Player Matchup

Medusa
Medusa
EthanCansell
Medusa
Level 64
God Stats
5W - 2L
1,500 SR
Queue Stats
115W - 121L
1,452 Elo+
Solo
Sylvanus
Sylvanus
Weterenarsuchek
Sylvanus
Level 68
God Stats
24W - 27L
1,393 SR
Queue Stats
86W - 88L
1,393 Elo+
Solo
Lancelot
Lancelot
bolt3
Lancelot
Level 114
God Stats
6W - 1L
1,870 SR
Queue Stats
91W - 79L
1,476 Elo+
Solo
Thor
Thor
erwad
Thor
Level 102
God Stats
9W - 8L
1,377 SR
Queue Stats
285W - 272L
1,438 Elo+
Solo
Ah Puch
Ah Puch
lllObilll
Ah Puch
Level 81
God Stats
8W - 9L
1,455 SR
Queue Stats
178W - 182L
1,382 Elo+
Solo
Team Averages
Level 86
1,519 SR
1,428 Elo+

VS

Team Averages
Level 79
1,506 SR
1,346 Elo+
Agni
Agni
 
Agni
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
ImmerNurAmSaufen
Ao Kuang
Level 106
God Stats
5W - 8L
1,492 SR
Queue Stats
563W - 559L
1,317 Elo+
Party 2
Artemis
Artemis
KingSpyroBloodZz
Artemis
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
11W - 33L
1,160 Elo+
Party 1
Surtr
Surtr
Sebeross28
Surtr
Level 96
God Stats
28W - 21L
1,538 SR
Queue Stats
421W - 429L
1,355 Elo+
Party 2
Sobek
Sobek
gamer260605
Sobek
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 221L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
7 / 2 / 4
7,629
545
10,541
10,642
4,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
11
3 / 2 / 8
6,722
480
4,888
12,832
9,241
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lancelot
bolt3
Lancelot
13
6 / 4 / 5
8,076
577
9,324
12,299
5,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
erwad
Thor
14
2 / 2 / 3
7,916
565
9,058
13,904
9,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
lllObilll
Ah Puch
13
1 / 1 / 2
7,056
504
5,802
7,122
2,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
1 / 0 / 0
8,299
593
5,086
5,282
2,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
8 / 3 / 1
8,028
573
8,786
11,623
4,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 8 / 3
5,846
418
7,774
13,469
4,320
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
13
0 / 2 / 3
7,645
546
5,953
11,887
5,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 6 / 3
6,182
442
5,264
14,405
11,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
19
Kills
11
11
Deaths
19
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
0
0
1
W
Medusa
7
2
4
4.5
L
8
3
1
2.83
L
1
8
3
0.31
L
Surtr
0
2
3
0.75
W
Sylvanus
3
2
8
3.5
W
Lancelot
bolt3
Lancelot
6
4
5
2.13
W
Thor
erwad
Thor
2
2
3
1.75
L
1
6
3
0.42
W
Ah Puch
lllObilll
Ah Puch
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,613
Damage
32,863
56,799
Taken
56,666
31,054
Mitigated
28,205
14,132
Healing
11,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
5,086
237
0
1,467
5,282
2,070
0
2,657
2,565
75,228
0
W
Medusa
10,541
4,506
0
1,457
10,642
4,152
195
4,241
6,373
0
54,604
L
8,786
3,866
0
1,768
11,623
4,793
0
902
10,541
41,905
0
L
7,774
2,628
0
1,642
13,469
4,320
0
3,833
9,636
0
26,288
L
Surtr
5,953
2,648
0
3,448
11,887
5,766
1,069
0
11,887
861
53,560
W
Sylvanus
4,888
1,772
2,263
5,924
12,832
9,241
73
2,691
10,141
20,374
0
W
Lancelot
bolt3
Lancelot
9,324
3,331
0
507
12,299
5,356
0
4,594
7,625
0
64,781
W
Thor
erwad
Thor
9,058
2,278
0
1,240
13,904
9,713
0
4,459
9,445
0
64,277
L
5,264
535
213
3,320
14,405
11,256
0
3,329
11,076
15,180
0
W
Ah Puch
lllObilll
Ah Puch
5,802
205
0
2,741
7,122
2,592
0
3,316
3,806
58,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,399
Gold Earned
36,000
418
Minions Killed
359
0
Camps Cleared
0
1,315,551
Distance Traveled
1,313,611
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,299
593
147
11
0
267,117
6
W
Medusa
7,629
545
72
5
0
246,362
4
L
Ao Kuang
8,028
573
59
4
0
291,943
0
L
Artemis
5,846
418
45
3
0
241,072
0
L
Surtr
7,645
546
93
7
0
248,468
0
W
Sylvanus
6,722
480
29
2
0
236,049
0
W
Lancelot
8,076
577
97
7
0
341,224
0
W
Thor
7,916
565
112
8
0
247,125
1
L
Sobek
6,182
442
15
1
0
265,011
0
W
Ah Puch
7,056
504
108
8
0
244,791
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role