Player Matchup

Hades
Hades
KuzgunYG
Hades
Level 113
God Stats
7W - 9L
1,313 SR
Queue Stats
390W - 392L
1,451 Elo+
Solo
Yemoja
Yemoja
Semogsi
Yemoja
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 70L
1,360 Elo+
Party 2
Thanatos
Thanatos
Sezoki
Thanatos
Level 47
God Stats
3W - 0L
1,776 SR
Queue Stats
63W - 80L
1,374 Elo+
Party 2
Sun Wukong
Sun Wukong
alchemist_HH
Sun Wukong
Level 58
God Stats
2W - 4L
1,671 SR
Queue Stats
77W - 101L
1,436 Elo+
Party 2
Danzaburou
Danzaburou
jpegvillain
Danzaburou
Level 93
God Stats
84W - 76L
1,449 SR
Queue Stats
191W - 191L
1,457 Elo+
Solo
Team Averages
Level 72
1,542 SR
1,415 Elo+

VS

Team Averages
Level 88
1,561 SR
1,459 Elo+
Hera
Hera
 
Hera
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Eragon234
Bakasura
Level 65
God Stats
4W - 5L
1,500 SR
Queue Stats
105W - 78L
1,462 Elo+
Solo
Hachiman
Hachiman
Skarin03
Hachiman
Level 65
God Stats
2W - 1L
1,716 SR
Queue Stats
36W - 43L
1,425 Elo+
Solo
Aphrodite
Aphrodite
WhyWebb
Aphrodite
Level 127
God Stats
27W - 19L
1,564 SR
Queue Stats
450W - 437L
1,484 Elo+
Party 1
Anubis
Anubis
apokalypto_rexie
Anubis
Level 63
God Stats
3W - 2L
1,527 SR
Queue Stats
13W - 13L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
KuzgunYG
Hades
17
8 / 3 / 7
11,109
617
17,797
15,446
9,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
Semogsi
Yemoja
13
0 / 4 / 5
8,710
484
5,841
16,034
11,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Sezoki
Thanatos
19
7 / 2 / 5
11,573
643
10,485
17,996
8,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
alchemist_HH
Sun Wukong
16
3 / 2 / 1
10,016
556
9,881
19,503
16,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
jpegvillain
Danzaburou
15
3 / 2 / 2
9,193
511
7,915
10,546
4,668
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
2 / 4 / 7
9,357
520
12,075
14,034
5,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
Eragon234
Bakasura
17
5 / 5 / 5
10,044
558
15,550
22,041
9,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
Skarin03
Hachiman
13
3 / 7 / 2
7,804
434
6,767
16,681
5,249
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
WhyWebb
Aphrodite
14
3 / 5 / 3
9,085
505
9,562
17,105
9,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

1
0 / 0 / 0
5,207
289
0
0
0

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
30
21
Kills
13
13
Deaths
21
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
4
7
1.38
L
Bakasura
Eragon234
Bakasura
5
5
5
1.5
W
Hades
KuzgunYG
Hades
8
3
7
3.83
W
Yemoja
Semogsi
Yemoja
0
4
5
0.63
W
Thanatos
Sezoki
Thanatos
7
2
5
4.75
L
Hachiman
Skarin03
Hachiman
3
7
2
0.57
L
Aphrodite
WhyWebb
Aphrodite
3
5
3
0.9
W
Sun Wukong
alchemist_HH
Sun Wukong
3
2
1
1.75
L
0
0
0
0
W
Danzaburou
jpegvillain
Danzaburou
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,919
Damage
43,954
79,525
Taken
69,861
50,941
Mitigated
29,891
35,856
Healing
19,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
12,075
3,031
0
1,282
14,034
5,229
275
6,725
6,992
65,854
0
L
Bakasura
Eragon234
Bakasura
15,550
9,931
0
4,260
22,041
9,421
6
3,419
18,480
0
67,608
W
Hades
KuzgunYG
Hades
17,797
468
760
6,842
15,446
9,067
0
7,575
7,871
79,900
0
W
Yemoja
Semogsi
Yemoja
5,841
1,451
3,447
2,904
16,034
11,839
545
5,189
10,635
24,371
0
W
Thanatos
Sezoki
Thanatos
10,485
2,350
0
13,794
17,996
8,821
637
2,405
14,990
0
120,568
L
Hachiman
Skarin03
Hachiman
6,767
4,649
97
2,840
16,681
5,249
352
4,363
12,270
0
39,375
L
Aphrodite
WhyWebb
Aphrodite
9,562
2,085
4,049
7,298
17,105
9,992
219
8,493
8,440
43,062
0
W
Sun Wukong
alchemist_HH
Sun Wukong
9,881
2,675
0
5,712
19,503
16,546
483
3,707
13,730
0
85,388
L
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
jpegvillain
Danzaburou
7,915
3,685
0
2,397
10,546
4,668
3,946
4,263
6,283
0
67,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,601
Gold Earned
41,497
519
Minions Killed
353
0
Camps Cleared
0
1,758,452
Distance Traveled
1,343,755
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,357
520
125
7
0
336,055
0
L
Bakasura
10,044
558
105
6
0
367,772
1
W
Hades
11,109
617
126
7
0
332,353
0
W
Yemoja
8,710
484
32
2
0
320,024
2
W
Thanatos
11,573
643
158
9
0
406,122
0
L
Hachiman
7,804
434
63
4
0
321,634
0
L
Aphrodite
9,085
505
60
3
0
318,294
0
W
Sun Wukong
10,016
556
120
7
0
348,855
2
L
Anubis
5,207
289
0
0
0
0
0
W
Danzaburou
9,193
511
83
5
0
351,098
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role