Player Matchup

Geb
Geb
ArcticDelusion
Geb
Level 82
God Stats
2W - 2L
1,528 SR
Queue Stats
7W - 4L
1,512 Elo+
Party 2
Loki
Loki
Claytonjames
Loki
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,311 Elo+
Solo
Izanami
Izanami
Haaall
Izanami
Level 69
God Stats
1W - 1L
1,538 SR
Queue Stats
4W - 11L
1,503 Elo+
Solo
Tiamat
Tiamat
RelentlessHounds
Tiamat
Level 25
God Stats
2W - 3L
1,522 SR
Queue Stats
18W - 24L
1,402 Elo+
Solo
Hera
Hera
dirtysteve15
Hera
Level 67
God Stats
0W - 1L
1,318 SR
Queue Stats
11W - 6L
1,505 Elo+
Party 2
Team Averages
Level 60
1,481 SR
1,446 Elo+

VS

Team Averages
Level 65
1,517 SR
1,448 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Icy0tter
Vulcan
Level 86
God Stats
2W - 0L
1,429 SR
Queue Stats
65W - 57L
1,417 Elo+
Solo
Nu Wa
Nu Wa
JoeNoHoes
Nu Wa
Level 58
God Stats
5W - 3L
1,584 SR
Queue Stats
6W - 5L
1,440 Elo+
Party 1
Khepri
Khepri
PusInBoots
Khepri
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,430 Elo+
Party 1
Achilles
Achilles
etchasketchme
Achilles
Level 118
God Stats
3W - 0L
1,573 SR
Queue Stats
47W - 52L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 0
8,659
666
8,382
13,025
10,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 4 / 0
8,659
666
4,747
11,528
3,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Haaall
Izanami
16
0 / 4 / 0
9,166
705
1,919
9,369
3,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
0 / 5 / 1
8,708
670
12,775
11,990
5,620
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
0 / 1 / 0
8,631
664
7,602
4,953
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
2 / 1 / 7
9,281
714
6,520
7,299
3,620
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Icy0tter
Vulcan
18
6 / 0 / 5
10,174
783
12,044
8,164
4,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nu Wa
JoeNoHoes
Nu Wa
17
3 / 0 / 7
9,774
752
8,096
4,952
2,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
PusInBoots
Khepri
18
3 / 0 / 7
10,427
802
6,403
10,863
12,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
etchasketchme
Achilles
16
1 / 0 / 1
8,957
689
4,910
14,713
14,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
42
1
Kills
15
15
Deaths
1
1
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
2
1
7
5.5
L
0
1
0
0
L
1
4
0
0.25
L
Izanami
Haaall
Izanami
0
4
0
0
W
Vulcan
Icy0tter
Vulcan
6
0
5
8.5
W
Nu Wa
JoeNoHoes
Nu Wa
3
0
7
6.5
W
Khepri
PusInBoots
Khepri
3
0
7
6.5
L
0
5
1
0.1
L
0
1
0
0
W
Achilles
etchasketchme
Achilles
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,425
Damage
37,973
50,865
Taken
45,991
24,962
Mitigated
37,275
7,626
Healing
14,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
6,520
3,554
0
2,751
7,299
3,620
613
4,536
2,727
0
34,732
L
8,382
202
0
1,325
13,025
10,033
440
6,001
6,013
30,667
556
L
4,747
710
0
1,464
11,528
3,729
612
5,283
6,052
0
32,946
L
Izanami
Haaall
Izanami
1,919
1,530
0
529
9,369
3,852
0
4,482
4,752
0
40,233
W
Vulcan
Icy0tter
Vulcan
12,044
3,672
0
240
8,164
4,787
0
5,324
2,609
50,367
0
W
Nu Wa
JoeNoHoes
Nu Wa
8,096
2,372
0
1,500
4,952
2,398
9
3,795
1,122
32,753
0
W
Khepri
PusInBoots
Khepri
6,403
857
2,477
1,786
10,863
12,156
0
4,791
5,901
17,179
0
L
12,775
608
0
2,759
11,990
5,620
0
6,675
4,970
39,253
0
L
7,602
1,179
0
1,549
4,953
1,728
41
3,521
1,241
31,400
0
W
Achilles
etchasketchme
Achilles
4,910
738
0
5,918
14,713
14,314
0
8,359
5,340
0
26,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,823
Gold Earned
48,613
306
Minions Killed
297
0
Camps Cleared
0
1,355,615
Distance Traveled
1,389,621
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,281
714
79
6
0
214,612
0
L
Geb
8,659
666
38
3
0
299,961
0
L
Loki
8,659
666
43
3
0
252,468
0
L
Izanami
9,166
705
85
7
0
238,275
0
W
Vulcan
10,174
783
83
6
0
312,381
0
W
Nu Wa
9,774
752
62
5
0
250,223
0
W
Khepri
10,427
802
21
2
0
316,099
0
L
Tiamat
8,708
670
72
6
0
301,746
1
L
Hera
8,631
664
68
5
0
263,165
0
W
Achilles
8,957
689
52
4
0
296,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role