Player Matchup

Terra
Terra
 
Terra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
BlackEagle8667
Odin
Level 69
God Stats
1W - 1L
1,735 SR
Queue Stats
105W - 140L
1,357 Elo+
Solo
Baba Yaga
Baba Yaga
Dambikk
Baba Yaga
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 3
Rama
Rama
animefreak43
Rama
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
jar-1997
Amaterasu
Level 85
God Stats
4W - 1L
1,877 SR
Queue Stats
553W - 561L
1,515 Elo+
Solo
Team Averages
Level 83
1,622 SR
1,474 Elo+

VS

Team Averages
Level 100
1,562 SR
1,545 Elo+
Chaac
Chaac
Bullvay974
Chaac
Level 120
God Stats
3W - 5L
1,571 SR
Queue Stats
262W - 194L
1,629 Elo+
Party 1
Chang'e
Chang'e
Chimere X
Chang'e
Level 46
God Stats
10W - 4L
1,441 SR
Queue Stats
308W - 346L
1,494 Elo+
Party 2
Nike
Nike
MisterW33D83
Nike
Level 127
God Stats
17W - 12L
1,608 SR
Queue Stats
426W - 465L
1,492 Elo+
Party 2
Janus
Janus
Zandorck
Janus
Level 107
God Stats
2W - 0L
1,899 SR
Queue Stats
102W - 57L
1,636 Elo+
Party 1
Cerberus
Cerberus
broocksy
Cerberus
Level 100
God Stats
5W - 1L
1,290 SR
Queue Stats
88W - 86L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
3 / 2 / 2
8,199
745
9,356
15,261
14,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

13
1 / 5 / 6
7,370
670
8,484
12,875
13,596
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
Dambikk
Baba Yaga
12
0 / 5 / 5
6,911
628
11,990
11,504
5,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 5 / 2
7,830
712
17,600
11,506
5,230
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
jar-1997
Amaterasu
13
2 / 4 / 3
7,307
664
10,673
16,430
14,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
1 / 2 / 17
8,638
785
15,311
16,522
16,840
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Chimere X
Chang'e
15
5 / 1 / 12
9,048
823
9,225
10,859
5,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 3 / 11
8,797
800
11,347
19,249
16,824
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
Zandorck
Janus
15
7 / 1 / 11
9,410
855
12,496
11,280
5,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
broocksy
Cerberus
17
3 / 1 / 14
9,144
831
11,955
27,649
25,323
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
86
8
Kills
21
21
Deaths
8
18
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
3
2
2
2
L
1
5
6
0.8
W
Chaac
1
2
17
4.75
W
Chang'e
Chimere X
Chang'e
5
1
12
11
L
Baba Yaga
Dambikk
Baba Yaga
0
5
5
0.5
W
5
3
11
3.5
W
Janus
Zandorck
Janus
7
1
11
12.5
L
2
5
2
0.6
W
Cerberus
broocksy
Cerberus
3
1
14
10
L
Amaterasu
jar-1997
Amaterasu
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,103
Damage
60,334
67,576
Taken
85,559
53,002
Mitigated
69,302
22,180
Healing
52,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
9,356
190
4,369
4,484
15,261
14,743
0
7,883
7,192
15,427
0
L
8,484
1,528
852
1,961
12,875
13,596
0
6,060
6,755
2,968
13,998
W
Chaac
15,311
1,260
2,679
5,359
16,522
16,840
29
4,231
11,878
0
29,320
W
Chang'e
Chimere X
Chang'e
9,225
1,008
16,369
6,508
10,859
5,039
262
4,541
6,186
20,448
0
L
Baba Yaga
Dambikk
Baba Yaga
11,990
1,812
0
1,002
11,504
5,090
0
5,443
6,061
19,806
0
W
11,347
549
633
2,995
19,249
16,824
0
4,610
14,108
0
15,722
W
Janus
Zandorck
Janus
12,496
659
1,704
2,516
11,280
5,276
418
3,210
7,900
23,146
0
L
17,600
13,497
1,166
1,224
11,506
5,230
42
6,275
5,231
0
33,172
W
Cerberus
broocksy
Cerberus
11,955
1,335
2,264
11,045
27,649
25,323
352
6,619
20,512
25,259
0
L
Amaterasu
jar-1997
Amaterasu
10,673
4,047
970
6,152
16,430
14,343
120
7,821
8,525
0
11,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,617
Gold Earned
45,037
84
Minions Killed
130
0
Camps Cleared
0
1,049,547
Distance Traveled
1,185,264
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,199
745
9
1
0
229,490
0
L
Odin
7,370
670
15
1
0
218,440
0
W
Chaac
8,638
785
26
2
0
274,081
0
W
Chang'e
9,048
823
21
2
0
243,873
0
L
Baba Yaga
6,911
628
14
1
0
195,001
0
W
Nike
8,797
800
5
0
0
204,868
0
W
Janus
9,410
855
22
2
0
226,481
0
L
Rama
7,830
712
43
4
0
191,875
0
W
Cerberus
9,144
831
56
5
0
235,961
0
L
Amaterasu
7,307
664
3
0
0
214,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role