Player Matchup

Charon
Charon
 
Charon
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Lxrd Ains
Cu Chulainn
Level 57
God Stats
5W - 6L
1,568 SR
Queue Stats
59W - 65L
1,447 Elo+
Solo
Thanatos
Thanatos
Sans_TheKing_fr
Thanatos
Level 88
God Stats
15W - 8L
1,630 SR
Queue Stats
109W - 100L
1,454 Elo+
Party 1
Agni
Agni
TGS xlDeMoN
Agni
Level 83
God Stats
41W - 25L
1,636 SR
Queue Stats
664W - 597L
1,514 Elo+
Solo
Heimdallr
Heimdallr
dydykrakra
Heimdallr
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 32L
1,418 Elo+
Party 1
Team Averages
Level 82
1,567 SR
1,466 Elo+

VS

Team Averages
Level 31
1,381 SR
1,258 Elo+
Izanami
Izanami
Lalaullah22
Izanami
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
155W - 159L
1,008 Elo+
Party 3
Anubis
Anubis
NuT0ne
Anubis
Level 29
God Stats
5W - 4L
1,341 SR
Queue Stats
15W - 15L
1,408 Elo+
Party 2
Terra
Terra
RobWobBob
Terra
Level 29
God Stats
1W - 4L
1,352 SR
Queue Stats
175W - 197L
1,241 Elo+
Party 3
Thanatos
Thanatos
liamrhope
Thanatos
Level 36
God Stats
6W - 6L
1,224 SR
Queue Stats
245W - 251L
1,275 Elo+
Party 3
Chronos
Chronos
xxxLAKIxxx
Chronos
Level 57
God Stats
20W - 17L
1,488 SR
Queue Stats
64W - 67L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
13
2 / 0 / 9
9,034
531
8,793
11,591
10,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
Lxrd Ains
Cu Chulainn
15
0 / 4 / 4
8,535
502
11,010
16,051
10,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
16
14 / 2 / 3
10,560
621
15,543
13,139
4,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
2 / 5 / 6
9,065
533
10,809
10,939
3,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
dydykrakra
Heimdallr
17
9 / 0 / 2
10,663
627
21,858
11,563
5,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Lalaullah22
Izanami
11
0 / 8 / 0
6,771
398
4,398
16,959
5,015
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Anubis
NuT0ne
Anubis
16
7 / 3 / 1
10,568
622
12,701
12,424
6,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Terra
RobWobBob
Terra
12
0 / 1 / 2
7,408
436
3,396
21,019
11,120
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Thanatos
liamrhope
Thanatos
12
3 / 9 / 1
7,927
466
8,411
17,901
6,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chronos
xxxLAKIxxx
Chronos
14
1 / 6 / 2
8,549
503
5,309
16,647
6,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
27
Kills
11
11
Deaths
27
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
2
0
9
6.5
L
Izanami
Lalaullah22
Izanami
0
8
0
0
W
Cu Chulainn
Lxrd Ains
Cu Chulainn
0
4
4
0.5
L
Anubis
NuT0ne
Anubis
7
3
1
2.5
L
Terra
RobWobBob
Terra
0
1
2
1
W
Thanatos
14
2
3
7.75
W
2
5
6
1
W
Heimdallr
dydykrakra
Heimdallr
9
0
2
10
L
Thanatos
liamrhope
Thanatos
3
9
1
0.39
L
Chronos
xxxLAKIxxx
Chronos
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,013
Damage
34,215
63,283
Taken
84,950
34,573
Mitigated
35,883
24,596
Healing
29,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
8,793
1,499
0
3,638
11,591
10,252
78
3,889
7,702
30,099
0
L
Izanami
Lalaullah22
Izanami
4,398
2,460
0
1,146
16,959
5,015
0
992
15,967
0
40,916
W
Cu Chulainn
Lxrd Ains
Cu Chulainn
11,010
1,374
0
1,575
16,051
10,067
0
7,639
8,412
0
58,313
L
Anubis
NuT0ne
Anubis
12,701
953
0
4,788
12,424
6,838
0
949
11,475
77,010
0
L
Terra
RobWobBob
Terra
3,396
1,362
1,914
8,921
21,019
11,120
0
4,409
16,494
21,201
0
W
Thanatos
15,543
3,761
0
9,611
13,139
4,832
0
3,857
9,282
0
59,658
W
10,809
1,100
0
1,834
10,939
3,877
0
4,694
6,245
69,021
0
W
Heimdallr
dydykrakra
Heimdallr
21,858
11,757
0
7,938
11,563
5,545
5,136
1,402
10,161
0
93,894
L
Thanatos
liamrhope
Thanatos
8,411
2,701
0
8,963
17,901
6,500
414
4,051
13,552
0
39,386
L
Chronos
xxxLAKIxxx
Chronos
5,309
1,643
0
3,839
16,647
6,410
108
8,366
7,771
66,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,857
Gold Earned
41,223
418
Minions Killed
404
0
Camps Cleared
0
1,686,054
Distance Traveled
1,805,159
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,034
531
29
2
0
319,045
3
L
Izanami
6,771
398
73
4
0
379,769
0
W
Cu Chulainn
8,535
502
87
5
0
309,221
0
L
Anubis
10,568
622
126
7
0
321,588
6
L
Terra
7,408
436
33
2
0
366,003
0
W
Thanatos
10,560
621
67
4
0
407,134
0
W
Agni
9,065
533
110
6
0
331,668
3
W
Heimdallr
10,663
627
125
7
0
318,986
0
L
Thanatos
7,927
466
66
4
0
375,332
3
L
Chronos
8,549
503
106
6
0
362,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role