Player Matchup

Thanatos
Thanatos
Diamond IV
Derpulesz
Thanatos
Diamond IV
Level 147
God Stats
76W - 49L
1,737 SR
Queue Stats
316W - 287L
2,203 MMR
Solo
Martichoras
Martichoras
Platinum I
Hoovasaurus Rex
Martichoras
Platinum I
Level 155
God Stats
2W - 3L
1,557 SR
Queue Stats
161W - 153L
1,892 MMR
Party 2
Horus
Horus
Platinum IV
InfernoKipperz
Horus
Platinum IV
Level 146
God Stats
22W - 15L
1,664 SR
Queue Stats
160W - 153L
1,859 MMR
Party 2
Ix Chel
Ix Chel
Platinum I
TangyPickle
Ix Chel
Platinum I
Level 129
God Stats
44W - 28L
1,637 SR
Queue Stats
194W - 175L
1,915 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond V
YDarth
Cu Chulainn
Diamond V
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
267W - 245L
1,912 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 147
1,619 SR
1,956 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 148
1,575 SR
1,854 MMR
Athena
Athena
Platinum II
 
Athena
Platinum II
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Diamond V
AliiBraan
Fenrir
Diamond V
Level 159
God Stats
27W - 38L
1,543 SR
Queue Stats
265W - 264L
2,000 MMR
Solo
Agni
Agni
Platinum IV
Kâmui
Agni
Platinum IV
Level 139
God Stats
5W - 6L
1,649 SR
Queue Stats
143W - 143L
1,856 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
PortgasDShanks
Sun Wukong
Platinum II
Level 154
God Stats
0W - 4L
1,273 SR
Queue Stats
164W - 150L
1,976 MMR
Solo
Xbalanque
Xbalanque
Platinum II
soraseiko3
Xbalanque
Platinum II
Level 88
God Stats
3W - 1L
1,908 SR
Queue Stats
61W - 53L
1,936 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Derpulesz
Thanatos
18
12 / 0 / 2
11,337
630
18,808
19,273
9,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Martichoras
Hoovasaurus Rex
Martichoras
17
4 / 0 / 6
10,402
578
13,563
13,968
6,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
0 / 1 / 9
8,709
484
5,398
13,662
10,065
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ix Chel
TangyPickle
Ix Chel
16
3 / 1 / 4
10,216
568
8,448
10,519
4,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
YDarth
Cu Chulainn
18
3 / 1 / 4
10,836
602
13,813
16,657
18,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
BastetKaliThor

VS

Bans
BakasuraSusanoRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
0 / 3 / 2
7,684
427
5,984
15,884
12,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
AliiBraan
Fenrir
14
1 / 4 / 0
8,434
469
5,818
17,709
7,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
Kâmui
Agni
14
0 / 5 / 2
8,440
469
13,041
11,442
3,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
PortgasDShanks
Sun Wukong
15
1 / 5 / 0
9,233
513
7,955
19,022
16,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xbalanque
soraseiko3
Xbalanque
15
1 / 5 / 0
8,919
496
11,209
16,024
7,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
22
Kills
3
3
Deaths
22
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
3
2
0.33
L
Fenrir
AliiBraan
Fenrir
1
4
0
0.25
W
Thanatos
Derpulesz
Thanatos
12
0
2
13
W
Martichoras
Hoovasaurus Rex
Martichoras
4
0
6
7
W
0
1
9
4.5
L
Agni
Kâmui
Agni
0
5
2
0.2
L
Sun Wukong
PortgasDShanks
Sun Wukong
1
5
0
0.2
W
Ix Chel
TangyPickle
Ix Chel
3
1
4
5
W
Cu Chulainn
YDarth
Cu Chulainn
3
1
4
5
L
Xbalanque
soraseiko3
Xbalanque
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,030
Damage
44,007
74,079
Taken
80,081
49,241
Mitigated
48,653
38,117
Healing
17,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
5,984
1,190
0
2,172
15,884
12,523
0
3,309
12,347
19,866
0
L
Fenrir
AliiBraan
Fenrir
5,818
1,984
0
3,260
17,709
7,817
0
801
16,884
0
78,759
W
Thanatos
Derpulesz
Thanatos
18,808
6,656
0
15,318
19,273
9,308
0
5,055
14,218
0
99,664
W
Martichoras
Hoovasaurus Rex
Martichoras
13,563
4,526
0
6,064
13,968
6,936
115
2,776
11,192
0
100,194
W
5,398
2,514
3,775
4,839
13,662
10,065
0
5,302
8,360
0
15,236
L
Agni
Kâmui
Agni
13,041
607
0
2,212
11,442
3,987
0
3,913
7,267
74,850
0
L
Sun Wukong
PortgasDShanks
Sun Wukong
7,955
2,271
0
4,361
19,022
16,402
0
986
18,036
0
77,191
W
Ix Chel
TangyPickle
Ix Chel
8,448
526
1,713
2,948
10,519
4,496
264
6,763
3,756
85,106
0
W
Cu Chulainn
YDarth
Cu Chulainn
13,813
2,387
0
3,460
16,657
18,436
0
7
16,650
7,551
97,536
L
Xbalanque
soraseiko3
Xbalanque
11,209
5,522
0
5,559
16,024
7,924
1,025
226
15,792
0
90,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,500
Gold Earned
42,710
591
Minions Killed
554
0
Camps Cleared
0
1,897,887
Distance Traveled
1,694,108
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,684
427
29
2
0
384,368
7
L
Fenrir
8,434
469
114
6
0
364,118
3
W
Thanatos
11,337
630
122
7
0
455,081
0
W
Martichoras
10,402
578
158
9
0
334,161
4
W
Horus
8,709
484
19
1
0
392,097
6
L
Agni
8,440
469
124
7
0
329,034
5
L
Sun Wukong
9,233
513
144
8
0
305,082
1
W
Ix Chel
10,216
568
162
9
0
351,107
0
W
Cu Chulainn
10,836
602
130
7
0
365,441
3
L
Xbalanque
8,919
496
143
8
0
311,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role