Player Matchup

Thanatos
Thanatos
GankMeStepJungIe
Thanatos
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 4L
1,842 Elo+
Party 1
Charon
Charon
Køleskabsmand
Charon
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Janus
Janus
iFreiday
Janus
Level 170
God Stats
1W - 0L
1,365 SR
Queue Stats
10W - 1L
1,922 Elo+
Party 2
Hachiman
Hachiman
soßefrucht
Hachiman
Level 85
God Stats
2W - 1L
1,449 SR
Queue Stats
8W - 6L
1,574 Elo+
Party 1
Merlin
Merlin
xBadWolff
Merlin
Level 209
God Stats
5W - 3L
1,453 SR
Queue Stats
353W - 331L
1,577 Elo+
Solo
Team Averages
Level 147
1,453 SR
1,683 Elo+

VS

Team Averages
Level 136
1,488 SR
1,546 Elo+
Rama
Rama
Gakuro
Rama
Level 128
God Stats
18W - 6L
1,626 SR
Queue Stats
64W - 60L
1,523 Elo+
Party 3
Sylvanus
Sylvanus
HatersInspireMe
Sylvanus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 4L
1,722 Elo+
Party 4
Eset
Eset
Ioan
Eset
Level 141
God Stats
2W - 2L
1,620 SR
Queue Stats
38W - 33L
1,568 Elo+
Party 4
Yu Huang
Yu Huang
Szityi
Yu Huang
Level 157
God Stats
0W - 2L
1,493 SR
Queue Stats
108W - 115L
1,464 Elo+
Party 3
Kali
Kali
beretv4
Kali
Level 172
God Stats
0W - 3L
1,199 SR
Queue Stats
612W - 603L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 0
6,668
606
5,858
9,427
3,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 0 / 5
5,906
537
3,407
3,330
2,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
iFreiday
Janus
12
2 / 0 / 2
6,791
617
7,013
5,018
1,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
soßefrucht
Hachiman
11
1 / 0 / 2
5,835
530
4,475
6,367
2,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
xBadWolff
Merlin
11
1 / 2 / 2
6,355
578
5,302
5,201
1,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Gakuro
Rama
10
0 / 3 / 0
5,947
541
2,795
8,804
3,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
8
0 / 1 / 1
5,226
475
3,291
11,614
6,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Eset
Ioan
Eset
10
0 / 3 / 2
5,685
517
3,419
7,728
2,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Yu Huang
Szityi
Yu Huang
11
1 / 1 / 0
5,901
536
1,684
5,647
1,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
beretv4
Kali
10
1 / 2 / 1
5,714
519
3,714
10,628
4,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
10
Kills
2
2
Deaths
10
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Rama
Gakuro
Rama
0
3
0
0
W
6
0
0
6
L
Sylvanus
0
1
1
0.5
L
Eset
Ioan
Eset
0
3
2
0.33
W
0
0
5
2.5
L
Yu Huang
Szityi
Yu Huang
1
1
0
1
L
Kali
beretv4
Kali
1
2
1
0.75
W
Janus
iFreiday
Janus
2
0
2
3
W
Hachiman
soßefrucht
Hachiman
1
0
2
2
W
Merlin
xBadWolff
Merlin
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,055
Damage
14,903
29,343
Taken
44,421
11,433
Mitigated
18,615
17,503
Healing
13,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Gakuro
Rama
2,795
2,367
0
3,343
8,804
3,114
0
681
8,123
0
43,833
W
5,858
1,076
0
10,792
9,427
3,675
0
2,113
7,214
0
46,115
L
Sylvanus
3,291
1,073
573
4,175
11,614
6,803
0
5,605
5,829
23,679
0
L
Eset
Ioan
Eset
3,419
370
65
2,136
7,728
2,659
0
4,284
3,318
38,534
0
W
3,407
900
0
1,874
3,330
2,127
0
1,242
2,078
16,752
0
L
Yu Huang
Szityi
Yu Huang
1,684
140
0
960
5,647
1,973
0
1,706
3,825
48,106
0
L
Kali
beretv4
Kali
3,714
1,444
0
1,799
10,628
4,066
0
2,924
7,576
0
40,452
W
Janus
iFreiday
Janus
7,013
1,053
0
875
5,018
1,808
0
1,706
3,142
69,934
0
W
Hachiman
soßefrucht
Hachiman
4,475
2,524
0
3,202
6,367
2,090
0
808
5,513
0
42,748
W
Merlin
xBadWolff
Merlin
5,302
410
0
760
5,201
1,733
0
2,413
2,574
48,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,555
Gold Earned
28,473
389
Minions Killed
357
0
Camps Cleared
0
1,149,661
Distance Traveled
1,076,936
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,947
541
84
8
0
201,647
4
W
Thanatos
6,668
606
77
7
0
270,636
0
L
Sylvanus
5,226
475
31
3
0
196,735
0
L
Eset
5,685
517
77
7
0
206,527
0
W
Charon
5,906
537
19
2
0
240,000
0
L
Yu Huang
5,901
536
93
8
0
215,835
4
L
Kali
5,714
519
72
7
0
256,192
2
W
Janus
6,791
617
126
11
0
235,777
1
W
Hachiman
5,835
530
82
7
0
206,938
0
W
Merlin
6,355
578
85
8
0
196,310
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role