,765
13,510
7,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
20
1 / 0 / 10
12,231
612
12,867
16,151
9,100
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
20
4 / 0 / 8
12,500
625
16,252
12,266
7,346
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
4
Kills
13
13
Deaths
4
6
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
1
9
4.5
L
0
3
2
0.33
L
Cernunnos
LA_RAFAL_34
Cernunnos
0
2
2
0.5
W
Pele
5
2
5
3.75
L
Agni
1
3
1
0.5
L
Ao Kuang
Whiteheven
Ao Kuang
3
1
0
3
W
Merlin
ashjaa
Merlin
3
1
3
4.5
W
Neith
1
0
10
6
W
Ne Zha
4
0
8
8
L
Yemoja
yukinat
Yemoja
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,574
Damage
71,716
76,079
Taken
79,400
36,841
Mitigated
44,817
35,900
Healing
54,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
2,521
544
24,166
6,872
15,611
9,743
627
9,491
5,709
7,603
0
L
12,942
582
1,174
7,905
23,735
12,742
0
9,428
14,307
30,551
0
L
Cernunnos
LA_RAFAL_34
Cernunnos
14,602
1,717
2,432
3,821
15,915
6,816
0
3,425
12,448
0
35,148
W
Pele
18,311
1,985
2,941
6,881
21,862
11,383
1,054
15,679
6,180
0
44,588
L
Agni
22,394
247
956
606
10,184
4,464
0
2,918
7,266
61,289
0
L
Ao Kuang
Whiteheven
Ao Kuang
7,706
504
2,674
3,387
10,656
5,158
0
2,894
7,762
11,434
0
W
Merlin
ashjaa
Merlin
21,765
160
900
944
13,510
7,245
1,023
8,810
4,489
51,596
0
W
Neith
12,867
1,940
997
5,053
16,151
9,100
1,084
10,431
5,400
0
35,256
W
Ne Zha
16,252
1,027
3,228
2,373
12,266
7,346
650
7,398
4,630
0
35,760
L
Yemoja
yukinat
Yemoja
9,930
797
9,800
3,145
15,589
7,661
0
5,737
9,852
24,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,828
Gold Earned
62,273
204
Minions Killed
226
0
Camps Cleared
0
1,638,544
Distance Traveled
1,929,352
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,139
607
10
1
0
364,064
0
L
Charon
10,290
515
30
2
0
342,740
0
L
Cernunnos
10,700
535
55
3
0
360,582
0
W
Pele
12,997
650
55
3
0
390,476
0
L
Agni
11,519
576
86
4
0
332,363
0
L
Ao Kuang
10,677
534
8
0
0
362,224
0
W
Merlin
12,406
620
63
3
0
385,376
0
W
Neith
12,231
612
59
3
0
373,007
0
W
Ne Zha
12,500
625
39
2
0
416,429
0
L
Yemoja
9,642
482
25
1
0
240,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role