Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Ididnot564
Surtr
Level 49
God Stats
3W - 2L
1,815 SR
Queue Stats
198W - 206L
1,453 Elo+
Party 1
Agni
Agni
InsaneTax220
Agni
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
116W - 109L
1,260 Elo+
Party 1
Ratatoskr
Ratatoskr
KantMute
Ratatoskr
Level 114
God Stats
4W - 2L
1,572 SR
Queue Stats
154W - 143L
1,505 Elo+
Solo
Ganesha
Ganesha
MrToopo
Ganesha
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,528 Elo+
Solo
Team Averages
Level 91
1,577 SR
1,449 Elo+

VS

Team Averages
Level 151
1,454 SR
1,427 Elo+
Pele
Pele
Beelzebumble
Pele
Level 113
God Stats
0W - 2L
1,274 SR
Queue Stats
73W - 77L
1,406 Elo+
Solo
Hou Yi
Hou Yi
Kreiina
Hou Yi
Level 155
God Stats
3W - 5L
1,395 SR
Queue Stats
516W - 565L
1,410 Elo+
Solo
Hachiman
Hachiman
Ragnarkorbtol
Hachiman
Level 121
God Stats
1W - 3L
1,499 SR
Queue Stats
21W - 36L
1,357 Elo+
Solo
Arachne
Arachne
WyaTTburp xc
Arachne
Level 149
God Stats
2W - 3L
1,612 SR
Queue Stats
277W - 272L
1,465 Elo+
Solo
Kumbhakarna
Kumbhakarna
hatsunemiku3911
Kumbhakarna
Level 219
God Stats
4W - 5L
1,490 SR
Queue Stats
896W - 896L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
3 / 4 / 4
8,208
821
9,049
10,277
6,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
16
5 / 3 / 10
9,250
925
7,765
12,506
15,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 3 / 5
8,408
841
8,833
5,781
2,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
KantMute
Ratatoskr
16
5 / 3 / 8
9,346
935
11,784
9,278
9,498
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
MrToopo
Ganesha
15
0 / 2 / 12
8,813
881
4,139
9,974
12,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 6
7,606
761
7,696
11,400
4,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Hou Yi
Kreiina
Hou Yi
11
1 / 2 / 7
6,839
684
5,446
5,309
2,134
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
Ragnarkorbtol
Hachiman
15
7 / 4 / 7
8,460
846
16,055
9,449
4,208
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
WyaTTburp xc
Arachne
12
3 / 3 / 6
7,453
745
5,732
13,889
14,722
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
hatsunemiku3911
Kumbhakarna
15
0 / 2 / 10
7,891
789
2,031
12,632
8,010
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
50
15
Kills
14
15
Deaths
16
39
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
3
4
4
1.25
L
3
5
6
1.2
W
Surtr
5
3
10
3.33
W
2
3
5
1.5
W
Ratatoskr
KantMute
Ratatoskr
5
3
8
3
L
Hou Yi
Kreiina
Hou Yi
1
2
7
2.25
W
Ganesha
MrToopo
Ganesha
0
2
12
3
L
Hachiman
Ragnarkorbtol
Hachiman
7
4
7
2.63
L
Arachne
WyaTTburp xc
Arachne
3
3
6
2
L
Kumbhakarna
hatsunemiku3911
Kumbhakarna
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,570
Damage
36,960
47,816
Taken
52,679
46,148
Mitigated
33,485
12,543
Healing
17,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
9,049
1,806
347
1,110
10,277
6,513
969
481
9,796
0
17,267
L
7,696
1,333
1,036
2,141
11,400
4,411
0
4,177
7,100
0
16,070
W
Surtr
7,765
1,425
41
1,129
12,506
15,283
648
361
12,113
112
17,926
W
8,833
544
338
1,157
5,781
2,843
750
212
5,569
20,706
0
W
Ratatoskr
KantMute
Ratatoskr
11,784
1,916
2,124
3,102
9,278
9,498
471
368
8,910
0
17,321
L
Hou Yi
Kreiina
Hou Yi
5,446
1,149
258
781
5,309
2,134
488
1,023
4,153
0
15,251
W
Ganesha
MrToopo
Ganesha
4,139
206
877
2,318
9,974
12,011
334
735
9,179
16,162
0
L
Hachiman
Ragnarkorbtol
Hachiman
16,055
9,758
462
914
9,449
4,208
573
2,188
7,068
0
29,130
L
Arachne
WyaTTburp xc
Arachne
5,732
3,168
431
4,275
13,889
14,722
8
2,309
11,280
0
11,218
L
Kumbhakarna
hatsunemiku3911
Kumbhakarna
2,031
100
2,603
4,422
12,632
8,010
0
3,426
8,925
7,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,025
Gold Earned
38,249
132
Minions Killed
106
0
Camps Cleared
0
946,254
Distance Traveled
829,284
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,208
821
38
4
0
181,971
0
L
Pele
7,606
761
25
3
0
174,227
0
W
Surtr
9,250
925
32
3
0
183,053
0
W
Agni
8,408
841
29
3
0
174,862
0
W
Ratatoskr
9,346
935
29
3
0
205,828
0
L
Hou Yi
6,839
684
24
2
0
117,507
0
W
Ganesha
8,813
881
4
0
0
200,540
0
L
Hachiman
8,460
846
35
4
0
174,338
0
L
Arachne
7,453
745
12
1
0
153,480
0
L
Kumbhakarna
7,891
789
10
1
0
209,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role