Player Matchup

Hades
Hades
Abinlord912
Hades
Level 114
God Stats
3W - 0L
1,907 SR
Queue Stats
110W - 112L
1,499 Elo+
Party 2
Nu Wa
Nu Wa
Rdrpr0
Nu Wa
Level 101
God Stats
17W - 20L
1,487 SR
Queue Stats
80W - 86L
1,459 Elo+
Solo
Mercury
Mercury
Subcero_13
Mercury
Level 107
God Stats
2W - 0L
1,594 SR
Queue Stats
17W - 15L
1,448 Elo+
Solo
Surtr
Surtr
ZanetheBane_06
Surtr
Level 114
God Stats
2W - 0L
1,715 SR
Queue Stats
23W - 25L
1,428 Elo+
Solo
Ra
Ra
lil_Daequan445
Ra
Level 56
God Stats
4W - 1L
1,588 SR
Queue Stats
47W - 49L
1,484 Elo+
Party 2
Team Averages
Level 98
1,658 SR
1,464 Elo+

VS

Team Averages
Level 95
1,521 SR
1,425 Elo+
Poseidon
Poseidon
Bubbsfire
Poseidon
Level 148
God Stats
8W - 8L
1,559 SR
Queue Stats
134W - 123L
1,524 Elo+
Party 1
Achilles
Achilles
DahomieAdam
Achilles
Level 69
God Stats
0W - 1L
1,327 SR
Queue Stats
3W - 6L
1,251 Elo+
Solo
Sun Wukong
Sun Wukong
Dakey338
Sun Wukong
Level 101
God Stats
5W - 4L
1,564 SR
Queue Stats
101W - 87L
1,530 Elo+
Party 1
Charon
Charon
WorkbayTech
Charon
Level 92
God Stats
24W - 16L
1,635 SR
Queue Stats
121W - 107L
1,512 Elo+
Solo
Hachiman
Hachiman
spagetymonster
Hachiman
Level 63
God Stats
0W - 3L
1,523 SR
Queue Stats
3W - 7L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 8
9,446
525
8,270
14,422
12,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
Rdrpr0
Nu Wa
15
1 / 5 / 2
9,443
525
7,386
10,355
4,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mercury
Subcero_13
Mercury
18
6 / 1 / 3
11,120
618
7,307
13,001
5,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 1 / 2
10,140
563
12,329
16,438
16,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
6 / 2 / 5
9,461
526
13,083
10,717
5,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Bubbsfire
Poseidon
17
3 / 3 / 2
10,349
575
11,290
11,012
3,982
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
DahomieAdam
Achilles
12
0 / 3 / 0
6,906
384
5,139
16,535
16,393
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Dakey338
Sun Wukong
13
2 / 3 / 0
7,882
438
7,351
17,050
9,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
11
1 / 3 / 1
7,566
420
2,959
8,792
6,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
13
2 / 5 / 0
7,483
416
9,434
15,665
6,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
17
Kills
8
9
Deaths
17
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
L
Poseidon
Bubbsfire
Poseidon
3
3
2
1.33
L
Achilles
DahomieAdam
Achilles
0
3
0
0
L
Sun Wukong
Dakey338
Sun Wukong
2
3
0
0.67
W
Nu Wa
Rdrpr0
Nu Wa
1
5
2
0.4
W
Mercury
Subcero_13
Mercury
6
1
3
7.5
L
Charon
1
3
1
0.5
W
1
1
2
2
W
6
2
5
4.25
L
Hachiman
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,375
Damage
36,173
64,933
Taken
69,054
44,497
Mitigated
43,234
15,688
Healing
12,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,270
1,494
822
6,429
14,422
12,738
793
2,945
11,477
31,579
0
L
Poseidon
Bubbsfire
Poseidon
11,290
1,504
92
4,119
11,012
3,982
0
5,808
5,118
130,839
0
L
Achilles
DahomieAdam
Achilles
5,139
998
0
863
16,535
16,393
0
2,404
13,001
0
34,190
L
Sun Wukong
Dakey338
Sun Wukong
7,351
2,184
0
1,072
17,050
9,499
0
5,110
11,559
0
60,855
W
Nu Wa
Rdrpr0
Nu Wa
7,386
3,969
0
947
10,355
4,297
2,092
6,901
3,454
71,410
0
W
Mercury
Subcero_13
Mercury
7,307
4,865
0
226
13,001
5,647
1,194
2,461
10,540
0
96,982
L
Charon
2,959
352
119
1,707
8,792
6,687
0
5,807
2,898
24,193
0
W
12,329
4,249
0
2,536
16,438
16,747
243
840
15,598
869
76,349
W
13,083
1,860
756
3,972
10,717
5,068
1,647
1,702
9,015
64,515
0
L
Hachiman
9,434
4,773
0
4,565
15,665
6,673
0
9,746
5,787
0
55,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,610
Gold Earned
40,186
505
Minions Killed
455
0
Camps Cleared
0
1,726,015
Distance Traveled
1,550,795
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,446
525
67
4
0
322,183
0
L
Poseidon
10,349
575
223
12
0
352,466
3
L
Achilles
6,906
384
47
3
0
311,081
0
L
Sun Wukong
7,882
438
94
5
0
400,849
0
W
Nu Wa
9,443
525
123
7
0
308,861
2
W
Mercury
11,120
618
134
7
0
452,540
2
L
Charon
7,566
420
22
1
0
199,700
0
W
Surtr
10,140
563
113
6
0
323,434
0
W
Ra
9,461
526
68
4
0
318,997
0
L
Hachiman
7,483
416
69
4
0
286,699
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role