Player Matchup

Anhur
Anhur
Diamond III
 
Anhur
Diamond III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Platinum I
AutolockOfficial
Ratatoskr
Platinum I
Level 159
God Stats
33W - 26L
1,879 SR
Queue Stats
195W - 156L
2,075 MMR
Party 3
Janus
Janus
Platinum I
LordGacha
Janus
Platinum I
Level 114
God Stats
9W - 8L
1,777 SR
Queue Stats
96W - 74L
2,257 MMR
Party 3
Kuzenbo
Kuzenbo
Diamond III
RootGamer
Kuzenbo
Diamond III
Level 138
God Stats
8W - 0L
1,936 SR
Queue Stats
83W - 69L
2,172 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond III
nanocol
Sun Wukong
Diamond III
Level 155
God Stats
70W - 48L
1,723 SR
Queue Stats
313W - 303L
2,189 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 144
1,763 SR
2,038 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 175
1,676 SR
1,898 MMR
Merlin
Merlin
Diamond II
 
Merlin
Diamond II
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Martichoras
Martichoras
Diamond III
 
Martichoras
Diamond III
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Diamond III
ThatKidNelson
Apollo
Diamond III
Level 173
God Stats
4W - 4L
1,700 SR
Queue Stats
193W - 166L
2,163 MMR
Party 2
Bacchus
Bacchus
Diamond IV
Ujex
Bacchus
Diamond IV
Level 148
God Stats
4W - 7L
1,674 SR
Queue Stats
184W - 171L
2,169 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond III
beSenpai
Tsukuyomi
Diamond III
Level 170
God Stats
0W - 1L
2,005 SR
Queue Stats
364W - 344L
2,158 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
1 / 0 / 2
4,162
694
4,652
3,999
1,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ratatoskr
8
5 / 1 / 0
5,086
848
2,931
5,627
1,796
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
LordGacha
Janus
8
0 / 0 / 2
4,545
758
1,411
2,591
772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
RootGamer
Kuzenbo
8
0 / 0 / 3
4,375
729
1,644
4,421
3,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
nanocol
Sun Wukong
8
0 / 0 / 0
4,628
771
1,754
4,680
2,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
LokiSusanoAo Kuang

VS

Bans
ThorRavanaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
0 / 3 / 1
4,390
732
2,019
4,405
1,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Martichoras
 
Martichoras
6
0 / 2 / 0
3,699
617
2,724
5,459
1,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 0 / 0
4,363
727
3,022
3,581
1,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Ujex
Bacchus
5
0 / 1 / 0
3,622
604
1,657
4,800
2,564
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
beSenpai
Tsukuyomi
7
0 / 0 / 0
3,873
646
1,905
4,681
1,376
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
6
Kills
0
1
Deaths
6
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
0
2
2
L
Merlin
 
Merlin
0
3
1
0.17
L
Martichoras
 
Martichoras
0
2
0
0
W
Ratatoskr
5
1
0
5
W
Janus
LordGacha
Janus
0
0
2
1
W
Kuzenbo
RootGamer
Kuzenbo
0
0
3
1.5
L
0
0
0
0
L
Bacchus
Ujex
Bacchus
0
1
0
0
L
Tsukuyomi
beSenpai
Tsukuyomi
0
0
0
0
W
Sun Wukong
nanocol
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,392
Damage
11,327
21,318
Taken
22,926
9,448
Mitigated
7,518
8,079
Healing
4,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,652
2,951
0
2,246
3,999
1,391
0
844
3,155
0
28,888
L
Merlin
 
Merlin
2,019
190
0
510
4,405
1,268
0
1,058
3,281
29,714
0
L
Martichoras
 
Martichoras
2,724
956
0
851
5,459
1,281
0
727
4,732
0
24,064
W
Ratatoskr
2,931
1,210
0
651
5,627
1,796
0
1,066
4,485
0
26,812
W
Janus
LordGacha
Janus
1,411
362
0
1,208
2,591
772
0
1,039
1,484
28,844
0
W
Kuzenbo
RootGamer
Kuzenbo
1,644
605
776
1,673
4,421
3,105
7
652
3,769
11,982
0
L
3,022
1,632
0
705
3,581
1,029
0
0
3,581
0
28,516
L
Bacchus
Ujex
Bacchus
1,657
150
0
1,550
4,800
2,564
0
356
4,444
9,605
0
L
Tsukuyomi
beSenpai
Tsukuyomi
1,905
579
0
885
4,681
1,376
0
744
3,705
0
25,848
W
Sun Wukong
nanocol
Sun Wukong
1,754
395
0
1,525
4,680
2,384
0
0
4,680
0
31,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,796
Gold Earned
19,947
218
Minions Killed
233
0
Camps Cleared
0
707,083
Distance Traveled
667,832
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
4,162
694
46
8
0
119,362
1
L
Merlin
4,390
732
68
11
0
126,176
0
L
Martichoras
3,699
617
49
8
0
126,850
0
W
Ratatoskr
5,086
848
43
7
0
156,481
0
W
Janus
4,545
758
58
10
0
136,152
0
W
Kuzenbo
4,375
729
16
3
0
150,342
1
L
Apollo
4,363
727
61
10
0
134,159
0
L
Bacchus
3,622
604
10
2
0
100,966
1
L
Tsukuyomi
3,873
646
45
8
0
179,681
0
W
Sun Wukong
4,628
771
55
9
0
144,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role