Player Matchup

Charon
Charon
Dghost79
Charon
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 27L
1,609 Elo+
Party 3
Pele
Pele
JS2__loose
Pele
Level 109
God Stats
4W - 2L
1,251 SR
Queue Stats
53W - 49L
1,563 Elo+
Party 2
Poseidon
Poseidon
M-U-B-A-R-I-K
Poseidon
Level 18
God Stats
14W - 21L
1,320 SR
Queue Stats
240W - 261L
1,390 Elo+
Party 2
Ullr
Ullr
Mimosaaaa
Ullr
Level 127
God Stats
7W - 6L
1,580 SR
Queue Stats
61W - 45L
1,590 Elo+
Party 3
Ravana
Ravana
tidy_bloodclut_T
Ravana
Level 140
God Stats
11W - 12L
1,574 SR
Queue Stats
328W - 320L
1,511 Elo+
Party 2
Team Averages
Level 105
1,445 SR
1,533 Elo+

VS

Team Averages
Level 70
1,378 SR
1,521 Elo+
Maui
Maui
AxiomAZ1
Maui
Level 44
God Stats
1W - 4L
1,421 SR
Queue Stats
26W - 12L
1,692 Elo+
Solo
Zeus
Zeus
BeLLMonT2998
Zeus
Level 28
God Stats
1W - 5L
1,404 SR
Queue Stats
7W - 14L
1,428 Elo+
Party 1
The Morrigan
The Morrigan
HunterLinton
The Morrigan
Level 145
God Stats
0W - 1L
1,296 SR
Queue Stats
51W - 52L
1,532 Elo+
Solo
Ares
Ares
T_x_Wrecks
Ares
Level 48
God Stats
3W - 2L
1,477 SR
Queue Stats
94W - 103L
1,501 Elo+
Solo
Arachne
Arachne
TheDarkAngel376
Arachne
Level 87
God Stats
0W - 2L
1,293 SR
Queue Stats
113W - 154L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Dghost79
Charon
11
1 / 2 / 4
6,999
538
4,533
7,634
6,699
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
1 / 0 / 2
6,807
524
5,163
11,799
4,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Poseidon
M-U-B-A-R-I-K
Poseidon
11
0 / 1 / 1
6,663
513
3,423
5,297
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
13
3 / 1 / 0
7,237
557
5,497
6,257
2,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 0 / 0
8,438
649
7,858
4,188
2,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
10
0 / 0 / 2
6,292
484
2,632
8,105
5,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
3 / 2 / 0
6,344
488
6,302
4,305
1,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
HunterLinton
The Morrigan
9
1 / 2 / 0
5,650
435
3,526
5,691
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 3 / 0
6,353
489
2,645
11,803
8,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 2 / 3
6,067
467
4,970
12,728
5,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
9
Kills
4
4
Deaths
9
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Maui
0
0
2
1
L
3
2
0
1.5
W
Charon
Dghost79
Charon
1
2
4
1.5
L
The Morrigan
HunterLinton
The Morrigan
1
2
0
0.5
W
1
0
2
2
W
Poseidon
M-U-B-A-R-I-K
Poseidon
0
1
1
0.5
W
Ullr
3
1
0
3
L
0
3
0
0
L
0
2
3
0.75
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,474
Damage
20,075
35,175
Taken
42,632
18,634
Mitigated
23,040
10,782
Healing
14,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
2,632
966
0
1,889
8,105
5,749
22
2,320
5,785
17,127
0
L
6,302
970
0
1,145
4,305
1,446
108
1,840
2,465
43,745
0
W
Charon
Dghost79
Charon
4,533
1,205
0
1,651
7,634
6,699
156
3,884
3,702
24,363
0
L
The Morrigan
HunterLinton
The Morrigan
3,526
875
0
1,957
5,691
2,102
136
729
4,962
40,513
0
W
5,163
1,037
0
4,988
11,799
4,489
0
3,487
8,264
0
58,002
W
Poseidon
M-U-B-A-R-I-K
Poseidon
3,423
574
0
1,725
5,297
1,985
0
3,026
2,271
52,022
0
W
Ullr
5,497
1,887
0
881
6,257
2,474
0
3,213
3,044
0
56,339
L
2,645
323
0
4,426
11,803
8,671
0
541
11,262
39,964
0
L
4,970
3,262
0
4,595
12,728
5,072
0
2,687
10,041
0
48,681
W
7,858
2,394
0
1,537
4,188
2,987
0
1,256
2,789
142
60,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,144
Gold Earned
30,706
435
Minions Killed
328
0
Camps Cleared
0
1,338,757
Distance Traveled
1,189,532
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,292
484
28
2
0
265,898
0
L
Zeus
6,344
488
72
6
0
234,839
0
W
Charon
6,999
538
16
1
0
278,845
0
L
The Morrigan
5,650
435
81
6
0
156,743
0
W
Pele
6,807
524
89
7
0
282,985
2
W
Poseidon
6,663
513
112
9
0
254,017
0
W
Ullr
7,237
557
112
9
0
267,864
0
L
Ares
6,353
489
76
6
0
237,363
0
L
Arachne
6,067
467
71
5
0
294,689
0
W
Ravana
8,438
649
106
8
0
255,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role