Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DeathxLead2413
Sun Wukong
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 103L
1,506 Elo+
Solo
Bastet
Bastet
NeutralPond9446
Bastet
Level 89
God Stats
5W - 3L
1,797 SR
Queue Stats
166W - 157L
1,498 Elo+
Solo
Izanami
Izanami
SweetMarigold
Izanami
Level 119
God Stats
12W - 5L
1,540 SR
Queue Stats
111W - 98L
1,452 Elo+
Party 1
Cerberus
Cerberus
rnacchiato
Cerberus
Level 127
God Stats
7W - 3L
1,784 SR
Queue Stats
111W - 99L
1,452 Elo+
Party 1
Team Averages
Level 118
1,624 SR
1,482 Elo+

VS

Team Averages
Level 99
1,546 SR
1,464 Elo+
Chang'e
Chang'e
 
Chang'e
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
 
Hades
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Lodap
Thanatos
Level 59
God Stats
6W - 3L
1,694 SR
Queue Stats
70W - 81L
1,452 Elo+
Party 3
Chronos
Chronos
elbeny001
Chronos
Level 119
God Stats
6W - 2L
1,431 SR
Queue Stats
423W - 392L
1,480 Elo+
Solo
Cernunnos
Cernunnos
wywill
Cernunnos
Level 12
God Stats
1W - 5L
1,604 SR
Queue Stats
3W - 6L
1,390 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
3 / 1 / 3
5,738
574
3,219
5,139
1,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
DeathxLead2413
Sun Wukong
10
1 / 0 / 2
5,822
582
4,501
8,651
5,587
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 1 / 3
5,940
594
7,805
8,324
2,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
9
0 / 0 / 0
4,889
489
3,219
4,090
1,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
rnacchiato
Cerberus
9
0 / 1 / 1
5,137
514
1,914
6,638
3,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
1 / 3 / 0
5,793
579
5,527
8,223
3,664
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hades
 
Hades
9
1 / 1 / 1
5,585
559
4,611
8,516
4,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Lodap
Thanatos
9
0 / 1 / 0
5,153
515
1,706
8,325
2,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
elbeny001
Chronos
7
0 / 2 / 0
4,901
490
1,947
4,672
1,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
wywill
Cernunnos
8
0 / 0 / 0
4,793
479
3,154
5,851
1,818
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
7
Kills
2
3
Deaths
7
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
1
3
4.5
L
Chang'e
 
Chang'e
1
3
0
0.33
L
Hades
 
Hades
1
1
1
1.5
W
Sun Wukong
DeathxLead2413
Sun Wukong
1
0
2
2
L
Thanatos
Lodap
Thanatos
0
1
0
0
W
3
1
3
4.5
W
Izanami
0
0
0
0
L
Chronos
elbeny001
Chronos
0
2
0
0
W
Cerberus
rnacchiato
Cerberus
0
1
1
0.5
L
Cernunnos
wywill
Cernunnos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,658
Damage
16,945
32,842
Taken
35,587
15,752
Mitigated
14,284
12,213
Healing
17,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,219
44
183
930
5,139
1,978
0
1,296
3,696
29,387
0
L
Chang'e
 
Chang'e
5,527
780
80
2,886
8,223
3,664
105
430
7,793
39,738
0
L
Hades
 
Hades
4,611
160
84
4,564
8,516
4,461
0
1,006
7,510
36,892
0
W
Sun Wukong
DeathxLead2413
Sun Wukong
4,501
1,188
0
4,850
8,651
5,587
0
5,452
3,123
0
43,414
L
Thanatos
Lodap
Thanatos
1,706
246
0
6,547
8,325
2,861
0
1,217
7,108
0
29,126
W
7,805
3,347
0
2,531
8,324
2,905
0
3,626
4,660
0
39,600
W
Izanami
3,219
1,793
0
479
4,090
1,654
0
696
3,394
0
40,788
L
Chronos
elbeny001
Chronos
1,947
191
0
1,078
4,672
1,480
0
1,501
3,171
24,769
0
W
Cerberus
rnacchiato
Cerberus
1,914
0
768
2,472
6,638
3,628
0
882
5,756
17,309
0
L
Cernunnos
wywill
Cernunnos
3,154
2,029
0
1,974
5,851
1,818
0
1,074
4,777
0
24,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,526
Gold Earned
26,225
303
Minions Killed
284
0
Camps Cleared
0
983,500
Distance Traveled
902,071
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,738
574
51
5
0
172,766
1
L
Chang'e
5,793
579
79
8
0
169,631
0
L
Hades
5,585
559
52
5
0
184,810
0
W
Sun Wukong
5,822
582
77
8
0
201,577
0
L
Thanatos
5,153
515
60
6
0
231,012
1
W
Bastet
5,940
594
67
7
0
234,889
0
W
Izanami
4,889
489
65
7
0
164,865
3
L
Chronos
4,901
490
54
5
0
121,945
0
W
Cerberus
5,137
514
43
4
0
209,403
3
L
Cernunnos
4,793
479
39
4
0
194,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role