Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
IamGhee
Bellona
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 100L
1,634 Elo+
Party 2
Skadi
Skadi
PooeyThumb
Skadi
Level 174
God Stats
4W - 3L
1,523 SR
Queue Stats
572W - 459L
1,589 Elo+
Party 2
Geb
Geb
Samehada-VII
Geb
Level 68
God Stats
5W - 6L
1,251 SR
Queue Stats
351W - 406L
1,460 Elo+
Solo
Hun Batz
Hun Batz
yubanme
Hun Batz
Level 25
God Stats
5W - 3L
1,828 SR
Queue Stats
23W - 16L
1,699 Elo+
Party 2
Team Averages
Level 99
1,520 SR
1,576 Elo+

VS

Team Averages
Level 56
1,469 SR
1,289 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
Bruceyboii
Arachne
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,034 Elo+
Party 1
Charon
Charon
Rasmus117
Charon
Level 146
God Stats
2W - 1L
1,744 SR
Queue Stats
16W - 13L
1,602 Elo+
Party 3
Artemis
Artemis
Smegfor
Artemis
Level 6
God Stats
0W - 3L
1,289 SR
Queue Stats
3W - 14L
1,145 Elo+
Party 1
Anhur
Anhur
xSinnYx
Anhur
Level 17
God Stats
0W - 5L
1,313 SR
Queue Stats
5W - 15L
1,162 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
1 / 0 / 4
4,452
890
1,505
1,481
498
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
IamGhee
Bellona
10
3 / 0 / 4
4,915
983
3,278
5,120
3,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Skadi
10
3 / 0 / 5
4,973
995
4,592
4,253
1,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 1 / 5
4,326
865
1,245
3,341
1,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
yubanme
Hun Batz
10
2 / 0 / 4
4,929
986
2,733
2,585
1,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
1 / 2 / 0
4,345
869
2,666
2,943
1,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Bruceyboii
Arachne
8
0 / 4 / 1
4,060
812
2,850
5,631
2,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charon
Rasmus117
Charon
10
0 / 1 / 0
4,285
857
2,614
2,465
1,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Smegfor
Artemis
6
0 / 0 / 0
3,635
727
0
0
0
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
xSinnYx
Anhur
8
0 / 3 / 0
3,896
779
1,001
4,521
1,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
10
Kills
1
1
Deaths
10
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
0
4
3
L
Kukulkan
 
Kukulkan
1
2
0
0.5
L
Arachne
Bruceyboii
Arachne
0
4
1
0.13
W
Bellona
IamGhee
Bellona
3
0
4
5
W
Skadi
3
0
5
5.5
L
Charon
Rasmus117
Charon
0
1
0
0
W
1
1
5
3.5
L
Artemis
Smegfor
Artemis
0
0
0
0
L
Anhur
xSinnYx
Anhur
0
3
0
0
W
Hun Batz
yubanme
Hun Batz
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,353
Damage
9,131
16,780
Taken
15,560
8,761
Mitigated
6,568
4,204
Healing
777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
1,505
278
0
170
1,481
498
419
180
1,301
10,435
0
L
Kukulkan
 
Kukulkan
2,666
319
0
0
2,943
1,055
64
540
2,289
10,328
0
L
Arachne
Bruceyboii
Arachne
2,850
2,058
0
433
5,631
2,994
0
507
4,710
0
6,474
W
Bellona
IamGhee
Bellona
3,278
877
0
2,109
5,120
3,891
0
1,860
3,200
0
14,327
W
Skadi
4,592
1,993
0
1,179
4,253
1,404
736
1,468
2,785
0
15,425
L
Charon
Rasmus117
Charon
2,614
262
0
0
2,465
1,122
0
611
1,730
11,964
0
W
1,245
158
0
0
3,341
1,580
175
1,291
2,034
6,306
0
L
Artemis
Smegfor
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
Anhur
xSinnYx
Anhur
1,001
224
0
344
4,521
1,397
0
937
3,364
0
5,358
W
Hun Batz
yubanme
Hun Batz
2,733
484
0
746
2,585
1,388
0
582
2,003
0
12,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,595
Gold Earned
20,221
120
Minions Killed
69
0
Camps Cleared
0
555,075
Distance Traveled
416,155
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
4,452
890
16
3
0
99,126
0
L
Kukulkan
4,345
869
22
4
0
102,215
0
L
Arachne
4,060
812
11
2
0
111,574
0
W
Bellona
4,915
983
29
6
0
112,993
0
W
Skadi
4,973
995
36
7
0
105,117
0
L
Charon
4,285
857
25
5
0
115,767
0
W
Geb
4,326
865
12
2
0
120,768
2
L
Artemis
3,635
727
0
0
0
65
0
L
Anhur
3,896
779
11
2
0
86,534
0
W
Hun Batz
4,929
986
27
5
0
117,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role