Player Matchup

Khepri
Khepri
Henrico120
Khepri
Level 29
God Stats
8W - 4L
1,550 SR
Queue Stats
28W - 12L
1,531 Elo+
Party 1
Kukulkan
Kukulkan
Legionsofmany
Kukulkan
Level 58
God Stats
2W - 2L
1,690 SR
Queue Stats
21W - 28L
1,390 Elo+
Solo
Chaac
Chaac
Rosnin
Chaac
Level 66
God Stats
221W - 184L
1,532 SR
Queue Stats
671W - 635L
1,472 Elo+
Solo
Thanatos
Thanatos
jimkiller00709
Thanatos
Level 119
God Stats
9W - 19L
1,332 SR
Queue Stats
149W - 168L
1,419 Elo+
Solo
Hachiman
Hachiman
remmonn
Hachiman
Level 67
God Stats
3W - 3L
1,468 SR
Queue Stats
49W - 39L
1,520 Elo+
Party 1
Team Averages
Level 68
1,514 SR
1,467 Elo+

VS

Team Averages
Level 92
1,500 SR
1,474 Elo+
Serqet
Serqet
 
Serqet
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
AlexE28
Agni
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 38L
1,442 Elo+
Solo
Ymir
Ymir
ZgMA_vRevxnge
Ymir
Level 109
God Stats
4W - 4L
1,500 SR
Queue Stats
242W - 227L
1,464 Elo+
Party 2
Sun Wukong
Sun Wukong
tonysotoplay4
Sun Wukong
Level 121
God Stats
11W - 9L
1,501 SR
Queue Stats
210W - 200L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Henrico120
Khepri
9
2 / 2 / 5
5,965
542
3,374
7,614
6,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Legionsofmany
Kukulkan
12
4 / 1 / 1
7,078
643
3,609
2,383
842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Rosnin
Chaac
12
5 / 1 / 4
7,162
651
7,582
8,567
4,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
11
1 / 4 / 2
6,490
590
4,375
7,466
3,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
remmonn
Hachiman
9
4 / 3 / 1
5,898
536
8,611
8,848
3,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
5 / 1 / 0
6,787
617
2,209
7,292
2,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sol
 
Sol
9
3 / 5 / 2
5,918
538
11,532
10,438
3,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Agni
AlexE28
Agni
8
0 / 5 / 1
4,964
451
1,106
6,806
2,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 4
5,955
541
2,356
11,118
5,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
tonysotoplay4
Sun Wukong
10
3 / 2 / 1
6,222
566
5,386
9,922
7,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
16
Kills
11
11
Deaths
17
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
5
1
0
5
L
Sol
 
Sol
3
5
2
0.8
L
Agni
AlexE28
Agni
0
5
1
0.1
W
Khepri
Henrico120
Khepri
2
2
5
2.25
W
Kukulkan
Legionsofmany
Kukulkan
4
1
1
4.5
W
Chaac
Rosnin
Chaac
5
1
4
7
L
0
4
4
0.5
W
Thanatos
1
4
2
0.5
W
Hachiman
remmonn
Hachiman
4
3
1
1.5
L
Sun Wukong
tonysotoplay4
Sun Wukong
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,551
Damage
22,589
34,878
Taken
45,576
18,443
Mitigated
21,401
10,451
Healing
14,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
2,209
511
0
4,108
7,292
2,861
0
539
6,753
0
39,409
L
Sol
 
Sol
11,532
4,829
0
2,957
10,438
3,331
459
1,236
9,150
49,261
0
L
Agni
AlexE28
Agni
1,106
253
0
1,250
6,806
2,183
0
2,529
4,277
17,870
0
W
Khepri
Henrico120
Khepri
3,374
636
0
1,045
7,614
6,093
175
6,030
1,494
14,051
0
W
Kukulkan
Legionsofmany
Kukulkan
3,609
334
0
191
2,383
842
596
241
2,018
44,750
0
W
Chaac
Rosnin
Chaac
7,582
1,832
0
2,824
8,567
4,409
0
1,948
6,531
0
61,814
L
2,356
908
1,182
2,260
11,118
5,345
81
1,573
9,545
15,584
0
W
Thanatos
4,375
1,149
0
4,852
7,466
3,465
416
299
7,052
0
37,994
W
Hachiman
remmonn
Hachiman
8,611
5,327
0
1,539
8,848
3,634
0
6,270
2,338
0
31,049
L
Sun Wukong
tonysotoplay4
Sun Wukong
5,386
1,821
0
2,386
9,922
7,681
0
1,036
8,812
0
29,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,593
Gold Earned
29,846
311
Minions Killed
253
0
Camps Cleared
0
1,073,753
Distance Traveled
1,047,104
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,787
617
72
7
0
246,887
0
L
Sol
5,918
538
63
6
0
199,719
2
L
Agni
4,964
451
43
4
0
200,905
0
W
Khepri
5,965
542
18
2
0
213,834
2
W
Kukulkan
7,078
643
84
8
0
212,679
0
W
Chaac
7,162
651
91
8
0
256,581
0
L
Ymir
5,955
541
24
2
0
196,563
0
W
Thanatos
6,490
590
71
6
0
198,313
0
W
Hachiman
5,898
536
47
4
0
192,346
0
L
Sun Wukong
6,222
566
51
5
0
203,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role