Player Matchup

Maui
Maui
 
Maui
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
 
Arachne
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Feldrawn
Kuzenbo
Level 113
God Stats
1W - 3L
1,287 SR
Queue Stats
91W - 91L
1,507 Elo+
Solo
Anubis
Anubis
JackH420
Anubis
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 108L
1,475 Elo+
Party 2
Ullr
Ullr
NotToBadHuh
Ullr
Level 142
God Stats
2W - 1L
1,535 SR
Queue Stats
239W - 238L
1,496 Elo+
Party 2
Team Averages
Level 85
1,464 SR
1,496 Elo+

VS

Team Averages
Level 128
1,549 SR
1,511 Elo+
Merlin
Merlin
 
Merlin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
YettiSpagetti
Ravana
Level 127
God Stats
6W - 2L
1,966 SR
Queue Stats
582W - 593L
1,513 Elo+
Solo
Ratatoskr
Ratatoskr
hG Dipper
Ratatoskr
Level 100
God Stats
1W - 2L
1,281 SR
Queue Stats
210W - 204L
1,521 Elo+
Party 1
Jing Wei
Jing Wei
hG Evolved
Jing Wei
Level 80
God Stats
0W - 5L
1,500 SR
Queue Stats
285W - 269L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
14
0 / 1 / 11
8,198
820
4,134
10,194
8,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
 
Arachne
12
0 / 0 / 6
7,075
708
3,418
8,187
7,987
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kuzenbo
Feldrawn
Kuzenbo
15
5 / 1 / 5
8,977
898
8,158
17,827
19,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
JackH420
Anubis
15
3 / 1 / 4
8,377
838
5,467
4,722
2,879
16
6 / 1 / 7
8,723
872
11,125
9,302
5,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
0 / 2 / 2
7,179
718
13,616
5,637
2,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
 
Medusa
12
0 / 3 / 2
6,935
694
8,000
7,390
2,925
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 2 / 0
7,538
754
7,356
9,336
5,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ratatoskr
hG Dipper
Ratatoskr
11
0 / 4 / 2
6,403
640
4,122
7,773
6,143
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
hG Evolved
Jing Wei
13
0 / 3 / 3
6,759
676
4,317
7,164
2,867
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
14
Kills
2
4
Deaths
14
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
0
1
11
5.5
W
Arachne
 
Arachne
0
0
6
3
L
Merlin
 
Merlin
0
2
2
0.5
L
Medusa
 
Medusa
0
3
2
0.33
W
Kuzenbo
Feldrawn
Kuzenbo
5
1
5
7.5
W
Anubis
JackH420
Anubis
3
1
4
5
W
6
1
7
9.5
L
2
2
0
1
L
Ratatoskr
hG Dipper
Ratatoskr
0
4
2
0.25
L
Jing Wei
hG Evolved
Jing Wei
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,302
Damage
37,411
50,232
Taken
37,300
44,659
Mitigated
20,373
21,758
Healing
11,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
4,134
710
2,038
1,860
10,194
8,137
44
3,843
5,917
7,964
0
W
Arachne
 
Arachne
3,418
2,911
877
1,949
8,187
7,987
0
2,078
5,703
0
6,072
L
Merlin
 
Merlin
13,616
204
170
755
5,637
2,772
0
2,592
3,045
35,888
0
L
Medusa
 
Medusa
8,000
2,721
404
1,135
7,390
2,925
0
3,715
3,587
0
22,289
W
Kuzenbo
Feldrawn
Kuzenbo
8,158
2,602
1,576
7,982
17,827
19,770
232
3,750
13,716
12,903
0
W
Anubis
JackH420
Anubis
5,467
168
286
1,202
4,722
2,879
0
1,916
2,727
24,595
0
W
11,125
5,659
734
3,254
9,302
5,886
1,223
2,644
6,525
0
28,001
L
7,356
1,760
1,463
3,310
9,336
5,666
0
4,218
5,086
647
16,499
L
Ratatoskr
hG Dipper
Ratatoskr
4,122
273
419
1,446
7,773
6,143
0
3,420
4,299
0
6,547
L
Jing Wei
hG Evolved
Jing Wei
4,317
2,487
804
1,343
7,164
2,867
300
3,727
3,365
0
15,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,350
Gold Earned
34,814
116
Minions Killed
147
0
Camps Cleared
0
922,358
Distance Traveled
860,910
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,198
820
11
1
0
176,130
0
W
Arachne
7,075
708
12
1
0
180,386
0
L
Merlin
7,179
718
46
5
0
177,352
0
L
Medusa
6,935
694
43
4
0
156,862
0
W
Kuzenbo
8,977
898
10
1
0
201,325
0
W
Anubis
8,377
838
43
4
0
181,662
0
W
Ullr
8,723
872
40
4
0
182,855
0
L
Ravana
7,538
754
25
3
0
188,082
0
L
Ratatoskr
6,403
640
8
1
0
147,985
0
L
Jing Wei
6,759
676
25
3
0
190,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role