Player Matchup

Horus
Horus
ElChapposLeftLeg
Horus
Level 89
God Stats
5W - 1L
1,664 SR
Queue Stats
622W - 591L
1,504 Elo+
Solo
Loki
Loki
FancyAF
Loki
Level 67
God Stats
3W - 6L
1,351 SR
Queue Stats
188W - 182L
1,481 Elo+
Solo
Olorun
Olorun
JeffBees
Olorun
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 29L
1,512 Elo+
Solo
Amaterasu
Amaterasu
Maxipad19
Amaterasu
Level 144
God Stats
200W - 153L
1,656 SR
Queue Stats
227W - 212L
1,531 Elo+
Solo
Kukulkan
Kukulkan
MisterOrrick
Kukulkan
Level 103
God Stats
13W - 3L
1,792 SR
Queue Stats
143W - 116L
1,500 Elo+
Solo
Team Averages
Level 88
1,593 SR
1,505 Elo+

VS

Team Averages
Level 107
1,529 SR
1,485 Elo+
Mercury
Mercury
 
Mercury
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Anithegreat7193
Kuzenbo
Level 78
God Stats
27W - 19L
1,582 SR
Queue Stats
218W - 201L
1,463 Elo+
Solo
Surtr
Surtr
BrokenYokai
Surtr
Level 108
God Stats
9W - 3L
1,753 SR
Queue Stats
329W - 319L
1,492 Elo+
Solo
Hou Yi
Hou Yi
JaredsFo0ttlong
Hou Yi
Level 49
God Stats
16W - 20L
1,500 SR
Queue Stats
233W - 232L
1,434 Elo+
Solo
Sol
Sol
MiikeHawks
Sol
Level 143
God Stats
1W - 1L
1,310 SR
Queue Stats
237W - 219L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,119
588
1,467
5,200
3,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
FancyAF
Loki
1
0 / 0 / 0
2,805
401
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
JeffBees
Olorun
8
0 / 1 / 0
4,576
654
3,170
2,586
914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
Maxipad19
Amaterasu
9
0 / 0 / 0
4,597
657
702
5,940
3,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
MisterOrrick
Kukulkan
9
0 / 0 / 0
4,364
623
2,104
2,897
1,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
8
1 / 0 / 0
4,646
664
879
5,943
1,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
1 / 0 / 2
4,306
615
1,307
5,567
3,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 0 / 0
4,906
701
3,299
4,504
1,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
1 / 0 / 1
4,302
615
2,130
4,041
1,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 0 / 1
4,793
685
1,324
2,853
792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
3
3
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
0
0
1
W
1
0
2
2
W
0
0
0
0
L
0
2
0
0
L
Loki
FancyAF
Loki
0
0
0
0
W
1
0
1
1.5
L
Olorun
JeffBees
Olorun
0
1
0
0
L
Amaterasu
Maxipad19
Amaterasu
0
0
0
0
W
0
0
1
0.5
L
Kukulkan
MisterOrrick
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,443
Damage
8,939
16,623
Taken
22,908
8,937
Mitigated
9,285
6,165
Healing
7,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
879
180
0
693
5,943
1,801
0
1,558
4,287
0
30,325
W
1,307
782
0
1,516
5,567
3,554
0
1,237
4,330
9,727
0
W
3,299
1,581
0
1,867
4,504
1,903
0
0
4,313
223
35,198
L
1,467
537
0
1,369
5,200
3,664
0
1,750
3,450
0
13,275
L
Loki
FancyAF
Loki
0
0
0
0
0
0
0
0
0
0
0
W
2,130
994
0
1,727
4,041
1,235
0
1,663
2,378
0
19,332
L
Olorun
JeffBees
Olorun
3,170
1,748
290
793
2,586
914
0
649
1,937
36,136
0
L
Amaterasu
Maxipad19
Amaterasu
702
439
0
2,442
5,940
3,261
0
85
5,855
0
31,985
W
1,324
62
0
1,416
2,853
792
833
716
2,093
31,573
0
L
Kukulkan
MisterOrrick
Kukulkan
2,104
335
0
1,271
2,897
1,098
0
232
2,665
28,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,461
Gold Earned
22,953
226
Minions Killed
247
0
Camps Cleared
0
554,744
Distance Traveled
740,070
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
4,646
664
55
8
0
177,566
0
W
Kuzenbo
4,306
615
16
2
0
152,368
0
W
Surtr
4,906
701
70
10
0
139,776
0
L
Horus
4,119
588
20
3
0
145,056
0
L
Loki
2,805
401
0
0
0
0
0
W
Hou Yi
4,302
615
37
5
0
133,491
0
L
Olorun
4,576
654
76
11
0
123,580
0
L
Amaterasu
4,597
657
65
9
0
130,660
0
W
Sol
4,793
685
69
10
0
136,869
0
L
Kukulkan
4,364
623
65
9
0
155,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role