Player Matchup

Bacchus
Bacchus
Ghostycue
Bacchus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Poseidon
Poseidon
GrizzlyKaden
Poseidon
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Neith
Neith
SupermanBran
Neith
Level 118
God Stats
0W - 1L
1,761 SR
Queue Stats
3W - 8L
1,830 Elo+
Party 1
Team Averages
Level 41
1,587 SR
1,610 Elo+

VS

Team Averages
Level 59
1,589 SR
1,566 Elo+
Merlin
Merlin
Javi1962_
Merlin
Level 28
God Stats
12W - 10L
1,774 SR
Queue Stats
14W - 16L
1,600 Elo+
Party 2
Osiris
Osiris
MR-_-WEED
Osiris
Level 87
God Stats
2W - 3L
1,493 SR
Queue Stats
20W - 26L
1,460 Elo+
Party 2
Fenrir
Fenrir
chidogz
Fenrir
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ghostycue
Bacchus
11
0 / 5 / 2
8,167
628
5,438
13,979
16,823
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
GrizzlyKaden
Poseidon
13
4 / 6 / 0
9,524
733
6,516
10,585
4,302
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 1 / 2
8,365
643
1,807
4,132
1,631
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Javi1962_
Merlin
13
1 / 1 / 8
10,023
771
8,520
6,982
3,895
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
MR-_-WEED
Osiris
14
7 / 1 / 5
11,287
868
8,505
12,501
10,683
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
chidogz
Fenrir
13
4 / 2 / 7
10,579
814
5,656
12,581
12,283
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
12
12
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Ghostycue
Bacchus
0
5
2
0.2
L
Poseidon
GrizzlyKaden
Poseidon
4
6
0
0.67
W
Merlin
Javi1962_
Merlin
1
1
8
5
W
Osiris
MR-_-WEED
Osiris
7
1
5
9.5
L
0
1
2
1
W
Fenrir
chidogz
Fenrir
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,761
Damage
22,681
28,696
Taken
32,064
22,756
Mitigated
26,861
1,083
Healing
4,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Ghostycue
Bacchus
5,438
846
0
470
13,979
16,823
0
4,562
9,284
13,874
0
L
Poseidon
GrizzlyKaden
Poseidon
6,516
1,213
0
138
10,585
4,302
0
3,223
7,362
24,276
0
W
Merlin
Javi1962_
Merlin
8,520
552
0
779
6,982
3,895
1,289
3,299
3,683
44,890
0
W
Osiris
MR-_-WEED
Osiris
8,505
2,924
0
1,718
12,501
10,683
836
4,224
7,757
0
31,941
L
1,807
408
0
475
4,132
1,631
0
1,731
2,401
0
19,941
W
Fenrir
chidogz
Fenrir
5,656
2,076
0
1,564
12,581
12,283
466
4,927
7,348
435
28,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,056
Gold Earned
31,889
64
Minions Killed
129
0
Camps Cleared
0
495,608
Distance Traveled
700,600
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,167
628
13
1
0
199,316
0
L
Poseidon
9,524
733
23
2
0
190,965
0
W
Merlin
10,023
771
54
4
0
206,876
0
W
Osiris
11,287
868
29
2
0
256,663
0
L
Neith
8,365
643
28
2
0
105,327
0
W
Fenrir
10,579
814
46
4
0
237,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role