Player Matchup

Ra
Ra
 
Ra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
MUTUMBU96
Thor
Level 155
God Stats
12W - 26L
1,290 SR
Queue Stats
669W - 662L
1,519 Elo+
Party 2
Danzaburou
Danzaburou
Nobeldome
Danzaburou
Level 105
God Stats
4W - 5L
1,646 SR
Queue Stats
611W - 562L
1,546 Elo+
Solo
Sun Wukong
Sun Wukong
Syren73
Sun Wukong
Level 117
God Stats
108W - 71L
1,635 SR
Queue Stats
620W - 610L
1,517 Elo+
Party 2
Athena
Athena
WhenITouchIt
Athena
Level 104
God Stats
39W - 44L
1,472 SR
Queue Stats
171W - 169L
1,453 Elo+
Solo
Team Averages
Level 121
1,509 SR
1,507 Elo+

VS

Team Averages
Level 92
1,406 SR
1,571 Elo+
Sun Wukong
Sun Wukong
ReportAka
Sun Wukong
Level 69
God Stats
1W - 2L
1,286 SR
Queue Stats
22W - 21L
1,462 Elo+
Solo
Ne Zha
Ne Zha
Tunde
Ne Zha
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,615 Elo+
Party 1
Kukulkan
Kukulkan
Viki
Kukulkan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,620 Elo+
Party 1
Athena
Athena
isinnami
Athena
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 4L
1,683 Elo+
Party 1
Martichoras
Martichoras
nerdlegend
Martichoras
Level 189
God Stats
3W - 9L
1,246 SR
Queue Stats
85W - 100L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
3 / 8 / 1
9,027
502
11,279
16,470
7,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
15
1 / 7 / 9
8,988
499
7,126
18,141
7,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Nobeldome
Danzaburou
13
0 / 1 / 3
8,182
455
10,666
12,818
5,510
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Syren73
Sun Wukong
16
9 / 2 / 3
10,788
599
15,545
17,475
18,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
13
2 / 6 / 2
8,784
488
6,240
21,619
21,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ReportAka
Sun Wukong
16
3 / 3 / 1
9,916
551
4,134
11,991
9,415
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ne Zha
Tunde
Ne Zha
16
8 / 5 / 7
10,411
578
14,373
18,547
8,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
Viki
Kukulkan
17
5 / 4 / 8
10,428
579
20,338
13,920
6,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Athena
isinnami
Athena
15
6 / 1 / 7
9,664
537
7,811
14,622
15,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Martichoras
nerdlegend
Martichoras
15
2 / 2 / 5
9,155
509
9,956
14,466
7,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
52
15
Kills
24
24
Deaths
15
18
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
8
1
0.44
L
Thor
1
7
9
0.79
L
Danzaburou
Nobeldome
Danzaburou
0
1
3
1.5
W
Sun Wukong
ReportAka
Sun Wukong
3
3
1
1.17
L
Sun Wukong
Syren73
Sun Wukong
9
2
3
5.25
W
Ne Zha
Tunde
Ne Zha
8
5
7
2.3
W
Kukulkan
Viki
Kukulkan
5
4
8
2.25
L
Athena
2
6
2
0.5
W
Athena
isinnami
Athena
6
1
7
9.5
W
Martichoras
nerdlegend
Martichoras
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,856
Damage
56,612
86,523
Taken
73,546
59,747
Mitigated
47,393
22,771
Healing
15,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
11,279
995
252
2,173
16,470
7,119
0
8,611
7,787
74,499
0
L
Thor
7,126
1,535
0
4,511
18,141
7,597
0
6,588
11,397
0
64,477
L
Danzaburou
Nobeldome
Danzaburou
10,666
4,290
0
5,511
12,818
5,510
32
3,602
9,216
0
74,546
W
Sun Wukong
ReportAka
Sun Wukong
4,134
748
0
4,484
11,991
9,415
579
313
11,606
0
71,140
L
Sun Wukong
Syren73
Sun Wukong
15,545
2,388
0
5,040
17,475
18,395
42
3,055
14,200
0
74,710
W
Ne Zha
Tunde
Ne Zha
14,373
6,722
0
2,450
18,547
8,675
683
4,138
14,369
0
83,134
W
Kukulkan
Viki
Kukulkan
20,338
2,846
0
1,644
13,920
6,423
0
6,196
7,570
95,505
0
L
Athena
6,240
1,752
338
4,946
21,619
21,126
0
6,384
15,235
40,923
0
W
Athena
isinnami
Athena
7,811
2,595
0
2,092
14,622
15,277
463
4,173
10,449
19,175
0
W
Martichoras
nerdlegend
Martichoras
9,956
4,654
0
4,982
14,466
7,603
0
2,490
11,886
0
97,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,769
Gold Earned
49,574
508
Minions Killed
536
0
Camps Cleared
0
1,784,747
Distance Traveled
1,734,095
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,027
502
141
8
0
343,402
0
L
Thor
8,988
499
96
5
0
345,714
0
L
Danzaburou
8,182
455
105
6
0
332,547
1
W
Sun Wukong
9,916
551
115
6
0
325,442
0
L
Sun Wukong
10,788
599
114
6
0
402,624
0
W
Ne Zha
10,411
578
105
6
0
393,213
0
W
Kukulkan
10,428
579
147
8
0
353,713
0
L
Athena
8,784
488
52
3
0
360,460
4
W
Athena
9,664
537
27
2
0
372,514
3
W
Martichoras
9,155
509
142
8
0
289,213
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role