Player Matchup

Jormungandr
Jormungandr
Crudeanimal
Jormungandr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,477 Elo+
Solo
Mulan
Mulan
Damon_Rp
Mulan
Level 74
God Stats
97W - 76L
1,615 SR
Queue Stats
270W - 289L
1,453 Elo+
Party 1
Eset
Eset
Paulo Mendes17
Eset
Level 118
God Stats
76W - 87L
1,426 SR
Queue Stats
1,225W - 1,239L
1,451 Elo+
Solo
Baron Samedi
Baron Samedi
Una-_-Botarda
Baron Samedi
Level 128
God Stats
10W - 12L
1,607 SR
Queue Stats
462W - 497L
1,468 Elo+
Party 1
Anubis
Anubis
y Obscure y
Anubis
Level 144
God Stats
31W - 21L
1,578 SR
Queue Stats
319W - 387L
1,477 Elo+
Solo
Team Averages
Level 105
1,545 SR
1,465 Elo+

VS

Team Averages
Level 90
1,524 SR
1,496 Elo+
Ullr
Ullr
FelpiiSz
Ullr
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,553 Elo+
Party 2
Scylla
Scylla
MangaDaBoa
Scylla
Level 89
God Stats
26W - 13L
1,580 SR
Queue Stats
71W - 73L
1,460 Elo+
Solo
Cu Chulainn
Cu Chulainn
kookbr
Cu Chulainn
Level 62
God Stats
2W - 1L
1,755 SR
Queue Stats
51W - 47L
1,515 Elo+
Solo
Bastet
Bastet
matiazur123
Bastet
Level 146
God Stats
1W - 0L
1,286 SR
Queue Stats
390W - 397L
1,397 Elo+
Solo
Jormungandr
Jormungandr
vineka
Jormungandr
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Crudeanimal
Jormungandr
15
0 / 0 / 4
9,677
461
5,891
11,547
11,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
Damon_Rp
Mulan
18
3 / 5 / 0
10,968
522
18,373
25,969
28,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 3 / 1
9,029
430
8,595
10,495
4,071
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
Una-_-Botarda
Baron Samedi
17
1 / 5 / 1
10,289
490
5,883
14,165
6,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
17
5 / 5 / 2
11,126
530
15,517
16,646
8,311
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
1 / 2 / 3
9,071
432
7,448
11,916
4,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
MangaDaBoa
Scylla
18
9 / 4 / 0
11,974
570
10,324
11,500
3,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
kookbr
Cu Chulainn
17
2 / 3 / 1
10,474
499
14,188
25,144
28,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bastet
17
5 / 2 / 7
11,085
528
13,030
21,011
8,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
vineka
Jormungandr
16
1 / 1 / 3
10,317
491
5,277
15,040
12,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
11
Kills
18
18
Deaths
12
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Crudeanimal
Jormungandr
0
0
4
2
L
Mulan
Damon_Rp
Mulan
3
5
0
0.6
W
Ullr
1
2
3
1.25
W
Scylla
MangaDaBoa
Scylla
9
4
0
2.25
L
2
3
1
0.83
L
Baron Samedi
Una-_-Botarda
Baron Samedi
1
5
1
0.3
W
Cu Chulainn
kookbr
Cu Chulainn
2
3
1
0.83
W
Bastet
5
2
7
4.25
W
Jormungandr
vineka
Jormungandr
1
1
3
2.5
L
Anubis
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,259
Damage
50,267
78,822
Taken
84,611
58,160
Mitigated
58,232
30,741
Healing
20,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Crudeanimal
Jormungandr
5,891
1,446
0
4,678
11,547
11,219
596
2,768
8,715
42,897
0
L
Mulan
Damon_Rp
Mulan
18,373
4,005
0
10,756
25,969
28,144
288
1,711
24,258
625
95,740
W
Ullr
7,448
2,097
0
1,285
11,916
4,676
3,737
7,435
4,481
0
55,824
W
Scylla
MangaDaBoa
Scylla
10,324
1,118
0
870
11,500
3,942
0
8,149
3,351
72,374
0
L
8,595
1,075
0
4,930
10,495
4,071
135
2,605
7,831
63,460
0
L
Baron Samedi
Una-_-Botarda
Baron Samedi
5,883
379
482
3,484
14,165
6,415
150
5,179
8,986
80,559
0
W
Cu Chulainn
kookbr
Cu Chulainn
14,188
3,993
0
3,390
25,144
28,631
142
2,213
22,931
971
73,605
W
Bastet
13,030
3,939
0
10,096
21,011
8,146
0
9,989
11,022
0
95,137
W
Jormungandr
vineka
Jormungandr
5,277
1,010
0
5,290
15,040
12,837
378
8,451
6,589
59,969
0
L
Anubis
15,517
290
0
6,411
16,646
8,311
0
3,825
12,821
95,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,089
Gold Earned
52,921
574
Minions Killed
494
0
Camps Cleared
0
1,809,766
Distance Traveled
2,073,101
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,677
461
69
3
0
383,929
0
L
Mulan
10,968
522
138
7
0
351,475
8
W
Ullr
9,071
432
82
4
0
405,018
0
W
Scylla
11,974
570
127
6
0
399,846
1
L
Eset
9,029
430
100
5
0
313,339
0
L
Baron Samedi
10,289
490
145
7
0
373,903
8
W
Cu Chulainn
10,474
499
105
5
0
385,106
0
W
Bastet
11,085
528
103
5
0
473,615
0
W
Jormungandr
10,317
491
77
4
0
409,516
0
L
Anubis
11,126
530
122
6
0
387,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role