Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
GiG0_40
Horus
Level 168
God Stats
2W - 5L
1,576 SR
Queue Stats
487W - 510L
1,459 Elo+
Solo
Thanatos
Thanatos
Manycrash
Thanatos
Level 85
God Stats
0W - 2L
1,770 SR
Queue Stats
96W - 85L
1,543 Elo+
Solo
Chernobog
Chernobog
VVolfe
Chernobog
Level 126
God Stats
0W - 4L
1,321 SR
Queue Stats
115W - 104L
1,552 Elo+
Party 2
King Arthur
King Arthur
xfvs
King Arthur
Level 157
God Stats
2W - 1L
1,477 SR
Queue Stats
145W - 136L
1,487 Elo+
Solo
Team Averages
Level 140
1,529 SR
1,508 Elo+

VS

Team Averages
Level 121
1,558 SR
1,490 Elo+
Terra
Terra
Alarionus
Terra
Level 107
God Stats
5W - 2L
1,714 SR
Queue Stats
155W - 146L
1,512 Elo+
Party 1
Sun Wukong
Sun Wukong
Atabak
Sun Wukong
Level 158
God Stats
15W - 16L
1,444 SR
Queue Stats
1,323W - 1,371L
1,473 Elo+
Solo
Charon
Charon
CupcakKeWehThong
Charon
Level 109
God Stats
1W - 1L
1,228 SR
Queue Stats
134W - 122L
1,519 Elo+
Party 1
Ah Puch
Ah Puch
MaincrahSteve777
Ah Puch
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 69L
1,487 Elo+
Solo
Ne Zha
Ne Zha
Zezya
Ne Zha
Level 161
God Stats
5W - 1L
1,902 SR
Queue Stats
124W - 144L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
3 / 7 / 2
6,529
816
8,256
9,043
3,848
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Horus
GiG0_40
Horus
14
1 / 3 / 6
6,913
864
4,990
15,352
15,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
Manycrash
Thanatos
12
0 / 4 / 2
5,825
728
5,378
9,906
4,539
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
VVolfe
Chernobog
13
1 / 5 / 4
6,746
843
5,384
11,737
6,314
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

King Arthur
xfvs
King Arthur
11
1 / 2 / 4
6,548
819
4,720
7,928
8,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Alarionus
Terra
12
0 / 2 / 12
7,425
928
4,414
10,061
6,993
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
Atabak
Sun Wukong
14
4 / 1 / 11
7,867
983
9,534
10,429
10,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
4 / 1 / 14
8,606
1,076
10,329
8,641
10,238
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
7 / 1 / 11
8,864
1,108
16,154
9,021
4,315
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Zezya
Ne Zha
15
6 / 2 / 11
8,252
1,032
8,481
7,038
6,903
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
80
6
Kills
21
21
Deaths
7
18
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
3
7
2
0.57
W
Terra
Alarionus
Terra
0
2
12
3
W
Sun Wukong
Atabak
Sun Wukong
4
1
11
9.5
W
4
1
14
11
L
Horus
GiG0_40
Horus
1
3
6
1.33
W
7
1
11
12.5
L
Thanatos
Manycrash
Thanatos
0
4
2
0.25
L
Chernobog
VVolfe
Chernobog
1
5
4
0.6
W
Ne Zha
Zezya
Ne Zha
6
2
11
5.75
L
King Arthur
xfvs
King Arthur
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,728
Damage
48,912
53,966
Taken
45,190
38,021
Mitigated
38,600
20,623
Healing
21,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
8,256
1,115
0
194
9,043
3,848
0
5,437
3,526
16,453
0
W
Terra
Alarionus
Terra
4,414
171
5,326
2,505
10,061
6,993
442
1,039
8,790
8,887
0
W
Sun Wukong
Atabak
Sun Wukong
9,534
1,814
1,542
2,039
10,429
10,151
708
1,414
8,607
0
13,686
W
10,329
1,372
3,018
2,251
8,641
10,238
385
1,572
6,729
19,192
0
L
Horus
GiG0_40
Horus
4,990
1,244
5,367
7,055
15,352
15,058
0
8,604
6,457
0
7,974
W
16,154
1,989
796
2,560
9,021
4,315
887
2,734
6,171
30,755
0
L
Thanatos
Manycrash
Thanatos
5,378
487
444
3,172
9,906
4,539
0
6,451
3,403
0
8,923
L
Chernobog
VVolfe
Chernobog
5,384
1,902
58
758
11,737
6,314
0
6,761
4,976
0
16,155
W
Ne Zha
Zezya
Ne Zha
8,481
428
773
496
7,038
6,903
210
1,612
5,138
0
18,462
L
King Arthur
xfvs
King Arthur
4,720
475
1,219
2,356
7,928
8,262
0
3,628
4,251
125
10,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,561
Gold Earned
41,014
85
Minions Killed
97
0
Camps Cleared
0
715,462
Distance Traveled
870,248
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,529
816
21
3
0
107,412
0
W
Terra
7,425
928
5
1
0
180,456
0
W
Sun Wukong
7,867
983
17
2
0
188,688
0
W
Charon
8,606
1,076
10
1
0
168,111
0
L
Horus
6,913
864
3
0
0
162,068
0
W
Ah Puch
8,864
1,108
38
5
0
177,404
0
L
Thanatos
5,825
728
13
2
0
170,585
0
L
Chernobog
6,746
843
32
4
0
142,560
0
W
Ne Zha
8,252
1,032
27
3
0
155,589
0
L
King Arthur
6,548
819
16
2
0
132,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role